At that moment the drizzle eased, and Ledoik could see as plain as day a blight upon the fields near the edge of the forest. Like a rock dropped into a pond, a wave of lighter shades of green emanated from the blights centre. Growing from the forest, where it was darkest, the field got lighter and lighter the further away it was from the blight. It was clear enough. The commander barked words, organising the archers, the few catapults they had and the giant rockslings to this side of the battlements. He motioned them to aim towards the blight, the dark patch near the fields edge
Extracts from Alkur’s book of insects.
The best thing that can happen when confronted by a Rhaphi (Rafy) is that it will ignore you and continue on its way…It seems to have no purpose in life but to transport its undercarriage of parasites, which are numerous and not exactly friendly or hygienic, from one place to the next.
The Forest of Throck:
Throck forest is divided into three parts: a region of twisted black magic, which is dark and hemmed in with the legions of sable pine. This is Spindel, and is occupied by the hideous Ettercaps and their spider-pets. The second area is the chaotic elfin-wood, where the druids work their wyrd magic amongst the oaks. The last part is Udnalor, the home of the gnomes. Finding themselves surrounded by these chaotic forces they dwell as quietly as possible beneath the surface. Their culture is a fascinating one to visit, and in the next few miscellaneous ideas, I shall examine the ways and customs of THE GNOMES OF UDNALOR, with a view to role-playing them.