When wizards go mad, what curious ruins do they leave behind?
A mysterious quarry. Feel free to suggest explanations - it’s just an eerie thought that struck me that I intend to play with.
The addition of “irrelevant” details adds local colour to a campaign world, giving the impression that the DM has thought very deeply about the history of even the smallest architectural feature.
A permanently frozen lake, high in the Askharnn mountains, associated with the strange legend of the Amethyst Dragon.
An impressive citadel in the Askharnn mountains. Their prohibitive laws on travel during the Winter months can be a problem for pilgrims and wanderers.
"When our barbarian ancestors first arrived on the plains of our homeland, they found them covered in dust inches thick. They named them Muranvan, the Dusty Plains and armed with spades they cleared the dust heaving it off the edge of the world. For they had been chasing the Prey for long aeons up the face of the cliffs at the edge of the world, and in the chase had tired of their nomadic ways. They wanted a stable home. So they founded Takvanak, the City on the Plains. In the long silence after they had cleared the dust from Muranvan, rang out the deep and unforgettable tones of the Iron Heart, Saekeri, and the barbarians knelt and felt resounding reverence."
- The Saekeran, book 1 verse 1.
Deep in Throck forest there is a small valley filled with boulders. It is an uneasy place, full of invisible eyes. In the damp behind one of these boulders is a wooden door, virtually impossible to find, which leads down into the Kingdom of the Gnomes.
Meta energy...lent by lunos of the seven skys, father of the dragongods, has the power to alter events, rippling through time and space, no other form of energy is stronger, with the ability to even destory planets.It rips apart sheilds by going back in time before they were brought up. No weapon can withstand the force of such It is a power usable only by families bloodline, and those we have chosen to gift with miniscule amounts of its power. It not being of this plane, isn't even subjective to the so called "gods" here. Different worlds, different levels of power.
It is a power of change and manipulation, essentially leaving us to create with it what we will, if our mind is strong enough to do so.
Large amounts of this inserted into any one being/energy will cause them to implode, ripping themselves apart and sucked into another dimension entirely.
The limitations of meta are only set by ones mind, an open mind has no limits to the powers of meta.