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Wulfhere
August 22, 2007
Hits: 4408
Comments: 15
Ideas: 0
Votes: 8 / 4.437500
Beyond the Sea of Serpents    Plots  (Crisis)   (Single-Storyline)

In a land known only as legend, in a tower that could only be myth, beings of immortal evil wait for freedom.  The Ones who Hunger for Pain are coming to give it to them.

Wulfhere
January 6, 2007
Hits: 5968
Comments: 4
Ideas: 0
Votes: 3 / 4.000000
Tales of the Court    Plots  (Event)   (Side-Quest)

Intrigues and adventures within the glittering courts of the land’s nobility:  A collection of Tales of Adventure

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Wulfhere
December 25, 2006
Hits: 31098
Comments: 11
Ideas: 0
Votes: 5 / 4.100000
Tales of the Road    Plots  (Travel)   (Single-Storyline)

Travel broadens the mind… If you survive the journey.  A collection of Tales of Adventure

Wulfhere
December 21, 2006
Hits: 3476
Comments: 10
Ideas: 0
Votes: 8 / 3.562500
The Highwayman's Vials    Plots  (Discovery)   (Single-Storyline)

Among his effects, the highwayman had 24 mysterious vials.  What could the strange liquid portend?

Wulfhere
November 7, 2006
Hits: 3844
Comments: 9
Ideas: 0
Votes: 7 / 4.071429
The Lady Tantalia    Plots  (Coincidence)   (Encounter)

A ship, drifting through the mists, with not a soul visible on her deck.  Haunted? Yes, but not the way that you might expect…

Wulfhere
October 14, 2006
Hits: 4502
Comments: 11
Ideas: 0
Votes: 10 / 4.150000
As You Like Those Two Noble Kinsmen    Plots  (Duty)   (Single-Storyline)

Two Noble Kinsmen, Two Fair Maidens, Two Mischevious Servants, Two Loyal Handmaids, Two Pompous Dukes, a Clown, a Lion, and a bunch of foolish soldiers, all wandering in the forest.  Why, it’s practically Shakespeare!

Wulfhere
October 13, 2006
Hits: 6569
Comments: 17
Ideas: 6
Votes: 9 / 4.444444
They Grew in the Telling - Traveler's Tales    Plots  (Discovery)   (Side-Quest)

“Ye’ve ‘eerd th’ one ‘bout th’ king who’ll send 3000 gold royals te th’ lucky man thet sends ‘im a letter back t’ test th’ Royal Mail, an’ ye heerd aboot th’ succubus that makes off wi’ mens’ kitlins after she ‘as ‘er way wi’ em, but ha’ ye heerd aboot th’ beggar lad that wants a stone from ever’ village in th’ kingdom?

Wulfhere
October 10, 2006
Hits: 4822
Comments: 14
Ideas: 3
Votes: 8 / 4.312500
But Great Artists Steal    Plots  (Travel)   (Single-Storyline)

In every great film, the seed of a corny adventure can be found…

Wulfhere
September 26, 2006
Hits: 4405
Comments: 9
Ideas: 0
Votes: 5 / 4.500000
Ye Alehouse of ye Ruddye Draggon    Plots  (Coincidence)   (Side-Quest)

Within the Ruddye Draggon, the landlord has more than fresh ale brewing.  Can this landmark tavern be saved?

Wulfhere

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Cold Comfort

       By: Murometz

Cold Comfort is a long-sword of star-steel, its blade giving off a wan, blueish light. Its grip is wrapped tightly in snow-serpent hide, and its pommel bears a single opalescent gemstone.

This blade is enchanted in such a way, that whoever wields it, begins to fall completely and irrevocably "in love" with the weapon. This love does not manifest itself as the expected reverence and bond formed between any warrior and his weapon, but as a deeper, truer love, one has for a soul-mate of the same species! The longer the wielder carries Cold Comfort the stronger and more disturbing this love becomes, and only the most powerful of magicks can potentially break the sword's insidious spell. The blade's owner will even speak to and coo to the weapon, convinced that the sword understands and returns this epic love.

If the blade's wielder somehow loses the weapon or has it taken away, they will become inconsolable, and will predictably go to "ends of the earth and back" to retrieve it at any cost. Such is the weapon's curse that even separation from it does not damper the feelings the owner has for the sword. Legends tell of several distraught and mind-addled knights who even years after losing the blade, still wander the country-side searching for their lost love. And woe be to the "new lover" if and when they find him or her.

Ideas  ( Items ) | October 18, 2013 | View | UpVote 4xp


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