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the Wanderer's SubmissionsReset Sort

the Wanderer
January 8, 2008
Hits: 1182
Comments: 5
Ideas: 0
Votes: 2 / 4.250000
Timepieces of Jal Mornelin    Items  (Jewelry)   (Magical)

Obsessions rarely work out for the best, but chaos makes them interesting… -Anonymous

the Wanderer
January 7, 2007
Hits: 5186
Comments: 9
Ideas: 6
Votes: 5 / 4.200000
The Midwife's Book of Cures    Items  (Books and Scrolls)   (Non-Magical)

A book of unique and interesting recipes for health.

the Wanderer
December 11, 2006
Hits: 3439
Comments: 11
Ideas: 0
Votes: 6 / 3.750000
The Cane of Mascebus    Items  (Other)   (Non-Magical)

â??Staring too long may prove to be your undoing, George…
donâ??t say I didnâ??t warn you.â?

the Wanderer
November 12, 2006
Hits: 5911
Comments: 12
Ideas: 8
Votes: 6 / 3.250000
Annoying Cursed items    Items  (Equipment Listing)   (Cursed)

Just a few annoying items to spice up your games. Equipment, although needed, is rarely thought of as cursed. So I thought of a few annoying, and not too dangerous ones.

the Wanderer
November 12, 2006
Hits: 2600
Comments: 4
Ideas: 0
Votes: 3 / 2.500000
The Magic behind the Man; the Wanderer’s magical items    Items  (Other)   (Magical)

As any adventure seeking traveler who is worth his salt will admit, magic is sometimes a necessity. Many a quest has been in search of powerful magic items. To this end, many a life has been cut short in a wide variety of ways.

the Wanderer
November 12, 2006
Hits: 4272
Comments: 8
Ideas: 0
Votes: 8 / 3.562500
Items of Legend; the Wanderer’s equipment and tools    Items  (Equipment Listing)   (Non-Magical)

Every hero during the course of their career collects items to help them along the way to greatness, and Taran is no different. Listed here are the items gifted or â??foundâ? by him over the years. Each played an important role in his many adventures.

the Wanderer
November 7, 2006
Hits: 3417
Comments: 17
Ideas: 0
Votes: 11 / 4.454545
The Spinning wheel and the Courtier’s gown    Items  (Clothes)   (Cursed)

â??Come now, children, and gather round the hearth. I have a story to tell of love and sorrow and a death, and the things left behindâ?¦â? the old crone said.

the Wanderer

Selected Count ( 7 )

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Fear the Gods

       By: manfred

Culture/Religion: based on fear and respect. Gods are very dangerous creatures, sometimes friendly, often not. Temples are the way to make contact with them... if not easier, then at least more concentrated in one place. Were it not for the temples, gods could be running amok among the people. Therefore, mortals have to keep the gods close to temples, entertained and worshipped. It doesn't make the bad ones any friendlier, though (and is no guarantee some won't go on trips now and then). Still, there have to be priests that are hardy men, able to survive the rigours of their position, get a sufficient number of worshippers to make the gods feel important enough, and mediate the contact between mortals and immortals.

Ideas  ( Society/ Organization ) | December 15, 2006 | View | UpVote 0xp


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