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valadaar's SubmissionsReset Sort

valadaar
October 17, 2012
Hits: 533
Comments: 7
Ideas: 0
No votes
Dwarven Heraldry    Systems  (Combat/ Warfare)   (General)

In the dark underground realms where Dwarves dwell, the colourful heraldy of humans is of less value.  Dwarven heraldry focuses more on the silhouette of the warrior, the shape of his shield, and in some cases, sound.

valadaar
February 8, 2008
Hits: 444
Comments: 0
Ideas: 0
No votes

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Shipborne Icestorm Events    Systems  ()   (Specific)

Possible Events while clearing Ice on ship deck

valadaar
December 18, 2007
Hits: 1090
Comments: 0
Ideas: 1
No votes
Valadaars Hall of Shame    Systems  (Knowledge/Lore)   (Defining)

A collection of my substandard subs as they were before being redone…

valadaar
November 21, 2007
Hits: 5889
Comments: 7
Ideas: 1
Votes: 5 / 4.200000
School of Parasitism    Systems  (Mystical)   (General)

Not all magic is pretty, or fair. Some is cold and exploitive.  This is that kind of magic.

valadaar
June 8, 2007
Hits: 703
Comments: 6
Ideas: 0
No votes
Sci Fi Rating System    Systems  (Technical/ Mechanical)   (General)

Given the difference between fantasy and sci fie subs, I am proposing a voluntary Rating system

valadaar
June 4, 2007
Hits: 2785
Comments: 8
Ideas: 0
Votes: 7 / 3.785714
School of Midwifery    Systems  (Mystical)   (Specific)

Not all magic is focused on war or power. Some magic is used to ease some of the hazards of normal life. The school of Midwifery is one such school.

valadaar
June 3, 2007
Hits: 15212
Comments: 11
Ideas: 4
Votes: 4 / 4.625000
Zoimorphisits School of Magic    Systems  (Mystical)   (Defining)

The Zoimorph School of Magic is a school of magic specialized in altering and creating variants of life, sometimes referred to as Arcanaeugenics.

valadaar
December 16, 2006
Hits: 9163
Comments: 31
Ideas: 5
Votes: 7 / 4.142857
School of Entwiners    Systems  (Mystical)   (General)

The school of Entwiners is formed around the art of creating magic with rope and knots.

valadaar

Selected Count ( 8 )

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Random Idea Seed View All Idea Seeds

       By: CaptainMayday

When running a new party, get around the question of plot density by having the first discovery to be a deck of fate, or whatever you call it. If you use a real deck, you should definitely stack it to have the desired outcome, which is to curse the party to attract weird things to happen and involve them. This should not be told to the players at the time, so that they won't just up and try to get themselves 'decursed'. Though quite why they would want to is beyond me.

Ideas  ( Items ) | May 18, 2005 | View | UpVote 0xp


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