manfred's SubmissionsReset Sort

manfred
January 8, 2007
Hits: 4978
Comments: 12
Ideas: 0
Votes: 5 / 4.000000
The Biridian System    Locations  (World)   (Space)

Some places are too dangerous to enter, even approaching them can mean adventure. What is forbidden is forbidden for a reason.

manfred
January 7, 2007
Hits: 3766
Comments: 4
Ideas: 0
Votes: 4 / 3.250000
The Mittle-Fish Manufactory    Plots  (Crisis)   (Encounter)

The fine scent of sea, and the less fine smell of the fish… isn’t there something else smelling, too?

manfred
December 29, 2006
Hits: 16324
Comments: 30
Ideas: 31
Votes: 6 / 4.250000
Village People    NPCs  (Extras)   (Agricultural)

It is a small, peaceful village like so many others. Do you wonder who lives inside?

manfred
December 26, 2006
Hits: 5036
Comments: 8
Ideas: 0
Votes: 7 / 4.000000
The Shadow of Iron Hills    Items  (Transports)   (Non-Magical)

Tales are leaking from below the Iron Hills, that an unnamed winged terror can be seen on the sky on the darkest of nights. What creature it is, nobody knows, but some of the disappearances in the harsh place are said to be its work. If the moon is hidden, nightly travellers are warned to stay from roads and open places.

manfred
December 25, 2006
Hits: 4019
Comments: 5
Ideas: 0
Votes: 4 / 3.750000
Englbert's Home    Plots  (Crisis)   (Single-Storyline)

How could a single building produce so much strife?

manfred
December 19, 2006
Hits: 4246
Comments: 7
Ideas: 0
Votes: 6 / 4.250000
Wings of Archimos    Items  (Transports)   (Non-Magical)

The most guarded secret of the Ancients, was the secret of flight.

manfred
December 18, 2006
Hits: 5318
Comments: 7
Ideas: 15
Votes: 2 / 4.750000
Icathian Magic    Systems  (Mystical)   (Defining)

The sum of all spellcasting traditions of one world - or most of them - in one place.

manfred
December 14, 2006
Hits: 2075
Comments: 3
Ideas: 0
Votes: 1 / 2.500000
Telgard, The Worshipping Ones    Lifeforms  (Third Kingdom)   (Any)

On his own, a Telgard demon worships the concept of individuum - to be solitary, resourceful, and hardy.

manfred
December 12, 2006
Hits: 4991
Comments: 11
Ideas: 0
Votes: 8 / 3.937500
The Colonial Trust Foundation    Society/ Organizations  (Political)   (Trans World)

Charity out of spite, resistance in submission. Loosing everything can produce strange associations indeed.

manfred
December 3, 2006
Hits: 3039
Comments: 9
Ideas: 0
Votes: 8 / 3.625000
Mirruva Fox    Lifeforms  (Fauna)   (Forest/ Jungle)

A smaller cousin of the typical fox, closer to trees.

manfred
December 3, 2006
Hits: 4410
Comments: 9
Ideas: 0
Votes: 7 / 3.928571
Morghwann Seed    Lifeforms  (Flora)   (Forest/ Jungle)

The most disgusting fungus in the world.

manfred
November 29, 2006
Hits: 5914
Comments: 13
Ideas: 0
Votes: 6 / 4.583333
Celenia of the Everchanging Eyes    NPCs  (Mythic/ Historical)   (Artistic/Performance)

The tragic fate of the legendary beauty has left traces behind until this day.

manfred
November 29, 2006
Hits: 3987
Comments: 6
Ideas: 0
Votes: 6 / 3.750000
Hiberian String    Items  (Materials)   (Non-Magical)

Not eternal, but useful still: the string or rope that will last for a while.

manfred
November 25, 2006
Hits: 60388
Comments: 141
Ideas: 153
Votes: 11 / 4.772727
Worlds and Planets    Locations  (World)   (Any)

These are the worlds and planets encountered by daring space explorers.

manfred
October 28, 2006
Hits: 8431
Comments: 10
Ideas: 12
Votes: 3 / 4.666667
The Old Warhorse    Plots  (Hired)   (Single-Storyline)

On an outlying farm, the sick grandfather of a family was kidnapped. Can the kidnappers be stopped before they deliver him off-planet?

manfred
October 28, 2006
Hits: 7176
Comments: 10
Ideas: 8
Votes: 8 / 4.312500
Firefly Ships    Items  (SpaceShips)   (Non-Magical)

Ships, that have character, are the best means to get to the stars.

manfred
October 22, 2006
Hits: 5885
Comments: 17
Ideas: 0
Votes: 7 / 4.071429
Order of the Holy Swine    Systems  (Mystical)   (General)

Deep forests hide many secrets, and traditions older and stranger than civilization itself.

manfred
October 9, 2006
Hits: 7708
Comments: 10
Ideas: 9
Votes: 7 / 4.500000
Afterlife    Articles  (Setting Building)   (Gaming - In General)

What kind of interesting Afterlife(s) do the people have in your game world(s), whether they believe in it or for real? Is there hell(s), or paradise(s), or something in-between? What happens when people die?

manfred
September 9, 2006
Hits: 8185
Comments: 14
Ideas: 12
Votes: 8 / 4.500000
Magic of the Lesser Creatures    Articles  (Resource)   (Gaming - In General)

In a fantastic world of magic, it can be assumed magic is in all living creatures to some degree, and a part of it is with concentration usable for magical purposes - humanoids are typically such users.

It is only logical, that for instance animals should have this magic, too.

manfred
September 9, 2006
Hits: 5947
Comments: 9
Ideas: 0
Votes: 5 / 3.800000
Icathian Lycanthropes    Lifeforms  (Intelligent Species)   (Any)

Not quite a race of its own, not quite the mortals they are so close to.

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manfred

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Random Idea Seed View All Idea Seeds

       By: CaptainPenguin

Elves are not actually aloof. They are actually extremely family-based and insular, and often intermarry inside their families, making them uncomfortable around those not of their family. Therefore, they shield themselves behind pretended aloofness and coldness until they are comfortable in others' company.

Ideas  ( Lifeforms ) | June 16, 2004 | View | UpVote 0xp


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