A tough climb for a source of wonderous healing…
Representing a primal force of nature which wants to strangle and slay all humanity, to bury their works beneath the roots of trees and their bodies as fertilizer.
Think of it as a nuclear machine-gun…
An elemental substance of tremendous purity and power.
The Ky’iish are greatly advanced in the arts of magic and created many strange and powerful materials and items. Some of their weapons were the most formidible artifacts found on Neyathis, dwarfing both physically and magically virtually all the works of man.
The Big Picture of the World of Nyathis, for the time being…
A list of freshwater creature encounters.
Drawn out from the scrolls in The Unseen Fortress..
The Caretakers of the Vast City - Stoneholt, a race of great skill, persistence, and antiquity…
A city large enough to contain kingdoms.
"You may have wondered what lead me down this path? It was the simple observation I made while escavating the tomb of an ancient chieftan If only these bones could talk…"
From the personal account of Meridah Onware, in discussion with Professor Siana Tamar.
Yet another use for the ubiquitous Iron Spike.
Swords are deliverers of death to the living. This one offers something more to those already dead…
A simple mission for a Dragon, but of course, nothing is ever simple with Dragons.
The Wands were created by the Aldruku as a weapon to finally destroy their Nyorian enemies.
Now was to be the Third such invasion, and who knows who would be writing the records….
A fine chessboard indeed, but do not dwell overlong on your moves…
Kingdoms tied by the bonds of blood and war
The SSL-30 is considered a weapon of last resort. It was built to provide some defence, at any cost, against orbital units including starships and satellites.
Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.
During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.
A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.
Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.
Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.
Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.
Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.
Hu's Iron Ball should be handled carefully by players and gms.