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Wulfhere
December 8, 2008
Hits: 2320
Comments: 4
Ideas: 2
Votes: 1 / 4.500000
Malver's Way    Locations  (Neighborhoods)   (Any)

"How far?  Ye’ll know ye’ve found Malver’s Way when ye sees the Arch."

Wulfhere
September 1, 2007
Hits: 2452
Comments: 8
Ideas: 0
Votes: 7 / 3.857143
The Tarakhen Sea    Locations  (Regional)   (Water)

According to the legend, Dread Velsparge, Daemon Prince of the Myriad Hands, plunged into the Tarakhen Sea in a blaze of scarlet flame, throwing the whole world into ruin.

Wulfhere
July 15, 2007
Hits: 3569
Comments: 12
Ideas: 0
Votes: 8 / 4.875000
The Lightning-Struck Tower    Locations  (Ruins)   (Mountains)

"The Tower of Ill Omen!" the old gypsy gasped as she glimpsed the shattered structure at the mountain’s peak.

Wulfhere
June 22, 2007
Hits: 3681
Comments: 7
Ideas: 0
Votes: 4 / 4.625000
The Court of Dark Memory    Locations  (Fortification)   (Forest/ Jungle)

Near the center of the forest are the hidden halls that house the Court of Dark Memory, one of the last bastions of the Unseleigh Courts.

Wulfhere
April 16, 2007
Hits: 2769
Comments: 7
Ideas: 0
Votes: 4 / 4.125000
Cuneiform Island    Locations  (Area)   (Water)

For centuries, sailors have told the tale of this isle’s sole inhabitant, a madman who searches for the solution to an ancient puzzle.

Wulfhere
April 4, 2007
Hits: 4781
Comments: 12
Ideas: 0
Votes: 7 / 4.500000
Regency Boulevard    Locations  (Neighborhoods)   (Any)

"Build a road, wide and surrounded by beautiful architecture, to lead from Guilders’ Court to the new palace," the Regent commanded Master Thraso.

Wulfhere
March 29, 2007
Hits: 9600
Comments: 28
Ideas: 0
Votes: 14 / 4.750000
The Field of 10,000 Skulls    Locations  (Area)   (Mountains)

"Summon the Legions!  We shall offer battle within Bleak Vale!  This time, OUR cause shall triumph!"

Wulfhere
March 9, 2007
Hits: 3166
Comments: 10
Ideas: 0
Votes: 6 / 4.250000
The Zwitter Islands    Locations  (Area)   (Water)

Sailors long to visit the idyllic islands of the generous Zwitter folk…

Wulfhere
January 21, 2007
Hits: 3769
Comments: 10
Ideas: 0
Votes: 8 / 4.312500
The Mind of Alturgerax    Locations  (Ruins)   (Mountains)

The Wizards of the Guild have found the remains of the legendary dragon Alturgerax, but theyâ??re not sharingâ?¦

Wulfhere
January 15, 2007
Hits: 4058
Comments: 7
Ideas: 0
Votes: 5 / 4.300000
Cities of the Eternal Blackness    Locations  (Ruins)   (Water)

In the dawning of time, a mighty civilization, mystical and alien, flourished in the oceanâ??s unseen depths.  Their day has passed, but their hidden metropoli linger on.

Wulfhere
January 7, 2007
Hits: 3841
Comments: 4
Ideas: 0
Votes: 3 / 3.833333
Behind the Veil: The Traft System    Locations  (TransWorld)   (Space)

In the depths of the nebula, the people of the Traft System serve their government well…

Wulfhere
January 4, 2007
Hits: 4613
Comments: 19
Ideas: 0
Votes: 12 / 4.333333
Abyrwythynsternwdt, the Village of the Unpronouncable Name    Locations  (City)   (Any)

The villagers paid dearly after they slew the stuttering old crone!

Wulfhere
December 16, 2006
Hits: 3989
Comments: 7
Ideas: 0
Votes: 6 / 4.583333
Destinen Wood    Locations  (Area)   (Forest/ Jungle)

Wise travelers know to pass wide around Destinen Wood, for few have emerged unscathed from that accursed forest.

Wulfhere
November 2, 2006
Hits: 4090
Comments: 8
Ideas: 0
Votes: 7 / 4.357143
Mastabah Island    Locations  (Ruins)   (Water)

The smoky haze that shrouds this volcanic island hides a deadly legend…

Wulfhere
November 1, 2006
Hits: 3831
Comments: 7
Ideas: 0
Votes: 6 / 4.500000
Cometia Island    Locations  (Area)   (Water)

The hatreds of men have made this island paradise into a quagmire of poverty and corruption.

Wulfhere
October 28, 2006
Hits: 4919
Comments: 8
Ideas: 0
Votes: 6 / 4.750000
The Dovecote Rookery    Locations  (Neighborhoods)   (Any)

Nowhere else in the city would you find a place more tragically downtrodden.

Wulfhere
October 25, 2006
Hits: 3576
Comments: 7
Ideas: 0
Votes: 5 / 4.500000
The Land of Green Death    Locations  (Country/ State)   (Forest/ Jungle)

Death and horror await the unwary in the tropical forests of the Kwan-Zhanalin peninsula.

Wulfhere
October 10, 2006
Hits: 4183
Comments: 12
Ideas: 0
Votes: 8 / 4.437500
The Isle of the Labyrinth    Locations  (Area)   (Water)

Local mariners know to avoid this island and the spider demons that infest it.  Don’t say that you weren’t warned!

Wulfhere
September 8, 2006
Hits: 4561
Comments: 11
Ideas: 0
Votes: 6 / 4.416667
Mumwertz's Affectionate Elixirs    Locations  (Establishment)   (Any)

The customers who find this elusive little shop may leave with more than a simple love potion in their pocket.

Wulfhere
September 8, 2006
Hits: 6350
Comments: 12
Ideas: 0
Votes: 10 / 4.700000
Bassage Market    Locations  (Neighborhoods)   (Any)

Once a place where the great merchants of the city met, this decrepit square has become a thriving marketplace for the poor and the unwanted.  Many a shady deal has been made among its stalls and hidden recesses.

Wulfhere

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Hu's Iron Ball

       By: Murometz

Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.

During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.

A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.

Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.

Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.

Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.

Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.

Hu's Iron Ball should be handled carefully by players and gms.

Ideas  ( Items ) | March 8, 2014 | View | UpVote 3xp


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