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cmagoun2
December 14, 2005
Hits: 8093
Comments: 8
Ideas: 0
Votes: 7 / 4.428571
Magical Magic Items    Articles  (Rules and Advice)   (Game Mastering)

A little advice on magic items reposted from the Runebearer website.

cmagoun2
August 19, 2004
Hits: 3341
Comments: 5
Ideas: 0
Votes: 4 / 3.625000
Grunderkin    Items  (Melee Weapons)   (Combat)

A legendary sword used to hunt enemy leaders.

cmagoun2
August 19, 2004
Hits: 5299
Comments: 8
Ideas: 0
Votes: 5 / 4.500000
First Blood    Items  (Melee Weapons)   (Combat)

A legendary sword that might save your life.

cmagoun2
August 17, 2004
Hits: 4276
Comments: 11
Ideas: 0
Votes: 5 / 4.000000
Hagrida Belcare    Items  (Melee Weapons)   (Combat)

A legendary axe—once you are hit, there is no escape.

cmagoun2
August 4, 2004
Hits: 5817
Comments: 12
Ideas: 0
Votes: 9 / 3.166667
Ring of Nobody    Items  (Jewelry)   (Magical)

A magical ring that makes you… huh, was I talking to someone?

cmagoun2

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       By: Michael Jotne Slayer

The old clock tower stands tall, but the bulk of the uppermost storey is crumbling and unsafe, with gaping cracks in the walls. The metal struts and girders supporting the great bronze bells are still intact, though, and the bells survive. The grotesque gargoyles and arabesques which decorated the original design have either fallen into the street (once or twice a year more bricks fall from the tower, prompting calls for its demolition) or have been defaced, but the main doors to the clock tower are still intact and show signs of being kept in working order. This is the home of The Captains, clad in raggedy clothes, with sooty faces, and perpetually runny noses. But behind each set of eyes is the look of a survivor. They live to stick together and make it through each day. Older than their years in many ways, the friendship they share with each other and Wims ghost keeps the core of a childs innocence and hope alive in each. But they are still very suspicious of outsiders. They are a group of street children who live in the clock tower. Some are orphans, some runaways, and some nomads who occasionally return to their homes. But they’re all poor, dirty and perpetually hungry, as well as being wily, unscrupulous and mischievous in a fairly brutal way. Enough of them have suffered at the hands of adults for all of them to be wary of any grown-ups, particularly ones who ask too many questions, although with hard work and a lot of food it might be possible to win the confidence or even the trust of a few of them.

Ideas  ( Locations ) | February 15, 2011 | View | UpVote 4xp


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