-or- Register at the Citadel

Wogden's SubmissionsReset Sort

By: Wogden
2005-12-20 10:52 PM
Hits: 4318
Comments: 7
Ideas: 0

Votes: 6 / 4.583333
Necrosia Animensis Lifeforms  (Flora)   (Any)

“Since the vile Plante’s Deceased Hoste is not technically a Part of its Anatomy, any attemptes to Kill the Monster using regular methods is likely to prove Futile, especially that of Beheading the Creature. It seems to regarde its Head as a most Unnecessary part of its Composition, and thus as it moves its Head exhibits a frightening lacke of Expression, and lolls in a way most Unpleasant to observe.”

By: Wogden
2005-12-17 05:17 PM
Hits: 9133
Comments: 17
Ideas: 14

Votes: 11 / 4.409091
The Hundred Journeys of Lai-Xeng Systems  (Societal/ Cultural)   (General)

Lai-Xeng was a traveling scholar and wise man. There are a hundred tales attributed to him, each one containing a kernal of wisdom.

By: Wogden
2005-11-19 01:51 PM
Hits: 3969
Comments: 4
Ideas: 0

Votes: 4 / 4.125000
The Duchampe Society of Respectable Gentlemen Society/ Organizations  (Criminal/Espionage)   (Country/ State)

Operating out of Armudstadt, the notorious city of corruption and deceit and centre of the Kingdom of Dernwich, the Duchampe Society takes its name from its founding father, one Vergrin Duchampe, who lived around the 18th century. Duchampe, an Elvish merchantman - or rather, a leader and “godfather” of a great deal of lower Elvish merchantmen, was notorious for his skill at wagers.

By: Wogden
2005-10-16 01:12 AM
Hits: 4469
Comments: 9
Ideas: 0

Votes: 13 / 4.230769
Infiduserum Items  (Potion)   (Magical)

Some people are terrible liars. No matter the size of the falsehood, their manner and tone will infallibly expose them as the fraud they are. Malthis of Woodsman’s Dell was one of these people - until his brilliant mind concieved a solution…

By: Wogden
2005-09-06 08:39 PM
Hits: 10951
Comments: 25
Ideas: 0

Votes: 24 / 4.500000
Combusting Shrews Lifeforms  (Fauna)   (Any)

Long sieges can be a trial for both sides. For the beseiged especially, finite ammunition supplies always pose a problem - except when the ammunition can reproduce…

By: Wogden
2005-07-31 11:30 AM
Hits: 5193
Comments: 10
Ideas: 0

Votes: 18 / 4.500000
Tae Nijong, the Grasping Claw Lifeforms  (Constructed)   (Any)

Grappling hooks have a tendency to miss their targets, or to simply give way. Now both of these problems are solved at once, with a hook that can think for itself!

By: Wogden
2005-07-31 11:24 AM
Hits: 6021
Comments: 10
Ideas: 0

Votes: 16 / 3.750000
The Tale of Taewoo Kin Plots  (Discovery)   (Side-Quest)

Lying prostrate on the floor, his documents and scrolls strewn beneath him, was Taewoo Kin - clearly dead, with gruesome marks around his neck that suggested strangulation by something of disturbingly inhuman origin…

By: Wogden
2005-07-29 10:10 PM
Hits: 4945
Comments: 15
Ideas: 0

Votes: 18 / 3.916667
Coffer Blades Items  (Transports)   (Non-Magical)

Deep within the bowels of the perilous labyrinth, the fearless heroes come upon a grand, ornate chest. Eager for more plunder to line their pockets with, they heave up the lid - to find nothing. A red herring? Maybe not.

By: Wogden
2005-07-29 03:56 PM
Hits: 6799
Comments: 16
Ideas: 0

Votes: 20 / 4.450000
Khub Gurmong, the Big Shiny Club Items  (Melee Weapons)   (Magical)

It’s no secret that Ogres fight dirty. The slobbering hulks will wield anything they can find in their bloodthirsty rage - which often results in very odd weapons indeed!

By: Wogden
2005-07-27 04:30 PM
Hits: 4669
Comments: 8
Ideas: 0

Votes: 9 / 4.444444
Me'fiante Delagouttie're NPCs  (Minor)   (Knowledge/Lore)

Life as a street urchin is a pathetic existence indeed - and Me’fiante has it worse than most. In a back-alley underworld filled with trickery and subversion, the ability to sense lies is often more of a curse than a blessing.

By: Wogden
2005-07-26 09:11 PM
Hits: 4431
Comments: 6
Ideas: 0

Votes: 7 / 4.142857
Mother Swamp Locations  (Forest/ Jungle)   (Country/ State)

Deep in the heart of the primal Slumbering Woods lies a magic-laden swamp, forgotten in the centuries since the first primitive land creatures crawled from its teeming depths.

By: Wogden
2005-07-26 03:44 PM
Hits: 3592
Comments: 5
Ideas: 0

Votes: 9 / 4.777778
Phineas Rowcome NPCs  (Minor)   (Knowledge/Lore)

When one has missed the chance for adventure, one finds it very difficult to get along with one’s heroic peers. Phineas Rowcome, the renowned Halfling scholar, nurses a deep jealousy for those whose lives are filled with excitement…

Wogden

Total Subs
(12)




Random Idea Seed View All Idea Seeds

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way. The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin. The Party spends another night and day with Ferrin's group. One of four things can happen on the third night. 1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's. 2: Hordel gets mad after repeated questioning about his life from the PCs. 3. Preminitat gets mad after repeated questioning from the PCs about what god he worships. 4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult. All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.
By: Almar | Visit | UpVote 0xp

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.0 with Codeigniter | Copyright © 2012 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0151