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epsilon
December 17, 2007
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Comments: 10
Ideas: 0
Votes: 2 / 4.000000
Serivemn    Items  (Melee Weapons)   (Combat)

Like magic Methnik’s sword passed through that of his foes….All too late, the blade was at his neck, it burnt, stinging like acid, it slivered through skin and muscle. Methnik crumpled to his knees, then to the floor, his eyes greyed over and he heard faint words, maybe those of his foe? "Your last lesson in this life. Your teacher? A Serivemn"

epsilon
August 2, 2007
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Comments: 13
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Votes: 6 / 3.916667
Iron Puff    Items  (Other)   (Non-Magical)

‘To the victor goes the spoils’ it is said but what if those spoils are not what they seem. What if those items of victory, are deadly.

epsilon
July 9, 2007
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Comments: 13
Ideas: 0
Votes: 7 / 4.500000
Unic Horn    Items  (Books and Scrolls)   (Magical)

The Unic Horn can be used to utter audible spells by blowing through the horns and bone resonator.

epsilon

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You Can't Go Home Again -- Thomas Hardy

       By: rickster

An adventuress, Semma, has returned to her home village, but something has gone badly wrong: it's the furtive glances, the conversations that stop when she approaches, the childhood friends who now have no time for her. She returns to the town or city and enlists your party to help her find out what's going on.

The party must find out what is wrong: something (perhaps a Cthulhoid monster, perhaps a gang of vampires, perhaps just a bunch of bandits) is extorting obedience from the villagers by threatening their loved ones with at least death. Once the source is discovered, Semma and the party and a few brave yeomen (and women) must deal with the threat by finding its base and defeating it, and then deal with the remnant corrupted villagers who willingly served the Evil Force. These may prove to be the most difficult foe...

Ideas  ( Plots ) | June 18, 2014 | View | UpVote 4xp


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