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valadaar
May 10, 2007
Hits: 6373
Comments: 15
Ideas: 4
Votes: 6 / 4.333333
The Rephatians    Society/ Organizations  (Mystical)   (Local)

A people of systematic inhumanity - beyond bloodthirsty.

valadaar
May 10, 2007
Hits: 863
Comments: 0
Ideas: 2
No votes
Artifacts of Stoneholt    Items  (Other)   (Magical)

Lost Technology of the Giants of Stoneholt

valadaar
April 30, 2007
Hits: 500
Comments: 0
Ideas: 0
No votes
The Sewers of Stoneholt    Locations  (Area)   (Underground)

The city of Stoneholt is generally considered one of the Wonders of the World, but it conceals a second wonder - a labyrinth of massive sewers and storm drains greater then anything man has built.

valadaar
April 27, 2007
Hits: 634
Comments: 0
Ideas: 0
No votes
The Spires of Stoneholt    Locations  (City)   (Plains)

The Spires of Stoneholt are tremendous needle-like structures visible for many miles before the rest of the city.

valadaar
April 26, 2007
Hits: 4616
Comments: 5
Ideas: 2
Votes: 5 / 3.900000
Tales of the Phantom Ship    Items  (Transports)   (Cursed)

Tales of the Phantom Ship

From Top to keel ablaze

It sails the wide northumbrian strait

No-one knows her name.

Tales of the Phantom Ship

It’s a ship afire they cry

Hard against the wind it sails

No-one can say why

Lennie Gallant (Breakwater, 1988)

valadaar
April 25, 2007
Hits: 5550
Comments: 21
Ideas: 1
Votes: 13 / 4.730769
30 Merchants    NPCs  (Extras-Horde)   (Mercantile)

30 Mostly Maddening Merchants

valadaar
April 2, 2007
Hits: 3894
Comments: 10
Ideas: 0
Votes: 5 / 4.900000
Ashala Neritha    NPCs  (Minor)   (Domestic/ Craft)

Standing at the prow of the ship, Ashala rejoiced at the strong winds catching her midnight-black hair - flapping it like a pennant.  The dark clouds ahead would have filled other seafarers with dread. Not Ashala.  The dark clouds and wicked winds were an invitation, a challenge.

"Steady as she goes!" she shouted over her shoulder to the shipmaster, "To the Eye!"

valadaar
March 29, 2007
Hits: 5012
Comments: 9
Ideas: 3
Votes: 9 / 4.333333
Mastwood Island    Locations  (Area)   (Other)

In an age of sail, one of the most important of resources is a source of tall, straight and strong trees for use as masts.  Mastwood island is one such location.

valadaar
March 23, 2007
Hits: 4488
Comments: 8
Ideas: 6
Votes: 4 / 4.250000
Plants of the Garden-Fortress    Lifeforms  (Flora)   (Forest/ Jungle)

An assortment of magical, dangerous plants, derived from natural plants and steeped in odd magics.

valadaar
March 23, 2007
Hits: 3576
Comments: 9
Ideas: 0
Votes: 7 / 3.857143
Voracious Slug    Lifeforms  (Fauna)   (Forest/ Jungle)

Nothing like a slug to clean up a mess…

valadaar
March 23, 2007
Hits: 3631
Comments: 6
Ideas: 6
Votes: 3 / 4.166667
Trees of the Unseen Fortress    Lifeforms  (Flora)   (Forest/ Jungle)

In the forests around the Unseen Fortress, there are numerous dangerous trees. Here are a few of them…

valadaar
March 23, 2007
Hits: 3075
Comments: 4
Ideas: 0
Votes: 4 / 3.750000
Trailbane Pine    Lifeforms  (Flora)   (Forest/ Jungle)

“Wait, is that the same Damn tree we’ve been seeing all day?”, Ured the strong demanded.  “No… Yes, yes it is.” stammered Fenstill the mage. 
“Well, I’m sorry, but I’ll have to kill you now…” said Ured, drawing his sword.  “I understand,” said the mage, wondering why he got into the magic business anyway…

With apologies to Monty Python…

valadaar
March 23, 2007
Hits: 12481
Comments: 31
Ideas: 10
Votes: 11 / 4.954545
The Unseen Fortress    Locations  (Fortification)   (Forest/ Jungle)

In the realms, not all fortifications are walls of wood, stone and iron.

valadaar
March 18, 2007
Hits: 859
Comments: 0
Ideas: 0
No votes
Nerimuvas the Magus Serpent    Lifeforms  (Unique)   (Any)

A great supernatural serpant - Wise yet mercurial

valadaar
March 16, 2007
Hits: 3177
Comments: 9
Ideas: 0
Votes: 6 / 3.250000
Swarmsnake    Lifeforms  (Fauna)   (Forest/ Jungle)

“Yarun slipped into the pit - his curses suddenly converted into screams of mortal agony.  Looking down into the pit, all we saw was a mass of writhing serpents and frothing blood….”

valadaar
March 8, 2007
Hits: 2543
Comments: 10
Ideas: 0
Votes: 9 / 3.666667
Whistle of Big Game Summoning    Items  (Tools)   (Cursed)

Sometimes an item can be a little too effective…

valadaar
February 27, 2007
Hits: 2280
Comments: 0
Ideas: 0
No votes
Rules of Engagement 2450    Locations  (TransWorld)   (Space)

Forty worlds, only linked by the Rules of Engagement

valadaar
February 27, 2007
Hits: 1087
Comments: 0
Ideas: 0
No votes
Rules of Engagement    Locations  (TransWorld)   (Space)

Forty Worlds - held together by the Rules of Engagement

A stub, very much in development…

valadaar
February 26, 2007
Hits: 3447
Comments: 13
Ideas: 0
Votes: 5 / 3.600000
MUL-FS550 Fire Support Robot    Lifeforms  (Constructed)   (Any)

MUL-FS550 Fire Support Robot

Variant of Mobile U Logistic Robot

valadaar
February 21, 2007
Hits: 2996
Comments: 19
Ideas: 0
Votes: 6 / 3.750000
RR80 Corpsman    Lifeforms  (Constructed)   (Any)

RR80 Corpsman(TM) - Battlefield Casualty Recovery Robot

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valadaar

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Quool's Tide

       By: Murometz

Once every decade on the eve of St. Poskov's Day during mid-winter, the coastal city of Tiyabon experiences a horrific event. Quool's Tide rolls in, depositing hundreds of bloated, fish-eaten corpses upon the pebbly shores of Tiyabon's wide bay. This singularity is to this day unexplained, though countless theories abound. It is said for example, that these corpses are not eaten by the myriad fish of the seas completely, due to the fear all creatures of the seas hold for Quool.

Named for Quool, a terrible, antediluvian god of seas and storms, who no longer exists for he has no worshipers, the Tide chokes the beaches and surf with the countless rotting bodies of those who had perished at sea in a violent way.

Almost immediately, the lifeless corpses are fed upon by crabs, gulls, and worse things that await the horrid feast. The townsfolk let nature take it course with disinterested disgust, though lately some enterprising adventurers have taken to searching along the beaches of flesh for former deceased companions, with intentions of raising them again!

Surprisingly no undead ever rise from among the many corpses. This is also a mystery.

Encounter  ( Water ) | January 18, 2014 | View | UpVote 5xp


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