Login or register. (You can now login/register with your social networks.)

axlerowes's SubmissionsReset Sort

axlerowes
June 9, 2013
Hits: 611
Comments: 9
Ideas: 0
Votes: 12 / 3.750000
Pommel Stones Of Vohu Manah And The Breath-takers Mace    Items  (Mystical)   (Single-Storyline)

The lost story of the pommel stones.

axlerowes
October 29, 2012
Hits: 547
Comments: 8
Ideas: 0
Votes: 5 / 4.600000
Farewell My Lovely: An Old Man Says Goodbye to the Vehicle that Defined a People    Items  (Transports)   (Combat)

A mail order tank, interstellar war, the engines of galactic commerce and nostalgia. 

axlerowes
September 23, 2012
Hits: 923
Comments: 13
Ideas: 0
Votes: 7 / 4.428571
Four Forges: A simple board game played by Dwarves    Items  (Home/ Personal)   (Non-Magical)

All dwarves in the Ven mountains are familiar with this simple game.  Though elaborate and colorful game board have been craft, the game is simple enough that you could out line a board in the dirt and play with four handfuls of stones. 

axlerowes
February 24, 2012
Hits: 604
Comments: 7
Ideas: 0
Votes: 6 / 2.916667
Emotional Program Break or EPB    Items  (Computers)   (Sentient)

EPB: when a computer program goes off the reservation and starts having feelings.  

A 100-word piece of Sci-fi minutia

axlerowes
February 9, 2012
Hits: 920
Comments: 20
Ideas: 0
Votes: 7 / 3.142857
Green Sleeves    Items  (SpaceShips)   (Non-Magical)

 

“Space farming ain’t like jumping through hyperspace boy! You got have patience, lots of water and thousands of kilometers of tubing.”

 

A 100-word piece of Sci-fi minutia 

axlerowes
February 1, 2012
Hits: 817
Comments: 14
Ideas: 2
Votes: 8 / 3.625000
Bucky Batteries    Items  (Other)   (Non-Magical)

Bucky Batteries: when you need batteries to last a long long long time

A 100 piece of sci-fi minutia

axlerowes
January 21, 2012
Hits: 704
Comments: 2
Ideas: 0
Votes: 2 / 2.750000
Unit/Mission Network    Items  (Computers)   (Combat)

A 100-word piece of sci-fi minutia  

axlerowes
October 6, 2010
Hits: 999
Comments: 11
Ideas: 0
Votes: 5 / 4.100000
The Troll Leash    Items  (Tools)   (Magical)

 

“They have a cave Troll”

         -Boromir

 

And now you can too!!!!

axlerowes
September 9, 2009
Hits: 1249
Comments: 13
Ideas: 0
Votes: 5 / 3.100000
Glider Bombs    Items  (Transports)   (Combat)

Unpowered and unmanned, the gliders provide a graceful and silent means for delivering death. Once again the engineers found that you didn't need to reinvent the wheel. . .

axlerowes
April 1, 2009
Hits: 2009
Comments: 31
Ideas: 0
Votes: 15 / 3.800000
Heather's Corpse Ship    Items  (Other)   (Magical)

Necromancers have a common answer to most questions. This is a spell that one Necromancer invented in order to answer the question, "How do I get off this ship?".

axlerowes
March 23, 2009
Hits: 1512
Comments: 10
Ideas: 0
Votes: 6 / 4.166667
SCIV (Land Shark) population control vehicle    Items  (Transports)   (Combat)

The SCIV (Subletheal Counter Insurgency Vehicle) is a wheeled tank designed for ubran pacification and domestic police work.

axlerowes
September 30, 2006
Hits: 3397
Comments: 11
Ideas: 0
Votes: 6 / 3.083333
Imperial Nomar Bracers    Items  (Wand/Staff/ Arcane)   (Magical)

Bracers that a serve as a battery for magical energy.

axlerowes
September 21, 2006
Hits: 2584
Comments: 10
Ideas: 0
Votes: 5 / 3.800000
Miguel's Blade/The Sword of the Usurper    Items  (Melee Weapons)   (Magical)

The God of the Sun granted the kings younger brother a weapon imbued with the power to take the crown and almost enough power to keep it.

axlerowes

Selected Count ( 13 )

Category Selection




Random Idea Seed View All Idea Seeds

       By: Ria Hawk

Perhaps those that practice elemental magic begin to take on characteristics associated with their chosen element. For instance, an earth elementalist might be prone to agoraphobia, while air and possibly fire elementalists might have problems with claustrophobia. Water elementalists might always seek the path of least resistance. A fire elementalist might have a cat's opinion of water. This could also apply to physical differences. Fire elementalists might have a freakishly high metabolism and a permanently high body temperature. Water elementalists would probably never get dehydrated, but might slow down a lot when it's cold. Etc, etc.

Ideas  ( System ) | March 10, 2003 | View | UpVote 0xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0277