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Ted
October 8, 2012
Hits: 308
Comments: 8
Ideas: 0
Votes: 5 / 3.400000
The Non-Assassination of Jaspar Zane    Articles  (Campaign)   (Game Mastering)
The best laid plans often don't survive contact with the PCs- or Character Generation

 

Ted
October 6, 2012
Hits: 288
Comments: 0
Ideas: 0
No votes
The Kingmakers    Articles  (Campaign)   (Game Mastering)
The umbrella sub that will hopefully, Mathom willing, link to all the submissions relating to the campaign that I am planning on running.

 

Ted
May 17, 2012
Hits: 173
Comments: 3
Ideas: 0
Votes: 1 / 3.000000
CRTF: Session 6    Articles  (Campaign)   (Game Mastering)

And the walls came tumbling down...

Ted
May 15, 2012
Hits: 201
Comments: 2
Ideas: 0
Votes: 1 / 3.000000
CRTF: Session 5    Articles  (Campaign)   (Game Mastering)

Letting one of my players encounter a Raccoon might have been a bad idea... (now with PC summaries written by their respective players.... if everyone does it)

Ted
May 8, 2012
Hits: 273
Comments: 4
Ideas: 0
Votes: 3 / 3.333333
CRTF: Session 4    Articles  (Campaign)   (Game Mastering)

Get ready, a great deal happened.

Ted
May 2, 2012
Hits: 242
Comments: 4
Ideas: 0
Votes: 4 / 3.125000
CRTF: Session 3    Articles  (Campaign)   (Game Mastering)

Interrogating the suspects doesn't go as planned.

 

Ted
April 23, 2012
Hits: 245
Comments: 3
Ideas: 0
Votes: 3 / 3.333333
CRTF: Session 2    Articles  (Campaign)   (Game Mastering)

My commentary and thoughts on the session we played tonight.

Ted
April 22, 2012
Hits: 323
Comments: 5
Ideas: 0
Votes: 3 / 3.833333
CRTF: Session 1    Articles  (Campaign)   (Game Mastering)

My commentary and thoughts on the campaign I started tonight.

Ted
October 3, 2010
Hits: 1168
Comments: 16
Ideas: 3
Votes: 10 / 3.400000
30 Bad Things    Articles  (Humor/ Editorial)   (Game Mastering)

Be it a cursed artifact, an angry god, a spell gone wrong, or bad luck, these are just a taste of the strange things that might befall a character.

Ted
September 6, 2010
Hits: 771
Comments: 8
Ideas: 0
Votes: 4 / 3.125000
Webs of Intrigue    Articles  (Setting Building)   (Game Mastering)

Creating a specific Web of Intrigue for a social situation players will encounter can be a very strong aid towards immersing players in a social quagmire they will have to navigate. In this article I will articulate how I have created a web of intrigue for my current campaign, and how I plan to continue the trend.

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Ted

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While traversing the tractless deserts of Shezmu, the pc's come across a travelling caravan led by Vual, the Demon-Camel, the Lord of Lust, the Thrice-Humped...Vual is cursed to only be able to assume one form outside the Abyss, that of a rather large, golden-skinned three-humped camel,with a frog-like, black, barbed tongue...... Vual is the demonic manifestation of Lust...his followers, a cult of truly disturbed individuals, engage in bizarre orgies, travelling the desert towns, "entertaining" the desert folk with their perverse antics... Vual's Rapture is what the cultists call their monthly festival, where they perform perverse rites to honor Vual...ofcourse folk come from great distances to witness the festivals, despite themselves, and the Cult of Vual welcomes all... Surprisingly for such a hideous creature, Vual has the power to beguile and charm with his magical voice. His voice will always sound to pcs as the voice of the person they most desire...his followers also gain this ability slowly over time... When the pc's meet with Vual, he tries to seduce them into joining his cult. If for whatever reason the pc's resist..well then... Vual would probably kill them for sport, as a lesson for those who "resist Vual's love"....
By: ilya | Visit | UpVote 0xp

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