This naÃƒÂ¯ve young man was fostered among the warlike Knights of the Most Holy Order of Saint Senren. Cloistered most of his life, he knows little of the world.
The Gohhi tribesmen of the Sallvian desert preserve the worship of an ancient goddess…
Inspired by a secret muse, a humble man sketches heroes and battles for the folk of the Market Quarter.
Kranno the Goblin didn’t know what to do with his mastery of the art of skulking until he met the frustrated poet Vonyich Festelgabber.
Driven by a lifetime of anger, Modest Slatterbite and his “Staff of Truth” have come to condemn the “wicked”.
Within the lost tomb of Abu Khanut, Agarn the Impulsive brought the forgotten priest’s curse down upon his student, Alain Piercetongue. Now the wrath of an ancient god stalks the desert sands.
A quiet old veteran that likes to visit the market in the evening, “Chivver” is an easy man to overlook. On the other hand, he overlooks very little of what happens around him…
Shrouded in rags, this fallen foreign nobleman serves as the lethal right hand of the queen of the beggars.
Perhaps those that practice elemental magic begin to take on characteristics associated with their chosen element. For instance, an earth elementalist might be prone to agoraphobia, while air and possibly fire elementalists might have problems with claustrophobia. Water elementalists might always seek the path of least resistance. A fire elementalist might have a cat's opinion of water. This could also apply to physical differences. Fire elementalists might have a freakishly high metabolism and a permanently high body temperature. Water elementalists would probably never get dehydrated, but might slow down a lot when it's cold. Etc, etc.