caesar193's SubmissionsReset Sort

caesar193
May 31, 2014
Hits: 597
Comments: 6
Ideas: 0
Votes: 6 / 4.500000
The Demon's Grove    Locations  (Area)   (Any)

Enclosed in this document is the account of Mr. Johnathan Crewes, who was recently incarcerated in the Psychiatric Ward, of how he was driven insane. He shall be soon shipped to the St. Josephine Asylum for the Mentally Disturbed.

caesar193
February 10, 2014
Hits: 559
Comments: 4
Ideas: 0
Votes: 3 / 4.000000
Litwell    Locations  (Ruins)   (Plains)

The ruin that birthed a society; the Life and Times of a city in the throes of death.

caesar193
January 22, 2014
Hits: 640
Comments: 4
Ideas: 0
Votes: 3 / 4.833333
Barathra    Locations  (World)   (Any)

Barathra is quite simply the Land of the Dead, the Afterlife. It, simply put, defies the Atheians' expectations. After all, for most, it is Hell.

caesar193
November 18, 2013
Hits: 826
Comments: 4
Ideas: 0
Votes: 2 / 3.500000
Reposia    Locations  (Country/ State)   (Water)

The Reposians, unlike the rest of Atheus, respect rather than fear the sea. In fact, this respect has grown to border on love and dependence. It is a fact, naturally, that most of Reposian exports are seafoods, and most of its income is from sea-based reasons, from oceanic trading vessels to fish.

caesar193
November 12, 2013
Hits: 924
Comments: 6
Ideas: 0
Votes: 5 / 4.500000
Tauria    Locations  (Country/ State)   (Plains)

Tauria is a republic, and has experimented with the ideas of democracy. That is, it used to be a republic. Now its a dictatorship, masquerading as a republic, with laws permitting the army to be thugs.

caesar193
October 26, 2013
Hits: 1013
Comments: 9
Ideas: 0
Votes: 7 / 4.428571
Civitas Caeli    Locations  (City)   (Space)

Sometimes Utopias should stay as mere legends.

caesar193
September 26, 2013
Hits: 999
Comments: 3
Ideas: 0
Votes: 3 / 4.166667
Obstaria    Locations  (Country/ State)   (Any)

No where else in the world of Atheus is the maxim "Power is money" so readily apparent than it is in Obstaria. And since, as they say, absolute power corrupts absolutely, decadence and corruption has crept into the kingdom of Obstaria.

caesar193
August 31, 2013
Hits: 777
Comments: 8
Ideas: 0
Votes: 6 / 4.583333
Congeria    Locations  (World)   (Any)

In the place where Atheus lies, there are three separate planes, three realms for the intrepid to explore. One of these is Congeria, land of the demons. The home of darkness, the mount of Chaos, Evil's Playpen, all of these are names drawn up by the Atheian peoples.

As is the norm for cases such as these, they could not be further from the truth.

caesar193
August 4, 2013
Hits: 661
Comments: 4
Ideas: 0
Votes: 3 / 4.000000
The Circle of Culthus    Locations  (Area)   (Forest/ Jungle)

A place where no one knows about or finds until the Circle chooses a person to discover it. For the Circle of Culthus has a purpose for that person, and letting other people know of it or discover it would hinder that purpose.

caesar193
July 15, 2013
Hits: 1308
Comments: 4
Ideas: 0
Votes: 4 / 3.500000
The Forgotten Cemetery    Locations  (Area)   (Plains)

The Forgotten Cemetery is famed throughout the world as a monument to the World War. Only the survivors of the Forgotten Battle and the cemetery's caretaker remembers its true purpose.

caesar193
July 12, 2013
Hits: 1132
Comments: 8
Ideas: 0
Votes: 4 / 4.375000
City Image - Triastu    Locations  (City)   (Forest/ Jungle)

