Wulfhere's SubmissionsReset Sort

August 22, 2007
Hits: 4578
Comments: 15
Ideas: 0
Votes: 8 / 4.437500
Beyond the Sea of Serpents    Plots  (Crisis)   (Single-Storyline)

In a land known only as legend, in a tower that could only be myth, beings of immortal evil wait for freedom.  The Ones who Hunger for Pain are coming to give it to them.

January 6, 2007
Hits: 6122
Comments: 4
Ideas: 0
Votes: 3 / 4.000000
Tales of the Court    Plots  (Event)   (Side-Quest)

Intrigues and adventures within the glittering courts of the land’s nobility:  A collection of Tales of Adventure


December 25, 2006
Hits: 31351
Comments: 11
Ideas: 0
Votes: 5 / 4.100000
Tales of the Road    Plots  (Travel)   (Single-Storyline)

Travel broadens the mind… If you survive the journey.  A collection of Tales of Adventure

December 21, 2006
Hits: 3628
Comments: 10
Ideas: 0
Votes: 8 / 3.562500
The Highwayman's Vials    Plots  (Discovery)   (Single-Storyline)

Among his effects, the highwayman had 24 mysterious vials.  What could the strange liquid portend?

November 7, 2006
Hits: 3974
Comments: 9
Ideas: 0
Votes: 7 / 4.071429
The Lady Tantalia    Plots  (Coincidence)   (Encounter)

A ship, drifting through the mists, with not a soul visible on her deck.  Haunted? Yes, but not the way that you might expect…

October 14, 2006
Hits: 4609
Comments: 11
Ideas: 0
Votes: 10 / 4.150000
As You Like Those Two Noble Kinsmen    Plots  (Duty)   (Single-Storyline)

Two Noble Kinsmen, Two Fair Maidens, Two Mischevious Servants, Two Loyal Handmaids, Two Pompous Dukes, a Clown, a Lion, and a bunch of foolish soldiers, all wandering in the forest.  Why, it’s practically Shakespeare!

October 13, 2006
Hits: 6777
Comments: 17
Ideas: 6
Votes: 9 / 4.444444
They Grew in the Telling - Traveler's Tales    Plots  (Discovery)   (Side-Quest)

“Ye’ve ‘eerd th’ one ‘bout th’ king who’ll send 3000 gold royals te th’ lucky man thet sends ‘im a letter back t’ test th’ Royal Mail, an’ ye heerd aboot th’ succubus that makes off wi’ mens’ kitlins after she ‘as ‘er way wi’ em, but ha’ ye heerd aboot th’ beggar lad that wants a stone from ever’ village in th’ kingdom?

October 10, 2006
Hits: 4934
Comments: 14
Ideas: 3
Votes: 8 / 4.312500
But Great Artists Steal    Plots  (Travel)   (Single-Storyline)

In every great film, the seed of a corny adventure can be found…

September 26, 2006
Hits: 4600
Comments: 9
Ideas: 0
Votes: 5 / 4.500000
Ye Alehouse of ye Ruddye Draggon    Plots  (Coincidence)   (Side-Quest)

Within the Ruddye Draggon, the landlord has more than fresh ale brewing.  Can this landmark tavern be saved?


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Random Idea Seed View All Idea Seeds

       By: Reed

Magical Fiends: When a mage or wizard casts a spell and draws more energy than s/he needs Magical Fiends are drawn to that spot and they feed of the extra magic as long as they can. When someone's magic is being fed off of they can't cast spells as well and they feel weaker. The only way to remove a magicial fiend is for it to be drawn away by someone else's power or to go to the very spot you first cast the spell and kill them

Ideas  ( Lifeforms ) | August 17, 2004 | View | UpVote 0xp

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