valadaar's SubmissionsReset Sort

valadaar
June 8, 2007
Hits: 1082
Comments: 6
Ideas: 0
No votes
Sci Fi Rating System    Systems  (Technical/ Mechanical)   (General)

Given the difference between fantasy and sci fie subs, I am proposing a voluntary Rating system

valadaar
June 6, 2007
Hits: 2468
Comments: 10
Ideas: 0
Votes: 6 / 4.000000
Nanofoam Ordinance    Items  (Ranged Weapons)   (Combat)

The initial use of Nanofoam Ordinance on large scale was clearly credited to the Army of Redemption, the militaristic offshoot of the Salvation Army.  Though unafraid of using military force to address wrongdoing in the colonies, the AIR is always looking for less-lethal weapons. 

valadaar
June 4, 2007
Hits: 3248
Comments: 9
Ideas: 0
Votes: 8 / 3.812500
School of Midwifery    Systems  (Mystical)   (Specific)

Not all magic is focused on war or power. Some magic is used to ease some of the hazards of normal life. The school of Midwifery is one such school.

valadaar
June 3, 2007
Hits: 15980
Comments: 11
Ideas: 4
Votes: 4 / 4.625000
Zoimorphisits School of Magic    Systems  (Mystical)   (Defining)

The Zoimorph School of Magic is a school of magic specialized in altering and creating variants of life, sometimes referred to as Arcanaeugenics.

valadaar
May 15, 2007
Hits: 2585
Comments: 4
Ideas: 0
Votes: 3 / 4.166667
Tsgara - The Grey Fist of the Rephatians    Lifeforms  (Intelligent Species)   (Other)

The Tsgara, commonly known by non-Rephatians as ‘Shark-Warriors’ carry that name for both skill in battle, and their appearance. They are the dominate member of the Warrior caste in the Tshaal and Tynarma Nations of Rephatia.

valadaar
May 10, 2007
Hits: 7302
Comments: 15
Ideas: 4
Votes: 6 / 4.333333
The Rephatians    Society/ Organizations  (Mystical)   (Local)

A people of systematic inhumanity - beyond bloodthirsty.

valadaar
May 10, 2007
Hits: 1236
Comments: 0
Ideas: 2
No votes
Artifacts of Stoneholt    Items  (Other)   (Magical)

Lost Technology of the Giants of Stoneholt

valadaar
April 30, 2007
Hits: 861
Comments: 0
Ideas: 0
No votes
The Sewers of Stoneholt    Locations  (Area)   (Underground)

The city of Stoneholt is generally considered one of the Wonders of the World, but it conceals a second wonder - a labyrinth of massive sewers and storm drains greater then anything man has built.

valadaar
April 27, 2007
Hits: 980
Comments: 0
Ideas: 0
No votes
The Spires of Stoneholt    Locations  (City)   (Plains)

The Spires of Stoneholt are tremendous needle-like structures visible for many miles before the rest of the city.

valadaar
April 26, 2007
Hits: 5299
Comments: 5
Ideas: 2
Votes: 5 / 3.900000
Tales of the Phantom Ship    Items  (Transports)   (Cursed)

Tales of the Phantom Ship

From Top to keel ablaze

It sails the wide northumbrian strait

No-one knows her name.

Tales of the Phantom Ship

It’s a ship afire they cry

Hard against the wind it sails

No-one can say why

Lennie Gallant (Breakwater, 1988)

valadaar
April 25, 2007
Hits: 6679
Comments: 23
Ideas: 1
Votes: 15 / 4.766667
30 Merchants    NPCs  (Extras-Horde)   (Mercantile)

30 Mostly Maddening Merchants

valadaar
April 2, 2007
Hits: 4523
Comments: 11
Ideas: 0
Votes: 6 / 4.750000
Ashala Neritha    NPCs  (Minor)   (Domestic/ Craft)

Standing at the prow of the ship, Ashala rejoiced at the strong winds catching her midnight-black hair - flapping it like a pennant.  The dark clouds ahead would have filled other seafarers with dread. Not Ashala.  The dark clouds and wicked winds were an invitation, a challenge.

"Steady as she goes!" she shouted over her shoulder to the shipmaster, "To the Eye!"

valadaar
March 29, 2007
Hits: 6118
Comments: 9
Ideas: 3
Votes: 9 / 4.333333
Mastwood Island    Locations  (Area)   (Other)

In an age of sail, one of the most important of resources is a source of tall, straight and strong trees for use as masts.  Mastwood island is one such location.

valadaar
March 23, 2007
Hits: 5562
Comments: 9
Ideas: 6
Votes: 4 / 4.250000
Plants of the Garden-Fortress    Lifeforms  (Flora)   (Forest/ Jungle)

An assortment of magical, dangerous plants, derived from natural plants and steeped in odd magics.

valadaar
March 23, 2007
Hits: 4366
Comments: 9
Ideas: 0
Votes: 7 / 3.857143
Voracious Slug    Lifeforms  (Fauna)   (Forest/ Jungle)

Nothing like a slug to clean up a mess…

valadaar
March 23, 2007
Hits: 4320
Comments: 6
Ideas: 6
Votes: 3 / 4.166667
Trees of the Unseen Fortress    Lifeforms  (Flora)   (Forest/ Jungle)

In the forests around the Unseen Fortress, there are numerous dangerous trees. Here are a few of them…

valadaar
March 23, 2007
Hits: 3855
Comments: 4
Ideas: 0
Votes: 4 / 3.750000
Trailbane Pine    Lifeforms  (Flora)   (Forest/ Jungle)

“Wait, is that the same Damn tree we’ve been seeing all day?”, Ured the strong demanded.  “No… Yes, yes it is.” stammered Fenstill the mage. 
“Well, I’m sorry, but I’ll have to kill you now…” said Ured, drawing his sword.  “I understand,” said the mage, wondering why he got into the magic business anyway…

With apologies to Monty Python…

valadaar
March 23, 2007
Hits: 13974
Comments: 34
Ideas: 10
Votes: 12 / 4.958333
The Unseen Fortress    Locations  (Fortification)   (Forest/ Jungle)

In the realms, not all fortifications are walls of wood, stone and iron.

valadaar
March 18, 2007
Hits: 1261
Comments: 0
Ideas: 0
No votes
Nerimuvas the Magus Serpent    Lifeforms  (Unique)   (Any)

A great supernatural serpant - Wise yet mercurial

valadaar
March 16, 2007
Hits: 3998
Comments: 9
Ideas: 0
Votes: 6 / 3.250000
Swarmsnake    Lifeforms  (Fauna)   (Forest/ Jungle)

“Yarun slipped into the pit - his curses suddenly converted into screams of mortal agony.  Looking down into the pit, all we saw was a mass of writhing serpents and frothing blood….”

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valadaar

Selected Count ( 233 )

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Random Idea Seed View All Idea Seeds

       By: ephemeralstability

The Nomin gypsies have a fiddling competition every year, known as the Danse de Velose. Beaters hit out the rhythm on taut drums and the competitors start to play, slowly at first. Youngsters can compete, but are soon pulled away by worried mothers, before the competition becomes too dangerous. After two hours the haunting tune has become dazzlingly fast. You can resign at any time, but the moment you make a mistake you receive an arrow through the neck. Strings may snap, but the players must play on. The whole affair never lasts much longer than three hours, and the last fiddler playing is crowned king of the gypsies.

Ideas  ( NPCs ) | June 9, 2003 | View | UpVote 1xp


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