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Wulfhere
October 2, 2006
Hits: 5147
Comments: 14
Ideas: 2
Votes: 9 / 3.944444
Brother Aethelstan    NPCs  (Character Sheet)   (Religious)

This naïve young man was fostered among the warlike Knights of the Most Holy Order of Saint Senren.  Cloistered most of his life, he knows little of the world.

Wulfhere
September 25, 2006
Hits: 4524
Comments: 15
Ideas: 0
Votes: 12 / 4.500000
Goddess of the Desert Cats    NPCs  (Major)   (Religious)

The Gohhi tribesmen of the Sallvian desert preserve the worship of an ancient goddess…

Wulfhere
September 23, 2006
Hits: 3534
Comments: 12
Ideas: 0
Votes: 10 / 4.450000
Stolvi the Screever    NPCs  (Minor)   (Artistic/Performance)

Inspired by a secret muse, a humble man sketches heroes and battles for the folk of the Market Quarter.

Wulfhere
September 19, 2006
Hits: 3647
Comments: 10
Ideas: 0
Votes: 8 / 4.312500
Kranno the Skulker and Vonyich Festelgabber    NPCs  (Minor)   (Criminal/Espionage)

Kranno the Goblin didn’t know what to do with his mastery of the art of skulking until he met the frustrated poet Vonyich Festelgabber.

Wulfhere
September 16, 2006
Hits: 4877
Comments: 11
Ideas: 0
Votes: 7 / 4.642857
Goodman Slatterbite    NPCs  (Scenario Based)   (Religious)

Driven by a lifetime of anger, Modest Slatterbite and his “Staff of Truth” have come to condemn the “wicked”.

Wulfhere
September 13, 2006
Hits: 3264
Comments: 9
Ideas: 0
Votes: 6 / 4.583333
The Wrath of Anut-Khanut    NPCs  (Scenario Based)   (Mystical)

Within the lost tomb of Abu Khanut, Agarn the Impulsive brought the forgotten priest’s curse down upon his student, Alain Piercetongue.  Now the wrath of an ancient god stalks the desert sands.

Wulfhere
September 10, 2006
Hits: 3521
Comments: 9
Ideas: 0
Votes: 5 / 3.500000
Chivver    NPCs  (Minor)   (Criminal/Espionage)

A quiet old veteran that likes to visit the market in the evening, “Chivver” is an easy man to overlook.  On the other hand, he overlooks very little of what happens around him…

Wulfhere
September 10, 2006
Hits: 3167
Comments: 10
Ideas: 0
Votes: 8 / 4.187500
The Hatchet    NPCs  (Minor)   (Criminal/Espionage)

Shrouded in rags, this fallen foreign nobleman serves as the lethal right hand of the queen of the beggars.

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Wulfhere

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Random Idea Seed View All Idea Seeds

       By: Agar

Weapons or equipment that is heavily relied on can be "named". Then the equipment begins to gain abilities beyond those of normal equipment. They might siphon off some of the experiances of their owners (1 to 5%) and level up on thier own. Could be an unintenitional way of creating artifacts. Ships could become sturdier or seem to just barely outrun the worse of a storm that would have surely sunk another vessle, swords could fumble less or resist dulling more, a farmers plow could turn stones aside easier. Anything that is depended on as much as an inividual can depend on as much as another individual could be "named".

Ideas  ( System ) | November 5, 2002 | View | UpVote 1xp


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