The final triumph of a twisted astrologer, this splendid sphere hides a terrible secret.
Seldom will you see such a distinguished veteran: A man of action, who always seems to have what a soldier needs!
Senach, the mighty leader who forged a kingdom from a land of quarrelling clans: The inarguable truth, as told by the druid who crowned him.
A ship, drifting through the mists, with not a soul visible on her deck. Haunted? Yes, but not the way that you might expect…
The drink was a rare vintage with a light, fruity aroma, but one glass was not enough. It left the drinker craving something more…
The smoky haze that shrouds this volcanic island hides a deadly legend…
The hatreds of men have made this island paradise into a quagmire of poverty and corruption.
The power of the runes comes with a price, one the apprentice Tamford wasn’t ready to pay
So they defeated the horde of impoverished peasants armed with farm implements. Now they want to loot the bodies…
In a shadowed alley near Bassage Market, the secretive master of the city's "resurrection men" studies mysteries of life and death.
Nowhere else in the city would you find a place more tragically downtrodden.
Death and horror await the unwary in the tropical forests of the Kwan-Zhanalin peninsula.
This ancient text is the legacy of one of the greatest mages of all time, but using it can be quite a challenge!
These foul-tempered brutes are seldom encountered away from their native jungles, and a good thing that is!
A gleaming blade of translucent flint, crafted to defend the ancient Hunting People tribe.
Two Noble Kinsmen, Two Fair Maidens, Two Mischevious Servants, Two Loyal Handmaids, Two Pompous Dukes, a Clown, a Lion, and a bunch of foolish soldiers, all wandering in the forest. Why, it’s practically Shakespeare!
“Ye’ve ‘eerd th’ one ‘bout th’ king who’ll send 3000 gold royals te th’ lucky man thet sends ‘im a letter back t’ test th’ Royal Mail, an’ ye heerd aboot th’ succubus that makes off wi’ mens’ kitlins after she ‘as ‘er way wi’ em, but ha’ ye heerd aboot th’ beggar lad that wants a stone from ever’ village in th’ kingdom?
The ancient sages knew: To see beyond the veils of Death, you must become as one dead.
These beautiful women first steal your heart, then your mind, then your soul…
Local mariners know to avoid this island and the spider demons that infest it. Don’t say that you weren’t warned!
On route from Geli to Nekrass the characters meet a peasant boy on the road. He's wandering in the direction from which they've just come. If this seems a little bit incongruous, they may wish to ask him a few questions. He's perfectly willing to talk: he's called Lamish and he's run away because he knows he is the heir to the throne of Geli and his parents didn't believe him. How far is his home? About five weeks walk from here. How much has he eaten? Nothing. Has he drunk? Only from the filthy roadside ditches. In short, it's a wonder he is still alive. And yet he seems perfectly healthy.
Is he a thief, waiting for travellers to trick? Is he lying because there's something more sinister under all of this? Is he telling the truth? And anyway, what should the characters do? Do you take him to Geli? Do you try to find his parents? Or leave him to make his own way?