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By: caesar193
2012-10-29 08:59 PM
Hits: 312
Comments: 6
Ideas: 0

Votes: 3 / 4.333333
Opprimere Items  (Melee Weapons)   (Sentient)

A sword with a mission

By: caesar193
2012-10-10 03:46 PM
Hits: 494
Comments: 3
Ideas: 0

Votes: 1 / 3.500000
The Cartography Guild Locations  (Establishment)   (Any)

The head office of the Guild, which has now spread to have a branch office in almost all countries. The idiot elves won't let us map out there forests!

By: caesar193
2012-10-10 03:18 PM
Hits: 321
Comments: 7
Ideas: 0

Votes: 2 / 2.750000
The PottyPortal Items  (Other)   (Magical)

A toilet that teleports your feces onto the PottyPortal's Poop Hill.

By: caesar193
2012-10-03 09:13 PM
Hits: 339
Comments: 7
Ideas: 0

Votes: 1 / 3.000000
Plains Elves Society/ Organizations  (Ethnic/Cultural)   (Regional)

Banished from their foolish tree-hugger kin, the Plains Elves were forced into a semi-nomadic lifestyle.

By: caesar193
2012-09-29 03:57 PM
Hits: 403
Comments: 6
Ideas: 0

Votes: 3 / 4.166667
Exitium Locations  (Ruins)   (Forest/ Jungle)

What danger lurk within the ruined city streets?

By: caesar193
2012-09-26 09:06 PM
Hits: 391
Comments: 9
Ideas: 0

Votes: 4 / 3.250000
Sanguis Isles Locations  (Country/ State)   (Water)

The Sanguis Islands is an archipelago nation. Dangerous to sail through them, the people who live there are self-sufficient, independant, stuborn, and resilient.

By: caesar193
2012-09-18 03:12 PM
Hits: 308
Comments: 5
Ideas: 0

Votes: 3 / 3.500000
Bloodmaw Locations  (Area)   (Water)

"Aye, I've been to Bloodmaw. Its out in the ocean, and lies right on the Abez-Evetepor trade route. Or at least where the trade route would have been if it wasn't for Bloodmaw. Its this maelstrom, perpetually spinning and swirling, abou' 50 yards across? And the sea around the whole thing is a deep crimson. The color of blood. And around the whole thing is a storm. Some days the Bloodmaw is sated, and isn't as violent. But some days ye can't hope to survive. On bad days it can take a ship that a mile away. Thank the gods that it didn't take me."

-Old Gerald, man in the pub

By: caesar193
2012-09-18 03:11 PM
Hits: 342
Comments: 19
Ideas: 1

Votes: 3 / 3.833333
Adam Smith NPCs  (Major)   (Criminal/Espionage)

A sadistic murderer.

By: caesar193
2012-09-18 03:10 PM
Hits: 394
Comments: 5
Ideas: 0

No votes
Rune Lore Systems  (Mystical)   (Specific)

A system of rune making, allowing for various effects.

By: caesar193
2012-09-18 02:44 PM
Hits: 193
Comments: 1
Ideas: 0

Votes: 1 / 3.000000
The Clothes of Alexander Sehtolc Items  (Clothes)   (Magical)

"I once went questin' for Alexander Sehtolc's five clothes. Each item has a magic power that the wearer can use, see. And when you get all seven, each power is amplified. 'Course, I never could find Alex's boots."

-Old Gerald, man in the pub.

By: caesar193
2012-09-10 08:32 PM
Hits: 307
Comments: 6
Ideas: 0

Votes: 3 / 2.833333
Yothats Lifeforms  (Intelligent Species)   (Any)

"O'er the Wall Mounts there's this race of creatures. They look humanoid, but big. Mebbe 15, 20 feet tall? There all covered in this hair. Most of the species' hair is an auburn, but theres some that are black or blonde or brown. There faces look kinda like a cat face. The eyes are always one solid color, but the colors differ, like with humans. But the thing that makes them special is that they milk our females, like we milk cows. They breed 'em. They treat us like cattle. They even breed out the aggressiveness and intelligence."

-Old Gerald, man in the pub

By: caesar193
2012-08-26 09:14 PM
Hits: 282
Comments: 2
Ideas: 0

Votes: 2 / 3.000000
HAS Endeavor Society/ Organizations  (Criminal/Espionage)   (Area)

"The HAS Endeavor is this ship. Its run by these 'obbit pirates. One day, me and me mates were sailing to this island, 'cause there was some old dungeon that I had a really good reason to loot at the time. So's as we sailed, them pirates led by their cap'n, a 'obbit called Ralph, boarded us, and stole all me gold! I was pissed for ages."

