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The Advance of Technology seems unstoppable. Some things while possible are probably best not produced...
One of the most common healing devices found in the world of Therafter. Suitable for near future settings.
Just the thing for making your demon-infested two-handed sword from Hell!
A bag of enchanted beans. Dare you plant them?
Lightning steel is a miraculous metal formed from an alloy of iron, carbon, silver and pure captured lightning.
"That one, you might want to be careful with that. It doesn't like people..."
"A potion? "
Instrument or Monument? These blur that line.
Few know the secret behind the Flying Monks of Ka-zin is not entirely due to their remarkable skill at acrobatics, but also in the colorful belts they wore.
The product of the Entwiner’s art, this net is carefully crafted with nearly invisible knots in its fine mesh. These knots speak in the language of Entwining Magic, the words of keeping and holding.
Magic that really gets under your skin.
To fly. One of man's oldest and fondest dreams. To soar above like a bird, for the joy of it, to explore, or to strike at one's enemies. It is only natural that magic would be turned towards granting this wish.
Equipment lists for Therafter
The grudging gift of thankful mermen, a fine blade with a bit of baggage.
Dentures, magic dentures.
Also known as the Equalizer.
The perfect ring for those who seek to make the most dramatic of entrances.
Six powerful substances as described by Hachnar the Alchemist
A set of 30 Dwarven Treasures, for finding, or stealing.
A common mistake when writing adventures set in deserts is to assume that the climate is too ferociously hot to wear armor. Historically, most battles in deserts involved troops dressed in protective armor. Although they would have been miserable during the hottest part of the day or the hottest part of the year, desert weather isn't intolerably hot 24/7.