valadaar's SubmissionsReset Sort

valadaar
January 12, 2007
Hits: 3783
Comments: 5
Ideas: 0
Votes: 4 / 3.875000
Haruun the Eternal    Plots  (Mystical)   (Encounter)

In the great lake of Ture are hundreds of islands of various sizes, and not all have been completely explored by the Modern Races.  One such island, with rough and craggy coastlines discouraging landing, is quite remarkable and worth a visit.

valadaar
January 5, 2007
Hits: 5375
Comments: 12
Ideas: 3
Votes: 7 / 3.928571
Twin Paper    Items  (Materials)   (Magical)

In the interplay between nations, espionage has always been a tool of statecraft. Those realms with magic have opened to them many more tools for application to spycraft.

valadaar
December 20, 2006
Hits: 5269
Comments: 10
Ideas: 0
Votes: 7 / 4.500000
The Scratching Stone    Locations  (Other)   (Other)

The Scratching Stone has always been an area of interest for the local people. A huge slab of granite with a top a couple of acres in area, it is out of place when compared with the other rock formations in the area. It has bore many names - Evenstone, the Great Altar, the Giant’s Dinnertable and others lost to time.

valadaar
December 18, 2006
Hits: 4437
Comments: 14
Ideas: 0
Votes: 11 / 4.454545
Herithi the Beggar    NPCs  (Major)   (Mystical)

“No my lord!” cried Herithi. “Have Mercy! Take my eyes instead!” Why did I say that?! thought Herithi, shock registering through him.My eyes? Shalali protect me…

valadaar
December 16, 2006
Hits: 10666
Comments: 34
Ideas: 5
Votes: 8 / 4.187500
School of Entwiners    Systems  (Mystical)   (General)

The school of Entwiners is formed around the art of creating magic with rope and knots.

valadaar
December 13, 2006
Hits: 1917
Comments: 1
Ideas: 0
No votes
Tarak    NPCs  (Minor)   (Combative)

Once a decorated Theosian Soldier, now a wanted deserter.

valadaar
December 11, 2006
Hits: 5480
Comments: 13
Ideas: 0
Votes: 8 / 4.375000
Boots of the Asrok    Items  (Clothes)   (Cursed)

Ruan was the first of Tarak’s troops to disappear. When it was time for him to take a turn at watch, his bedroll was empty, and tracks led away from the campsite.

valadaar
December 8, 2006
Hits: 3927
Comments: 9
Ideas: 0
Votes: 6 / 3.750000
Spirit Cord    Items  (Other)   (Magical)

A magic rope that can can bind two objects together, regardless of any intervening obstacles.

valadaar
December 4, 2006
Hits: 19312
Comments: 19
Ideas: 17
Votes: 12 / 4.000000
The city has a thousand stories    Plots  (Event)   (Encounter)

The city has a thousand stories - and here are a few of them..

valadaar
November 29, 2006
Hits: 4492
Comments: 10
Ideas: 0
Votes: 4 / 3.500000
Hachnars Demon Blood    Items  (Potion)   (Villanous)

..The inn was filled with the sounds of leather creaking and seams bursting, as muscles swelled and grew dramatically.  Then came shouts of fury and rage as the mob began charging outside, into what would be a very bloody night.

valadaar
November 27, 2006
Hits: 5029
Comments: 8
Ideas: 0
Votes: 4 / 4.125000
Hachnars Blade Venoms    Items  (Potion)   (Magical)

Hachnar’s Blade Venoms come in two varieties, Staying and Mouldering.  One is useful for monster-hunters, the other for assassins..

valadaar
November 27, 2006
Hits: 4923
Comments: 14
Ideas: 0
Votes: 10 / 4.200000
The Forge of Woe    Locations  (Area)   (Mountains)

The Grand Forge of Karak is known more generally as the Forge of Woe, for none can use it and remain untouched.

valadaar
November 24, 2006
Hits: 4031
Comments: 7
Ideas: 0
Votes: 7 / 3.785714
Tryvaard    NPCs  (Mythic/ Historical)   (Mystical)

Even 20 years of service was not enough for them - still they taunt me.  Will I ever be free?

valadaar
November 7, 2006
Hits: 4874
Comments: 16
Ideas: 3
Votes: 8 / 3.687500
Mirichromite    Items  (Materials)   (Non-Magical)

None save the gods know the origin of this unique metal.  It is found generally in the same ores as silver and until it’s special properties were discovered, was considered a poor byproduct.

valadaar
October 26, 2006
Hits: 4646
Comments: 12
Ideas: 0
Votes: 8 / 4.125000
Dwarven Lightning Bottle    Items  (Other)   (Combat)

In some ways, the Dwarves of Urek were ahead of their time.  Masters of metallurgy and alchemy, they had numerous technologies the human kingdoms were unaware of. 

valadaar
October 17, 2006
Hits: 4239
Comments: 8
Ideas: 0
Votes: 6 / 3.916667
Hanaset Grub Bag    Items  (Other)   (Non-Magical)

"When travelling between the Hanaset towns of Setahal and Timuhal I noted a strong odor of rotting plants emanating from our trusty Hanaset guide Sehetuma.  Now, the Hanaset are a festidious people and I was somewhat suprised by this.  However, I kept my own consul, seeking not to offend.

"

valadaar
October 17, 2006
Hits: 4491
Comments: 8
Ideas: 0
Votes: 6 / 4.250000
Ralu    Lifeforms  (Fauna)   (Forest/ Jungle)

From the Book, The Southern Reaches - of Savages and Silver, a travel log by Admiral (ret.) Saveth, noted Naturalist.
“One of the most interesting discoveries we made during our visit with the Hanaset was the odd looking, but very useful beast they called the Ralu. ”

valadaar
October 11, 2006
Hits: 5447
Comments: 13
Ideas: 0
Votes: 10 / 3.700000
Book of Transcription    Items  (Books and Scrolls)   (Magical)

They say the walls have ears.  Here we have a book that does….

valadaar
October 6, 2006
Hits: 8229
Comments: 23
Ideas: 0
Votes: 15 / 4.066667
Iron Spike Golem    Lifeforms  (Constructed)   (Any)

Kazarad the lich watched his minons strip the slain adventurers of their gear, and he being the meticulous type, the gear was sorted into piles. One of larger piles was a heap of iron spikes. "Why do they all carry those damn things? What am _I_ supposed to with all of those? "

Then a moment of inspiration stuck him…..

valadaar
October 2, 2006
Hits: 4315
Comments: 8
Ideas: 4
Votes: 5 / 2.800000
Kadarin    NPCs  (Character Sheet)   (Mystical)

The price was high - and it may be higher. But is all worth it for the magic…

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valadaar

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Game master tip #1

       By: Aramax

Rather than making a baddy impossible to hit, consider giving it mega-hit points.
Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between.

Your mileage may vary

Ideas  ( Articles ) | January 29, 2015 | View | UpVote 4xp


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