valadaar's SubmissionsReset Sort

valadaar
April 2, 2013
Hits: 1368
Comments: 8
Ideas: 0
Votes: 6 / 3.750000
The Church of the Exquisite Blade    Society/ Organizations  (Religious)   (Regional)

Come forth, the world weary, be assured that the blessed steel will guide you into the Green Vales! The wondrous Sting will herald your entry into the blessed realm.

valadaar
April 24, 2009
Hits: 2359
Comments: 6
Ideas: 0
No votes
Aldruku    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

A powerful empire, macabre and violent. Now gone, a victim of their own folly.

valadaar
November 4, 2008
Hits: 3007
Comments: 8
Ideas: 7
Votes: 2 / 4.000000
Hanaset    Society/ Organizations  (Ethnic/Cultural)   (Regional)

The Hanset are a sleeping giant of a race. Once the owners of an empire of Alexandrian proportions, they new reside in their hidden sub-tropical home, living the simple lives of tribesmen. Though bereft of metal tools, they have adapted to their forest home and it to them. Though their empire is long gone, they still hold onto the seed of its greatness.

valadaar
December 12, 2007
Hits: 3538
Comments: 9
Ideas: 0
Votes: 4 / 3.250000
Nyoria    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

A powerful, maritime people, brought down by the foulest Necromancy.

valadaar
May 10, 2007
Hits: 7527
Comments: 15
Ideas: 4
Votes: 6 / 4.333333
The Rephatians    Society/ Organizations  (Mystical)   (Local)

A people of systematic inhumanity - beyond bloodthirsty.

valadaar
January 12, 2007
Hits: 6776
Comments: 12
Ideas: 1
Votes: 8 / 4.375000
Alun    Society/ Organizations  (Mystical)   (Country/ State)

Before the lands were colonised by the Modern Races, other intelligent beings called them home. One of these races was the Alun - a people much like and much unlike mankind

valadaar

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Sessiliths

       By: Murometz

Sessiliths (name based on the word sessile) are gargoyle-type creatures which are stationary, attached to the stone of whichever foundation they are bound to. Though they can move their extremities and limbs they are unable to move away from their particular perch. In lieu of swooping down and attacking like their mobile cousins the gargoyles proper, sessiliths are equipped with their own brand of mischief. The creatures are all able to verbalize and thus usually hurl vile insults and curses upon passersby. The cumulative effects of dozens of sessiliths cursing, screaming, and speaking in tongues, can have an effect of temporary confusion (or even discord) in those forced to listen to the shrieking stone gremlins.

Additionally, most possess the ability to "spout" or spit forth various undesirable projections, such as tar, boiling water, or even acid. While they can usually be avoided easily enough or even destroyed (their "bodies" feature the same defenses as gargoyles), sessiliths are usually placed in such a way as to hinder all trespassers and interlopers, narrow corridors, claustrophobic tunnels and other related "gauntlets", where they cannot be easily avoided. Like gargoyles, sessiliths come in all sorts of grotesque shapes and sizes, though they tend to resemble tiny horned devils, demonic amphibians, or simply distorted faces and heads, more often than not.

Ideas  ( Lifeforms ) | July 1, 2015 | View | UpVote 5xp


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