A bag of enchanted beans. Dare you plant them?
Lightning steel is a miraculous metal formed from an alloy of iron, carbon, silver and pure captured lightning.
"That one, you might want to be careful with that. It doesn't like people..."
"A potion? "
Instrument or Monument? These blur that line.
Few know the secret behind the Flying Monks of Ka-zin is not entirely due to their remarkable skill at acrobatics, but also in the colorful belts they wore.
The product of the Entwiner’s art, this net is carefully crafted with nearly invisible knots in its fine mesh. These knots speak in the language of Entwining Magic, the words of keeping and holding.
Magic that really gets under your skin.
To fly. One of man's oldest and fondest dreams. To soar above like a bird, for the joy of it, to explore, or to strike at one's enemies. It is only natural that magic would be turned towards granting this wish.
Equipment lists for Therafter
The grudging gift of thankful mermen, a fine blade with a bit of baggage.
Dentures, magic dentures.
Also known as the Equalizer.
The perfect ring for those who seek to make the most dramatic of entrances.
Six powerful substances as described by Hachnar the Alchemist
A set of 30 Dwarven Treasures, for finding, or stealing.
A fine cloak that allows the wearer to see from a statue's eyes.
"Make sure you wing it before the Emperor draws back his arrow son, a few times if you can, but try not to be too obvious..."
A not-so-subtle means to send PCs on adventures.
A simple metal bucket, capable of holding a bucket of water, or as it happens, a lifetime of effort.
Many games draw moral lines in bold colors, where the real world is not so easy to categorize. Suppose that the player characters are faced with an overwhelming foe? Even unsavory allies such as orcish barbarians may be better than no allies at all. More disturbing, these allies may be honestly friendly to the PCs when all is done, overcoming barriers of race and religion. Will the PCs remain friendly with the bloodthirsty humanoid tribesmen when their mutual foes are defeated? Some would expect the tribes to betray them, but after the characters have honestly won their respect, even orcs may not be all bad.