At that moment the drizzle eased, and Ledoik could see as plain as day a blight upon the fields near the edge of the forest. Like a rock dropped into a pond, a wave of lighter shades of green emanated from the blights centre. Growing from the forest, where it was darkest, the field got lighter and lighter the further away it was from the blight. It was clear enough. The commander barked words, organising the archers, the few catapults they had and the giant rockslings to this side of the battlements. He motioned them to aim towards the blight, the dark patch near the fields edge
Extracts from Alkur’s book of insects.
The best thing that can happen when confronted by a Rhaphi (Rafy) is that it will ignore you and continue on its way…It seems to have no purpose in life but to transport its undercarriage of parasites, which are numerous and not exactly friendly or hygienic, from one place to the next.
Many games draw moral lines in bold colors, where the real world is not so easy to categorize. Suppose that the player characters are faced with an overwhelming foe? Even unsavory allies such as orcish barbarians may be better than no allies at all. More disturbing, these allies may be honestly friendly to the PCs when all is done, overcoming barriers of race and religion. Will the PCs remain friendly with the bloodthirsty humanoid tribesmen when their mutual foes are defeated? Some would expect the tribes to betray them, but after the characters have honestly won their respect, even orcs may not be all bad.