manfred's SubmissionsReset Sort

manfred
February 14, 2011
Hits: 1479
Comments: 7
Ideas: 0
Votes: 7 / 4.000000
The Visit    Articles  (Fiction)   (Gaming - Genre)

How we finally made the First Contact.

manfred
December 21, 2009
Hits: 1615
Comments: 7
Ideas: 0
Votes: 3 / 3.500000
The many ways to intelligence    Articles  (Resource)   (Gaming - In General)

How does a given species become intelligent? Why does one turn from somewhat smart to actually sentient, and another doesn't? What is the magic formula, if there is one?

manfred
December 13, 2007
Hits: 1360
Comments: 6
Ideas: 0
No votes
FTL and the wormhole thing    Articles  (Resource)   (Gaming - Genre)

In pretty much every single sci-fi there is one thing common for all the seemingly different faster-than-light drives.

manfred
November 23, 2007
Hits: 1789
Comments: 0
Ideas: 0
No votes
Nature not as innocent    Articles  (Resource)   (Game Mastering)

Sometimes is the true face of a thing forgotten, when you live in comfort, and are not forced to coexist with it.

manfred
October 27, 2007
Hits: 6429
Comments: 18
Ideas: 8
Votes: 10 / 4.650000
The Art of Linking    Articles  (Rules and Advice)   (Citadel Help)

The many ways of the Citadel to bind ideas together.

manfred
August 23, 2007
Hits: 3376
Comments: 2
Ideas: 4
Votes: 2 / 3.500000
Kung-Fu Training Techniques    Articles  (Humor/ Editorial)   (Gaming - Genre)

"Yes, my kung-fu is strong. You wouldn’t believe how hard it is to learn this style…"

manfred
June 18, 2007
Hits: 8145
Comments: 24
Ideas: 10
Votes: 4 / 4.500000
Terraforming    Articles  (Resource)   (Gaming - Genre)

"...a process of planetary engineering, specifically directed at enhancing the capacity of an extra-terrestrial planetary environment to support life. The ultimate in terraforming would be to create an uncontained planetary biosphere emulating all the functions of the biosphere of the Earth, one that would be fully habitable for human beings."

manfred
June 1, 2007
Hits: 2138
Comments: 0
Ideas: 0
No votes
Worlds versus Planets    Articles  (Humor/ Editorial)   (Gaming - In General)

So what is the difference between worlds and planets?

manfred
May 17, 2007
Hits: 5029
Comments: 16
Ideas: 8
Votes: 7 / 4.357143
So my characters have a pile of gold...    Articles  (Resource)   (Game Mastering)

Was the treasure horde too large? Or the employer too generous? Ohhh, there are so many ways of depriving heroes of their more or less deserved wealth.

manfred
May 4, 2007
Hits: 7934
Comments: 18
Ideas: 21
Votes: 6 / 4.500000
Undead Economy    Articles  (Resource)   (Gaming - In General)

The lowly Undead cannot be a true replacement for a living well-motivated workforce. But Undead do not tire, they do not have moods (well none worth marking), they do not require pay or lunchbreaks, and can work 24/7, if properly controled. So until activists start to fight for Undead rights, they are an interesting option.

manfred
October 9, 2006
Hits: 7404
Comments: 10
Ideas: 9
Votes: 7 / 4.500000
Afterlife    Articles  (Setting Building)   (Gaming - In General)

What kind of interesting Afterlife(s) do the people have in your game world(s), whether they believe in it or for real? Is there hell(s), or paradise(s), or something in-between? What happens when people die?

manfred
September 9, 2006
Hits: 7911
Comments: 14
Ideas: 12
Votes: 8 / 4.500000
Magic of the Lesser Creatures    Articles  (Resource)   (Gaming - In General)

In a fantastic world of magic, it can be assumed magic is in all living creatures to some degree, and a part of it is with concentration usable for magical purposes - humanoids are typically such users.

It is only logical, that for instance animals should have this magic, too.

manfred
September 8, 2006
Hits: 5384
Comments: 11
Ideas: 5
Votes: 8 / 4.312500
Philosophies of the future    Articles  (Resource)   (Gaming - In General)

Where will we be one day, and what will we believe? How will we consider the world around us, and the people? How will we treat the known and the unknown, and possibly other intelligent lifeforms?

Whether close or distant future, something will be similar, and something… is very likely to be different.

manfred
June 9, 2006
Hits: 32823
Comments: 13
Ideas: 0
Votes: 6 / 4.083333
Red Herrings    Articles  (Resource)   (Game Mastering)

Are you a friend of adventures that bring you closer to the ultimate truth, that help you to learn your world, and teach you a valuable lesson? Or at least provide you with useful means upon your further journey? Then, my friend, better stay clear of the following things…

manfred
February 7, 2006
Hits: 18360
Comments: 13
Ideas: 31
Votes: 10 / 4.300000
Character Secrets    Articles  (Character)   (Game Mastering)

Players want their characters to be special, and a secret is one way to do it. It is also a way to better connect the character with the game world.

manfred
January 1, 2006
Hits: 15348
Comments: 13
Ideas: 33
Votes: 7 / 4.142857
Curses    Articles  (Resource)   (Gaming - In General)

Sometimes it is necessary. Sometimes it just happens. Whether to a PC or NPC, a curse is something nasty that changes their life significantly, and not for the better. You were warned.

manfred
December 30, 2005
Hits: 12117
Comments: 10
Ideas: 20
Votes: 5 / 4.200000
Dreams    Articles  (Fiction)   (Game Mastering)

Dreams are another way to announce the future, to add colour, to guide the characters or even mislead them. This is a scroll of various dreams.

manfred
December 25, 2005
Hits: 8855
Comments: 13
Ideas: 5
Votes: 9 / 4.500000
One player campaigns    Articles  (Campaign)   (Game Mastering)

One player. One Game Master. Roleplaying in this way is slightly different than with a group.

manfred
December 11, 2005
Hits: 4714
Comments: 7
Ideas: 0
Votes: 6 / 3.416667
Pottery    Articles  (Resource)   (Game Mastering)

This is more an overview of the subject, than a complete article. As one of my PCs had pottery in background, I tried to research it a bit, but given up after seeing way too much data.

manfred
November 9, 2005
Hits: 3727
Comments: 7
Ideas: 0
Votes: 3 / 3.500000
Comprehending warfare    Articles  (Resource)   (Gaming - In General)

The research reported on in this essay seeks to understand more about the judgment that there is “the time for war” in the belief that only such understanding will enable us to more effectively constrain the use of warfare.

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manfred

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The Forest of Flesh

       By: Kid Cannibal

The party has found the source of the strange creatures roaming the countryside. The rift in this reality glows with a silver hue, rippling with the wind but never moving. They step through and are immediately assaulted with the scent of rotting meat, some have to muster all their strength not to vomit. Strange cries similar to the beasts the party had faced before can be heard in the distance. Looking around, they see they are in a forest of grey and red rather than the normal brown and green. The trees are sticky to the touch and writhe, perhaps to get away or perhaps as a warning.

The deeper the party goes, the more the forest seems to slither and move underfoot. The cries get closer and more numerous. Creatures lurk in the shadows, all the same color of their surroundings. Whatever the party came in here for, they had better do it fast.

The forest of flesh is waking up, and it is so very hungry.

Ideas  ( Locations ) | February 19, 2013 | View | UpVote 5xp


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