valadaar's SubmissionsReset Sort

valadaar
April 2, 2013
Hits: 1267
Comments: 8
Ideas: 0
Votes: 6 / 3.750000
The Church of the Exquisite Blade    Society/ Organizations  (Religious)   (Regional)

Come forth, the world weary, be assured that the blessed steel will guide you into the Green Vales! The wondrous Sting will herald your entry into the blessed realm.

valadaar
April 24, 2009
Hits: 2280
Comments: 6
Ideas: 0
No votes
Aldruku    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

A powerful empire, macabre and violent. Now gone, a victim of their own folly.

valadaar
November 4, 2008
Hits: 2906
Comments: 8
Ideas: 7
Votes: 2 / 4.000000
Hanaset    Society/ Organizations  (Ethnic/Cultural)   (Regional)

The Hanset are a sleeping giant of a race. Once the owners of an empire of Alexandrian proportions, they new reside in their hidden sub-tropical home, living the simple lives of tribesmen. Though bereft of metal tools, they have adapted to their forest home and it to them. Though their empire is long gone, they still hold onto the seed of its greatness.

valadaar
December 12, 2007
Hits: 3414
Comments: 9
Ideas: 0
Votes: 4 / 3.250000
Nyoria    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

A powerful, maritime people, brought down by the foulest Necromancy.

valadaar
May 10, 2007
Hits: 7394
Comments: 15
Ideas: 4
Votes: 6 / 4.333333
The Rephatians    Society/ Organizations  (Mystical)   (Local)

A people of systematic inhumanity - beyond bloodthirsty.

valadaar
January 12, 2007
Hits: 6652
Comments: 12
Ideas: 1
Votes: 8 / 4.375000
Alun    Society/ Organizations  (Mystical)   (Country/ State)

Before the lands were colonised by the Modern Races, other intelligent beings called them home. One of these races was the Alun - a people much like and much unlike mankind

valadaar

Selected Count ( 6 )

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The Maze

       By: sirgarberto

As far as everyone knows, the Maze has always been there; the strange pair of gates set in the side of a mountain a common feature in every painting of the area, no matter how ancient. One white, one red, nobody knows what they're made of but they resist any attempt to damage them; they’re always slightly cool to the touch no matter the weather, they have a very reflective surface, and if you look at them in a bright light, sometimes it looks as if they glow on their own.

The important thing is what’s on the other side of them, of course. The Maze itself is a strange place where the normal rules are suspended, and its own set takes their place. It’s a place filled with puzzles and riddles, monsters and traps; it’s always consistent with itself in any single run but is never the same two times around, and sometimes you could swear it has a sadistic streak, delighting in tricking the unwary adventurer.

It is a dangerous place, as so many people will rush to tell you; most people who go in never come out, and even those who do usually end up scarred for life. They also bring out with them enormous piles of riches, which is why people keep going in anyway.

Ideas  ( Dungeons ) | January 16, 2016 | View | UpVote 5xp


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