And the walls came tumbling down...
Letting one of my players encounter a Raccoon might have been a bad idea... (now with PC summaries written by their respective players.... if everyone does it)
Get ready, a great deal happened.
Interrogating the suspects doesn't go as planned.
My commentary and thoughts on the session we played tonight.
My commentary and thoughts on the campaign I started tonight.
Be it a cursed artifact, an angry god, a spell gone wrong, or bad luck, these are just a taste of the strange things that might befall a character.
Creating a specific Web of Intrigue for a social situation players will encounter can be a very strong aid towards immersing players in a social quagmire they will have to navigate. In this article I will articulate how I have created a web of intrigue for my current campaign, and how I plan to continue the trend.
(Post zombie apocalypse)-a tribe of humans
Culture: Drumming circles daily around an arena for their bravest brutes to slaughter their accepted foe, the zombie. Feasts of overcooked zombie flesh (to kill all of the zombie virus present). Wooden fortress that make this tribe in the far future look several millennium behind in technology. Instead of becoming a troublesome and unnatural foe that they seek to cure, this tribe has accepted that Zombies will continue to roam their land and, if the undead were to perish (be cured), this tribe would suffer as well.