Triastu. The City of the Three. The Hallowed City. Triastu is the holy city of Trianarianism, and is the home of the Trirex. Many have paid homage to it, and many have gone on pilgrimages to it, and have marveled in its beauty.

caesar193
March 1, 2013
Hits: 1183
Comments: 6
Ideas: 0
Votes: 6 / 3.583333
Atheus    Locations  (Continent)   (Any)

A description of the geography of Atreus. This sub will also be an umbrella sub for all the coming Atreus subs.

caesar193
November 24, 2012
Hits: 718
Comments: 6
Ideas: 0
Votes: 6 / 4.166667
The Glenbeard Tunnels    Locations  (Country/ State)   (Underground)

Troth Glenbeard was a dwarf with a mission. And that was destruction.

From there, things happened. And the Irondeeps got a Subterranean-Transport-System-That-Moves-Things-Around-Faster-Than-Equine-Means (aka, in modern-speak, a subway).

caesar193
October 10, 2012
Hits: 1203
Comments: 4
Ideas: 0
Votes: 1 / 3.500000
The Cartography Guild    Locations  (Establishment)   (Any)

The head office of the Guild, which has now spread to have a branch office in almost all countries. The idiot elves won't let us map out there forests!

caesar193
September 29, 2012
Hits: 1037
Comments: 8
Ideas: 0
Votes: 3 / 4.166667
Exitium    Locations  (Ruins)   (Forest/ Jungle)

What danger lurk within the ruined city streets?

caesar193
September 26, 2012
Hits: 972
Comments: 10
Ideas: 0
Votes: 4 / 3.250000
Sanguis Isles    Locations  (Country/ State)   (Water)

The Sanguis Islands is an archipelago nation. Dangerous to sail through them, the people who live there are self-sufficient, independant, stuborn, and resilient.

caesar193
September 18, 2012
Hits: 856
Comments: 7
Ideas: 0
Votes: 4 / 3.500000
Bloodmaw    Locations  (Area)   (Water)

"Aye, I've been to Bloodmaw. Its out in the ocean, and lies right on the Abez-Evetepor trade route. Or at least where the trade route would have been if it wasn't for Bloodmaw. Its this maelstrom, perpetually spinning and swirling, abou' 50 yards across? And the sea around the whole thing is a deep crimson. The color of blood. And around the whole thing is a storm. Some days the Bloodmaw is sated, and isn't as violent. But some days ye can't hope to survive. On bad days it can take a ship that a mile away. Thank the gods that it didn't take me."

-Old Gerald, man in the pub

caesar193
August 20, 2012
Hits: 738
Comments: 5
Ideas: 0
Votes: 5 / 3.100000
Reills    Locations  (Ruins)   (Swamp)

"Reills. E'en the name makes me shudder. That there is unholy ground, cursed by most gods. Not even the demons and devils and the incarnations o' evil dare step foot there. Reills. You know me, I think money likes it in my pocket instead of wherever else it is. But, and I've heard rumors that say this, if theirs treasure on that ground, it ain't going in my pocket on pain o' death."

-Old Gerald, man in the pub.

caesar193
August 16, 2012
Hits: 726
Comments: 4
Ideas: 0
Votes: 3 / 3.500000
Averoth the Barbaric    Locations  (Country/ State)   (Plains)

"Aye, Averoth! Land of banditry and corruption. Not a place for the faint o' heart, let me tell you. So's me and me mates went for a spell in them plains. We was lookin' for treasure, see, and them rovers and corrupt barons had it. So's we went, killed a bandit or two, maybe a couple o' orc tribes, and we made a fortune. 'Course, when we hit the Capital, we lost it all to thieves, hookers, and drink, but still, the memory of the weight of that sack..."

-Old Gerald, man in the pub.

caesar193

Selected Count ( 19 )

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Random Idea Seed View All Idea Seeds

       By: Grendel

The Door

A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.

When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,

Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir

Encounter  ( Cave/ Underground ) | August 20, 2004 | View | UpVote 2xp


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