manfred's SubmissionsReset Sort

manfred
October 9, 2007
Hits: 3006
Comments: 11
Ideas: 0
Votes: 7 / 3.714286
Shark Island    Locations  (Area)   (Water)

- "Arrr! What scurvy dog seeks the Davy Jones’ Locker by comin ‘ere?"
- "Oh, shut it, will ya!"

manfred
July 6, 2007
Hits: 1595
Comments: 0
Ideas: 0
No votes
Kryllas Prime    Locations  (World)   (Space)

Home of the Krylastys. Visitors allowed in the neutral zone only.

manfred
January 13, 2007
Hits: 1287
Comments: 3
Ideas: 0
No votes
The Sea of Silence    Locations  (Area)   (Water)

Behind the plains, beyond the mountains, and far after many leagus of the sea, is a place like you wouldn’t believe… (STUB)

manfred
January 8, 2007
Hits: 4650
Comments: 12
Ideas: 0
Votes: 5 / 4.000000
The Biridian System    Locations  (World)   (Space)

Some places are too dangerous to enter, even approaching them can mean adventure. What is forbidden is forbidden for a reason.

manfred
November 25, 2006
Hits: 58959
Comments: 141
Ideas: 153
Votes: 11 / 4.772727
Worlds and Planets    Locations  (World)   (Any)

These are the worlds and planets encountered by daring space explorers.

manfred
December 31, 2005
Hits: 6876
Comments: 14
Ideas: 0
Votes: 8 / 4.125000
Mountain Gate    Locations  (Area)   (Mountains)

A small valley that leads nowhere… why is it so important to the locals?

manfred
December 31, 2005
Hits: 10751
Comments: 7
Ideas: 19
Votes: 5 / 4.300000
Strange Places    Locations  (Area)   (Any)

This is a scroll of locations that are somewhat out of the normal.

manfred
December 4, 2005
Hits: 3797
Comments: 6
Ideas: 0
Votes: 6 / 4.000000
City Image - Medhar, the City that hides.    Locations  (City)   (Any)

Settled two hundred years before, the people were fleeing war and tyranny. Establishing a comfortable existence in the fertile, but empty valleys, they soon learned who the lands belong to. A mighty dragon called only Death, came and burned the city to the ground, and later again, and again, sending with fire also his (hers?) evil laughter and shouts of pleasure at the destruction. The survivors did not wish to leave, and decided for a new strategy.

manfred
November 29, 2005
Hits: 3283
Comments: 5
Ideas: 0
Votes: 3 / 3.166667
River Side    Locations  (Area)   (Water)

It was some sixty years ago, a great flood on the river caused a lot of damage. The baron ordered masive works to be undertaken, to widen the river’s channel above its usual level. The “over-channel” spreads a few hundred yards on both shores of the river. This was to be a sufficient safeguard against any flood.

manfred
November 22, 2005
Hits: 6322
Comments: 11
Ideas: 0
Votes: 7 / 4.214286
Finghaart's Sausages    Locations  (Establishment)   (Any)

Finghaart’s sausages hasn’t moved since its founding. For all its reknown, it is quite a poor neighborhood.

manfred
November 20, 2005
Hits: 3406
Comments: 5
Ideas: 0
Votes: 4 / 3.250000
Farming Neighbourhood    Locations  (Neighborhoods)   (Any)

The siege was bad, and with fire decimated a large part of a town. As life returned, several people returned to their roots and prospered.

manfred
November 19, 2005
Hits: 2732
Comments: 3
Ideas: 0
Votes: 3 / 3.833333
The Circus Neighborhood    Locations  (Neighborhoods)   (Any)

Oh yes indeed, there was a circus here! Some hundred years ago…. or so the tale goes.

manfred
November 13, 2005
Hits: 3798
Comments: 6
Ideas: 0
Votes: 5 / 3.400000
The Calm Alleys    Locations  (Neighborhoods)   (Any)

The Calm Alley, and a few small insignificant streets nearby have always been calm, some would say boring. There are few people in those narrow passages, and no one looks into your eyes as you pass them…

manfred
November 8, 2005
Hits: 4840
Comments: 11
Ideas: 0
Votes: 9 / 3.722222
The Stuck Chimney    Locations  (Establishment)   (Other)

Long ago it was the ‘Sleeping Bull’ or something, but everybody calls it The Chimney nowadays. All because of the atmosphere, it is thicker than the soup they serve here, as some patrons like to claim.

manfred
February 6, 2004
Hits: 6818
Comments: 8
Ideas: 0
Votes: 7 / 4.142857
The Ice Cave    Locations  (Other)   (Other)

To the primitive tribes on the plains of North, life changes rapidly from season to season. In summer, food is abundant. In the winter, death from starving is never far. A natural phenomenon helped one such tribe.

manfred
December 22, 2003
Hits: 9003
Comments: 9
Ideas: 0
Votes: 6 / 4.166667
The Valley of Undead    Locations  (Country/ State)   (Mountains)

It is said that there is always night, even during the day it is dark. Undead prowl around freely, and pity to those living that end up there. Still, lucky are those eaten by the hordes, some fools get deeper and their very souls are consumed by the nameless horrors that lurk in some hidden spots. And still more serve as new material for the Necromancers, the only living creatures there, as they say at least…

manfred
July 30, 2003
Hits: 6585
Comments: 7
Ideas: 0
Votes: 6 / 4.583333
The Lonesome Village    Locations  (Forest/ Jungle)   (City)

Place of healing. Place of peace. A place to go if the world has harmed you too much.

manfred

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Hu's Iron Ball

       By: Murometz

Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.

During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.

A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.

Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.

Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.

Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.

Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.

Hu's Iron Ball should be handled carefully by players and gms.

Ideas  ( Items ) | March 8, 2014 | View | UpVote 3xp


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