Obsessions rarely work out for the best, but chaos makes them interesting… -Anonymous
We’ve all heard them over the years, and in every story there is a grain of truth…
“While traveling you stumble upon…um…you stumble upon…”
A book of unique and interesting recipes for health.
Extras and alternate “headliners” for The Carnival of Forgotten Souls and other traveling shows
A series of letters concerning Thurgul, his followers, and the High Priest Yannuzar.
Some places are better left undisturbed…you never know what may be waiting there for you.
Although lost in the mists of myth and time, there are some things known of this Ã¢??manÃ¢?Â and his Ã¢??godÃ¢?Â.
There is a new threat to mankind coming and it’s all due to poor craftsmanship…
Ã¢??Staring too long may prove to be your undoing, George…
donÃ¢??t say I didnÃ¢??t warn you.Ã¢?Â
Lion Man in The Carnival of Forgotten Souls
Feral boy in The Carnival of Forgotten Souls
“Missing Link” in The Carnival of Forgotten Souls
Tattooed lady in The Carnival of Forgotten Souls
Thin man & knife thrower in The Carnival of Forgotten Souls
Ringmaster of the Carnival of Forgotten Souls
Come one, come all! Lords and Ladies welcome! Enter through the gates and be amazed!
I have fled in the shape of the raven of prophetic speech
A member of the Branid family of were ravens.
Just a few annoying items to spice up your games. Equipment, although needed, is rarely thought of as cursed. So I thought of a few annoying, and not too dangerous ones.
The old clock tower stands tall, but the bulk of the uppermost storey is crumbling and unsafe, with gaping cracks in the walls. The metal struts and girders supporting the great bronze bells are still intact, though, and the bells survive. The grotesque gargoyles and arabesques which decorated the original design have either fallen into the street (once or twice a year more bricks fall from the tower, prompting calls for its demolition) or have been defaced, but the main doors to the clock tower are still intact and show signs of being kept in working order. This is the home of The Captains, clad in raggedy clothes, with sooty faces, and perpetually runny noses. But behind each set of eyes is the look of a survivor. They live to stick together and make it through each day. Older than their years in many ways, the friendship they share with each other and Wims ghost keeps the core of a childs innocence and hope alive in each. But they are still very suspicious of outsiders. They are a group of street children who live in the clock tower. Some are orphans, some runaways, and some nomads who occasionally return to their homes. But they’re all poor, dirty and perpetually hungry, as well as being wily, unscrupulous and mischievous in a fairly brutal way. Enough of them have suffered at the hands of adults for all of them to be wary of any grown-ups, particularly ones who ask too many questions, although with hard work and a lot of food it might be possible to win the confidence or even the trust of a few of them.