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caesar193
August 20, 2012
Hits: 374
Comments: 2
Ideas: 0
Votes: 2 / 3.500000
Pancratius    NPCs  (Campaign)   (Travelers)

"Which one? Oh, him. He be Pancratius. Yeah, he's a bit moody, but he's all right when you get to know him. Ya see, back in the day, and by that I mean his day, before you an' I were born, he was a big shot. The gods loved him, and one day, he asked for a gift that turned out to be a curse. Once he figured out the horrible side o' his gift, he sought out an oracle, to figure out how to get rid of it. Ol' Pancratius ne'er did tell me what the oracle said. The gift? Didn't I tell ye? No? It be immortality."

-Old Gerald, man in the pub.

caesar193
August 20, 2012
Hits: 383
Comments: 5
Ideas: 0
Votes: 5 / 2.600000
The Maze and the Labyrinth    Articles  (Setting Building)   (Gaming - In General)

"So's ya want ta know about the maze and the labyrinth? There's a difference, ya know. The maze is more like a, a, puzzle, a puzzle where ya wander and gets lost. An' a labyrinth is more... straight, ai guess, straight with curves, if'n ya gets what I'm sayin'."

-Old Gerald, man in the pub.

caesar193
August 18, 2012
Hits: 397
Comments: 11
Ideas: 0
Votes: 8 / 3.625000
Shnickels    Lifeforms  (Fauna)   (Water)

"Ye've ne'er heard of the Shnickels? Ye must 'ave not grown up in yonder country. The Shnickels are pests. Varmints. They move in, and you're done, son."

-Old Gerald, man in the pub.

caesar193
August 16, 2012
Hits: 364
Comments: 4
Ideas: 0
Votes: 3 / 3.500000
Averoth the Barbaric    Locations  (Country/ State)   (Plains)

"Aye, Averoth! Land of banditry and corruption. Not a place for the faint o' heart, let me tell you. So's me and me mates went for a spell in them plains. We was lookin' for treasure, see, and them rovers and corrupt barons had it. So's we went, killed a bandit or two, maybe a couple o' orc tribes, and we made a fortune. 'Course, when we hit the Capital, we lost it all to thieves, hookers, and drink, but still, the memory of the weight of that sack..."

-Old Gerald, man in the pub.

caesar193
August 14, 2012
Hits: 588
Comments: 4
Ideas: 0
Votes: 3 / 3.333333
A Village in Turmoil    Dungeons  (Mountains)   (Rooms/ Halls)

Something is killing and eating the people of Th'gil. This monster displays cleverness, strength, and a thirst for blood. The PCs have stumbled into this town. Will they leave by walking or by dieing?

caesar193
August 13, 2012
Hits: 365
Comments: 9
Ideas: 0
Votes: 5 / 3.200000
The Soul-Sucker    Items  (Melee Weapons)   (Sentient)

A special sword that benefits from cleaving skulls at its owner's command.

caesar193
August 9, 2012
Hits: 397
Comments: 6
Ideas: 0
Votes: 4 / 4.000000
The Great Tree    Lifeforms  (Flora)   (Any)

"Aye, lad, the Great Tree- its got a branch in each world, and each branch is a world. If one were to find the place this world, this branch, met the main trunk, like I did, they could go to them other worlds. 'Course, you'd be some kinda poison, or, or, disease to the Tree, and that damn tree got one hell of an immune system. When me an' me buddies entered her trunk, she put up one hell of a fight. We fought for hours through every protection system she had, and all to get lost is this world fulla strange elves who glamoured us, trying to keep us as pets. We barely got back." -Old Gerald, man in the pub

Borrowed shamelessly from Norse mythology (see Yggdrassil, the World Tree), the Great Tree both connects and is worlds.

caesar193
August 2, 2012
Hits: 565
Comments: 10
Ideas: 0
Votes: 5 / 2.700000
First Encounters with an Unknown Tribe    Articles  (Campaign)   (Gaming - In General)

The great Wall Mounts have been scaled, or your ship's technology has reached a level in which it is possible to cross the oceans. And when the PCs or NPCs find other people, unknown people, what happens? Carnage.

caesar193
July 29, 2012
Hits: 384
Comments: 9
Ideas: 0
Votes: 5 / 3.500000
The Shadowbeasts    Lifeforms  (Intelligent Species)   (Any)

The sun rises over the city. The great skyscraper's silhouettes from the fresh beams appear almost golden. The city is waking up, with the morning's half asleep citizens going about their daily routines. Starbucks and Dunkin Donuts open up, and revel in the influx of business. People head to work. The clocktower chimes, signaling the time of 9:00. But then a great shadow blocks out the sun. And the citizens of this metropolis start to scream as they are lifted up bodily by these beasts. An hour full of terror and screams goes by. And then another. And when the clocktower chimes again, signaling the time of 11:00, no one heard it. They had all been carried away. There were no flaming wrecks, nor collapsed buildings, as any other giant monster would leave. Simply empty streets, and a forbidding silence.

caesar193
July 26, 2012
Hits: 507
Comments: 9
Ideas: 0
Votes: 5 / 3.200000
Magic: How it destroys conventional (medieval) seige    Articles  (Campaign)   (Gaming - In General)

"Your wall is impenetrable, eh? Its so thick it can withstand 100s of direct hits from any siege engine? I have but one word for you: magic."

caesar193
July 26, 2012
Hits: 717
Comments: 11
Ideas: 0
Votes: 6 / 3.583333
Death Room    Dungeons  (Underground)   (Traps)

Money=zombies. Who knew that the room with pictures of people getting killed would spawn undead things trying to kill you?

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caesar193

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       By: clydedavis

An intelligent mask that, when worn, takes control of the individual and mimics their personality, only to commit horrendous crimes and commit great acts of evil in secret.

Ideas  ( Items ) | June 25, 2012 | View | UpVote 5xp


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