"Go see Marcus Blackeye. He knows what to do."
You say you have no place to go, friend? That you do not even know, if it is worth going anywhere? I hear there is a place where they might help you.
It is a small, lively town like so many others. Do you wonder who are the movers and shakers here?
It is a small, peaceful village like so many others. Do you wonder who lives inside?
The tragic fate of the legendary beauty has left traces behind until this day.
Saddah, the patron of games. A mysterious woman you might see around games of luck, undoubtly another fan… or an evil spirit that will take the most driven gambler with her.
“That was the second lynching this month. And last week they haven beaten some old sod that could barely crawl home.”
“Well, he was a drinker and bad to his wife, sir. It is really hard work they do, and not for much pay. But sir, we are doing wonderfully, all is going as planned and better!”
“Yes, the cathedral could be built months before expected, if we can keep up this speed. You are all doing great work, I’ll be sure to inform the Patriarch. Just take care no accidents happen anymore.”
It is a popular view amongst magic-users, that most members of the Cult of Malidon are just bitter people, blaming magic for their private losses and defeats, often seeking to silence some other qualms with burning witches. For one low cultist at least, this view is completely wrong…
The priest of a deity that never seemed to need one.
Many people know the Honorable Judge has a little weakness for Elves. Some people know he was raised by Elves. But no one knows about his deep hatred for them…
The pride of this tribe has led it to ruin. The only thing that remains is to die with pride.
The spy starring in Sabotage, part 2. He may be a double-edged character.
A wizard forced to rule over others, now deceased.
What does a warrior do, if he can not “go on” anymore? Some give up, this one did not.
A great bird so rare (according to some legends only one exists), that with its high intelligence and uniqueness it deserves the status of an NPC.
Aurelius is a hermit slightly different from the others. If you think you can provoke the gods without a punishment, you should meet him.
Snowflake is a white-scaled dragon that has gone slightly mad: not only does she like people (not for lunch,that is!), but she wants them to be happy and fine, even if it is not to their liking…
A less-traditional NPC, a magical creature, formerly a tree. Might function as a druid or hermit.
A mighty tree it was, giving shelter to wanderers and many birds, until one night two dragons battled on the sky, right over him. Their motives are unknown, but the loser fell to his death on the tree, and that, broken and burned with the acidic blood of one and the fiery breath of other become what it is now.
Magic is like alcohol, the more that is used, the more it causes a hangover later on and the less judgement one has when using it. If one waits a while after casting a spell, things "detoxify." A cantrip or two is like a sip of weak beer, whilst a large creation spell is like a bottle of vodka. Cast something too big and you can die from magic intoxication.