A powerful empire, macabre and violent. Now gone, a victim of their own folly.
A simple way to a fate most dreadful.
A magical Salt, a dangerous bane against ice and snow…
Beware this wizardly cadaver! His spells might not kill you, but you will wish they had…
Great, mysterious chambers hidden deep in the earth beneath that enigmatic city of Stoneholt!
"...I’ll be damned if I go within a league of the Girders. Death is there on eight damn legs clicking and chugging away." Ex-salvager Tim McClanny
11 great statues of lost gods being chipped away by the condemned.
The Hanset are a sleeping giant of a race. Once the owners of an empire of Alexandrian proportions, they new reside in their hidden sub-tropical home, living the simple lives of tribesmen. Though bereft of metal tools, they have adapted to their forest home and it to them. Though their empire is long gone, they still hold onto the seed of its greatness.
A tool-using monkey of great dexterity.
Ruminations on the role of Magic and Food.
The remnent of a much older time, the Methranar, the Icerender, the Lurker, is a figure prominant in the Megamoth Hunter’s legends.
Meyurk is a Egoyo, a hermit with dangerous friends, and a mystic home..
Clock Tower of Elmwood - It appears ready to topple, but it has always appeared that way as far back as any living could remember.
A malaign substance that can bring a lingering, horrible end.
30+ Burial Customs for building cultures
A tough alternative to the common Quiver.
This relic, while of little value against the living, is a formidable tool against the beasts from beyond.
The Yang to Lutazum’s Ying, the grand totem of the Maletanalu, the 5th tribe of the Hanaset.
At the foot of the World can be found both great treasure and danger! Adventure Awaits!
"When the dolphins and whales propel themselves into the air, it is a great spectacle and joy to watch. When the Salwar launch themselves, it is a terror."
To Dougles Nye money is power, a powerful wizard only newly into lich-hood
Originally the son of servants to a noble family, yet he found that life humiliating. "How could anyone stand to serve another?" he often wondered. His father, was a greedy man who offered an explanation one day “It’s all for the coin, every demanding, humiliating thing. It’s for the coin, boy."
So when Dougles began developing the potential for magic, he found a way out of a life of servitude. Learning magic though stolen books, he made his escape. Taking the all the possessions of the lord’s vaults with him. He set out to gain as much money as possible.
His gifts for magic allowed him many advantages other merchants could only dream of. Capitalized on the use of deviation magic, allowing him to always having what the city he is in needs most, whether that is wheat or weapons, poison or drug doesn’t matter to him.
Some would say he follows war, disease, famine, and political strife like a vulture looking for a nice carcass to claim. What they don’t know is he has a hand in the conflict he supposedly follows. Assassinating ruler to incite wars, casting spells that decimating crops, acting as an information broker to both sides in a conflict. Dougles is known as a man who can get what you need to some, to other a monster who capitalizes on the suffering of others.
The lich know as Dougles Nye, prefers the title ”The Merchant of Death” for that shows just how much power money has earned him.