A Leader of all the Drannor has emerged with the heart and fury of her nation. Finally, the Orc-nation of the Drannor will rise up and crush their centuries-long oppressors.
The PCs find a strange helmet, when donned it will take control of that PC and speak and act trough him/her. It explains that it is benevolent and needs their help in a quest and that it will stop possessing the PC when the task is done. Great if a player is gone for a number of sessions.