nightmareshadow's SubmissionsReset Sort

nightmareshadow
January 13, 2009
Hits: 1473
Comments: 2
Ideas: 0
Votes: 1 / 2.500000
Gore hook    Items  (Melee Weapons)   (Villanous)

a slivery blade with a barbed hook at the end the blade shineing red as the light hits it

nightmareshadow
January 13, 2009
Hits: 1801
Comments: 7
Ideas: 0
Votes: 4 / 3.250000
The Sketch Pad of Magic Bunnies    Items  (Art and Music)   (Magical)

A sketch pad for casting powerful magic, if you can use it.  How many uses for bunnies can you think of?

nightmareshadow
January 11, 2009
Hits: 1416
Comments: 9
Ideas: 0
Votes: 7 / 3.642857
Talking Eyeballs of Petrification    Items  (Other)   (Sentient)

A rather odd item that just a little bit morbid

nightmareshadow
January 11, 2009
Hits: 1441
Comments: 3
Ideas: 0
Votes: 3 / 3.166667
Anima di Nerezza    NPCs  (Minor)   (Mystical)

A dark wizard who is marginally kind after being cruel and wicked.

nightmareshadow
January 11, 2009
Hits: 1843
Comments: 7
Ideas: 0
Votes: 5 / 3.500000
Book of Eternity    Items  (Books and Scrolls)   (Magical)

A young scholar and mage creates a book to hold all the knowlage he discoverd without haveing to carry a library or destroy what he wrote.

nightmareshadow

Selected Count ( 5 )

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The Maze

       By: sirgarberto

As far as everyone knows, the Maze has always been there; the strange pair of gates set in the side of a mountain a common feature in every painting of the area, no matter how ancient. One white, one red, nobody knows what they're made of but they resist any attempt to damage them; they’re always slightly cool to the touch no matter the weather, they have a very reflective surface, and if you look at them in a bright light, sometimes it looks as if they glow on their own.

The important thing is what’s on the other side of them, of course. The Maze itself is a strange place where the normal rules are suspended, and its own set takes their place. It’s a place filled with puzzles and riddles, monsters and traps; it’s always consistent with itself in any single run but is never the same two times around, and sometimes you could swear it has a sadistic streak, delighting in tricking the unwary adventurer.

It is a dangerous place, as so many people will rush to tell you; most people who go in never come out, and even those who do usually end up scarred for life. They also bring out with them enormous piles of riches, which is why people keep going in anyway.

Ideas  ( Dungeons ) | January 16, 2016 | View | UpVote 5xp


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