-Old Gerald, man in the pub

By: caesar193
2012-08-23 08:22 PM
Hits: 333
Comments: 7
Ideas: 0

Votes: 3 / 2.833333
The Walk Dungeons  (Water)   (Rooms/ Halls)

"The Walk. Oh, aye, I've heard o' the walk. Its this peninsula, south of us, where the sides o' this peninsula are cliffs. At the end o' this peninsula is this big area, riddles with caves. In them caves is a huge treasure. At least, according to these rumors I've heard. 'Course, them caves have been taken over by orcs. I'd go take the treasure meself if I was younger."

-Old Gerald, man in the pub

By: caesar193
2012-08-20 10:26 PM
Hits: 278
Comments: 4
Ideas: 0

Votes: 4 / 3.250000
Reills Locations  (Ruins)   (Swamp)

"Reills. E'en the name makes me shudder. That there is unholy ground, cursed by most gods. Not even the demons and devils and the incarnations o' evil dare step foot there. Reills. You know me, I think money likes it in my pocket instead of wherever else it is. But, and I've heard rumors that say this, if theirs treasure on that ground, it ain't going in my pocket on pain o' death."

-Old Gerald, man in the pub.

By: caesar193
2012-08-20 03:51 PM
Hits: 251
Comments: 4
Ideas: 0

Votes: 3 / 4.000000
Groggar the Genius NPCs  (Campaign)   (Political)

"Aye, there be a lot of dwarves 'round these parts now'a'days. Why? 'Cause that Groggar kicked 'em out of their caves. Groggar the Genius they call him. Them dwarves now hate his guts, which is a lot o' hate for a race that they used to call 'infeior.'"

-Old Gerald, man in the pub.

By: caesar193
2012-08-20 03:50 PM
Hits: 301
Comments: 2
Ideas: 0

Votes: 2 / 3.500000
Pancratius NPCs  (Campaign)   (Travelers)

"Which one? Oh, him. He be Pancratius. Yeah, he's a bit moody, but he's all right when you get to know him. Ya see, back in the day, and by that I mean his day, before you an' I were born, he was a big shot. The gods loved him, and one day, he asked for a gift that turned out to be a curse. Once he figured out the horrible side o' his gift, he sought out an oracle, to figure out how to get rid of it. Ol' Pancratius ne'er did tell me what the oracle said. The gift? Didn't I tell ye? No? It be immortality."

-Old Gerald, man in the pub.

By: caesar193
2012-08-20 03:50 PM
Hits: 274
Comments: 5
Ideas: 0

Votes: 5 / 2.600000
The Maze and the Labyrinth Articles  (Setting Building)   (Gaming - In General)

"So's ya want ta know about the maze and the labyrinth? There's a difference, ya know. The maze is more like a, a, puzzle, a puzzle where ya wander and gets lost. An' a labyrinth is more... straight, ai guess, straight with curves, if'n ya gets what I'm sayin'."

-Old Gerald, man in the pub.

By: caesar193
2012-08-18 05:43 PM
Hits: 290
Comments: 8
Ideas: 0

Votes: 7 / 3.571429
Shnickels Lifeforms  (Fauna)   (Water)

"Ye've ne'er heard of the Shnickels? Ye must 'ave not grown up in yonder country. The Shnickels are pests. Varmints. They move in, and you're done, son."

-Old Gerald, man in the pub.

By: caesar193
2012-08-16 08:41 PM
Hits: 268
Comments: 4
Ideas: 0

Votes: 3 / 3.500000
Averoth the Barbaric Locations  (Country/ State)   (Plains)

"Aye, Averoth! Land of banditry and corruption. Not a place for the faint o' heart, let me tell you. So's me and me mates went for a spell in them plains. We was lookin' for treasure, see, and them rovers and corrupt barons had it. So's we went, killed a bandit or two, maybe a couple o' orc tribes, and we made a fortune. 'Course, when we hit the Capital, we lost it all to thieves, hookers, and drink, but still, the memory of the weight of that sack..."

-Old Gerald, man in the pub.

By: caesar193
2012-08-14 03:00 PM
Hits: 432
Comments: 3
Ideas: 0

Votes: 3 / 3.333333
A Village in Turmoil Dungeons  (Mountains)   (Rooms/ Halls)

Something is killing and eating the people of Th'gil. This monster displays cleverness, strength, and a thirst for blood. The PCs have stumbled into this town. Will they leave by walking or by dieing?

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caesar193

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Random Idea Seed View All Idea Seeds

The creation of intelligent magical weapons is not an exact science and there are occasional failures, as such think of causing a little more stress to your players by "rewarding" them with an insane magical weapon eg: Agrophobic, refuses to come out of the scabbard without a strength check to draw it. Haemaphobic: afraid of blood, fight at a penalty against any blooded creatures but really good against undead, elementals etc Schizophrenic, not just one mind in your sword, lets have half a dozen minds in there, all different and bound to cause confusion the possibilities are endless
By: Grendel | Visit | UpVote 0xp

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