In the great lake of Ture are hundreds of islands of various sizes, and not all have been completely explored by the Modern Races. One such island, with rough and craggy coastlines discouraging landing, is quite remarkable and worth a visit.
In the interplay between nations, espionage has always been a tool of statecraft. Those realms with magic have opened to them many more tools for application to spycraft.
The Scratching Stone has always been an area of interest for the local people. A huge slab of granite with a top a couple of acres in area, it is out of place when compared with the other rock formations in the area. It has bore many names - Evenstone, the Great Altar, the Giant’s Dinnertable and others lost to time.
“No my lord!” cried Herithi. “Have Mercy! Take my eyes instead!” Why did I say that?! thought Herithi, shock registering through him.My eyes? Shalali protect me…
The school of Entwiners is formed around the art of creating magic with rope and knots.
Once a decorated Theosian Soldier, now a wanted deserter.
Ruan was the first of Tarak’s troops to disappear. When it was time for him to take a turn at watch, his bedroll was empty, and tracks led away from the campsite.
A magic rope that can can bind two objects together, regardless of any intervening obstacles.
The city has a thousand stories - and here are a few of them..
..The inn was filled with the sounds of leather creaking and seams bursting, as muscles swelled and grew dramatically. Then came shouts of fury and rage as the mob began charging outside, into what would be a very bloody night.
Hachnar’s Blade Venoms come in two varieties, Staying and Mouldering. One is useful for monster-hunters, the other for assassins..
The Grand Forge of Karak is known more generally as the Forge of Woe, for none can use it and remain untouched.
Even 20 years of service was not enough for them - still they taunt me. Will I ever be free?
None save the gods know the origin of this unique metal. It is found generally in the same ores as silver and until it’s special properties were discovered, was considered a poor byproduct.
In some ways, the Dwarves of Urek were ahead of their time. Masters of metallurgy and alchemy, they had numerous technologies the human kingdoms were unaware of.
"When travelling between the Hanaset towns of Setahal and Timuhal I noted a strong odor of rotting plants emanating from our trusty Hanaset guide Sehetuma. Now, the Hanaset are a festidious people and I was somewhat suprised by this. However, I kept my own consul, seeking not to offend.
From the Book, The Southern Reaches - of Savages and Silver, a travel log by Admiral (ret.) Saveth, noted Naturalist.
“One of the most interesting discoveries we made during our visit with the Hanaset was the odd looking, but very useful beast they called the Ralu. ”
They say the walls have ears. Here we have a book that does….
Kazarad the lich watched his minons strip the slain adventurers of their gear, and he being the meticulous type, the gear was sorted into piles. One of larger piles was a heap of iron spikes. "Why do they all carry those damn things? What am _I_ supposed to with all of those? "
Then a moment of inspiration stuck him…..
The price was high - and it may be higher. But is all worth it for the magic…
Rather than making a baddy impossible to hit, consider giving it mega-hit points.
Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between.
Your mileage may vary