The proud tribal peoples of the treacherous jungles and high mountainous regions of the Drannor, tire of their accursed lot in the world.
A Leader of all the Drannor has emerged with the heart and fury of her nation. Finally, the Orc-nation of the Drannor will rise up and crush their centuries-long oppressors.
A list of quick personalities for the many faceless NPCs.
"The walls moved!" Krunis exclaimed. This he was sure of it this time.
"Of course they did. They are trying to accommodate the additional room needed for tonight." Xarn returned matter-of-factly.
Living stones are tuned to one master to do his bidding.
A sickness is destroying the crops. A town, wishing to avoid past horrors, seeks out daring folk to try and stop this trouble at its source. Can they find who’s to blame?
A local Wizard, rumored to have lost his mind, like he has his hand, Has issued a Challenge and a prize for all. Simple-Enter his tower and find him to claim your prize.
The ancient Empire of the Golden Crystal fell so long ago that little is known of them besides their legendary magical power. Supposedly, in the Golden Age of the Crystal Empire, cities were filled with enchantment, spells far beyong the ability of modern magi.
A tomb robber has returned to civilization with something never seen before: Ceramic vials of reddish dust that supposedly enhance a magician's power tremendously when the dust is sprinkled upon the floor of his workroom. The rogue selling the vials claims that they were recovered from a ruin of the Crystal Empire, but can he be believed?