the Wanderer's SubmissionsReset Sort

the Wanderer
January 8, 2008
Hits: 1452
Comments: 5
Ideas: 0
Votes: 2 / 4.250000
Timepieces of Jal Mornelin    Items  (Jewelry)   (Magical)

Obsessions rarely work out for the best, but chaos makes them interesting… -Anonymous

the Wanderer
January 7, 2007
Hits: 5736
Comments: 9
Ideas: 6
Votes: 5 / 4.200000
The Midwife's Book of Cures    Items  (Books and Scrolls)   (Non-Magical)

A book of unique and interesting recipes for health.

the Wanderer
December 11, 2006
Hits: 3736
Comments: 11
Ideas: 0
Votes: 6 / 3.750000
The Cane of Mascebus    Items  (Other)   (Non-Magical)

â??Staring too long may prove to be your undoing, George…
donâ??t say I didnâ??t warn you.â?

the Wanderer
November 12, 2006
Hits: 6289
Comments: 12
Ideas: 8
Votes: 6 / 3.250000
Annoying Cursed items    Items  (Equipment Listing)   (Cursed)

Just a few annoying items to spice up your games. Equipment, although needed, is rarely thought of as cursed. So I thought of a few annoying, and not too dangerous ones.

the Wanderer
November 12, 2006
Hits: 2877
Comments: 4
Ideas: 0
Votes: 3 / 2.500000
The Magic behind the Man; the Wanderer’s magical items    Items  (Other)   (Magical)

As any adventure seeking traveler who is worth his salt will admit, magic is sometimes a necessity. Many a quest has been in search of powerful magic items. To this end, many a life has been cut short in a wide variety of ways.

the Wanderer
November 12, 2006
Hits: 4681
Comments: 8
Ideas: 0
Votes: 8 / 3.562500
Items of Legend; the Wanderer’s equipment and tools    Items  (Equipment Listing)   (Non-Magical)

Every hero during the course of their career collects items to help them along the way to greatness, and Taran is no different. Listed here are the items gifted or â??foundâ? by him over the years. Each played an important role in his many adventures.

the Wanderer
November 7, 2006
Hits: 3746
Comments: 17
Ideas: 0
Votes: 11 / 4.454545
The Spinning wheel and the Courtier’s gown    Items  (Clothes)   (Cursed)

â??Come now, children, and gather round the hearth. I have a story to tell of love and sorrow and a death, and the things left behindâ?¦â? the old crone said.

the Wanderer

Selected Count ( 7 )

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Random Idea Seed View All Idea Seeds

       By: ephemeralstability

A little way up the narrow valley, before they reach the woods, the PCs notice the squat, tumbledown buildings by the riverside. They are hardly big enough for a human to stand in, and the complex cogs and shafts that occupy the central cavity of one of the buildings are perplexing. What were these buildings? And how safe are they to explore?

Alternatively a desolate place is the perfect setting for a derelict chapel or croft. There needn't be any actual physical encounter involved, but it adds atmosphere to a place to see its dead history. For instance, in the Outer Hebrides there are whole deserted villages which were razed to the ground by the English during the Clearances. Such stories give a setting authenticity and character.

Encounter  ( Any ) | September 23, 2003 | View | UpVote 2xp


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