esaquam's SubmissionsReset Sort

November 16, 2005
Hits: 5122
Comments: 8
Ideas: 0
Votes: 8 / 3.125000
Keepers of Names    Society/ Organizations  (Mystical)   (World Wide)

His true name is….

November 8, 2005
Hits: 4261
Comments: 5
Ideas: 0
Votes: 5 / 3.000000
The Full Goblet    Locations  (Establishment)   (Other)

The Full Goblet is a modest-sized, working-class tavern (public house), run by Hilgar.  Hilgar is a bit over the hill and shabby, as is the general establishment.  However, good solid fare at a decent value, and a regular and noisy clientele, keep the place in business, and the bar is also well-situated to bring in travellers.

November 2, 2005
Hits: 4045
Comments: 6
Ideas: 0
Votes: 6 / 4.416667
Society of Blood    Society/ Organizations  (Combative)   (Country/ State)

The Society of Blood is much more benign than its name sounds. Initially created as an award of valor for common foot soldiers, membership. The SOBs decided to make themselves a benevolent, protective order for all veterans. They quickly united informally and, without any bloodshed or even any overt threats, restored order and fairness for veterans through all the lands.

October 11, 2004
Hits: 5578
Comments: 9
Ideas: 0
Votes: 11 / 3.772727
The Coast Is Not Clear    Plots  (Nature)   (Single-Storyline)

Someone has been raiding the coast.  The PC’s are dispatched to help - but can they trust the local authorities?

September 20, 2004
Hits: 4229
Comments: 7
Ideas: 0
Votes: 5 / 4.600000
Remembrance of Things Past    Plots  (Duty)   (Single-Storyline)

The mentor of one or more (lawfully-inclined, socially ambitious) PCs is vulnerable because of a past action ââ?¬â?? an action that was justifiable at the time.  But opponents can now use changing circumstances or new information to discredit or destroy the mentor and damage the PC.  The mentor is unwilling/unable either to respond or escape the consequences.  The PCs can take action, but not in the open; ‘kill the monsters’ is not likely to solve the problem.  Failing to act will doom the mentor and damage the PC; taking action may also doom the PC.


Selected Count ( 5 )

Random Idea Seed View All Idea Seeds

       By: ephemeralstability

The peasants of the wood use crudely carved symbols to ward off wolves. They think the symbols are emblems of purity and goodness and that keeps the wolves away. The symbols work, but not for the reasons the peasants believe...

The symbols are actually arcance evil symbols which the wolves know and fear, but to which the peasants are oblivious. So how gullible are the peasants going to be when a strange horned man displaying the symbols on his shield turns up and asks for their allegiance?

Ideas  ( System ) | October 24, 2002 | View | UpVote 0xp

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