Ted's SubmissionsReset Sort

Ted
October 20, 2012
Hits: 945
Comments: 4
Ideas: 0
Votes: 3 / 3.166667
The Kingmakers, Session 2    Articles  (At Table)   (Game Mastering)

The second session is where the fun begins.

Ted
October 15, 2012
Hits: 718
Comments: 4
Ideas: 0
Votes: 2 / 3.250000
The Kingmakers, Session 1    Articles  (At Table)   (Game Mastering)
Old Man Morano arrives in the town of Pyrim to collect all my players together and make them do stuff...


Ted
October 8, 2012
Hits: 940
Comments: 9
Ideas: 0
Votes: 6 / 3.583333
The Non-Assassination of Jaspar Zane    Articles  (Campaign)   (Game Mastering)
The best laid plans often don't survive contact with the PCs- or Character Generation

 

Ted
October 6, 2012
Hits: 999
Comments: 1
Ideas: 0
Votes: 1 / 4.000000
The Kingmakers    Articles  (Campaign)   (Game Mastering)
The umbrella sub that will hopefully, Mathom willing, link to all the submissions relating to the campaign that I am planning on running.

 

Ted
May 17, 2012
Hits: 549
Comments: 5
Ideas: 0
Votes: 3 / 3.666667
CRTF: Session 6    Articles  (Campaign)   (Game Mastering)

And the walls came tumbling down...

Ted
May 15, 2012
Hits: 616
Comments: 3
Ideas: 0
Votes: 2 / 3.250000
CRTF: Session 5    Articles  (Campaign)   (Game Mastering)

Letting one of my players encounter a Raccoon might have been a bad idea... (now with PC summaries written by their respective players.... if everyone does it)

Ted
May 8, 2012
Hits: 745
Comments: 4
Ideas: 0
Votes: 3 / 3.333333
CRTF: Session 4    Articles  (Campaign)   (Game Mastering)

Get ready, a great deal happened.

Ted
May 2, 2012
Hits: 633
Comments: 4
Ideas: 0
Votes: 4 / 3.125000
CRTF: Session 3    Articles  (Campaign)   (Game Mastering)

Interrogating the suspects doesn't go as planned.

 

Ted
April 24, 2012
Hits: 641
Comments: 3
Ideas: 0
Votes: 3 / 3.333333
CRTF: Session 2    Articles  (Campaign)   (Game Mastering)

My commentary and thoughts on the session we played tonight.

Ted
April 22, 2012
Hits: 777
Comments: 5
Ideas: 0
Votes: 3 / 3.833333
CRTF: Session 1    Articles  (Campaign)   (Game Mastering)

My commentary and thoughts on the campaign I started tonight.

Ted
October 3, 2010
Hits: 1798
Comments: 18
Ideas: 4
Votes: 12 / 3.333333
30 Bad Things    Articles  (Humor/ Editorial)   (Game Mastering)

Be it a cursed artifact, an angry god, a spell gone wrong, or bad luck, these are just a taste of the strange things that might befall a character.

Ted
September 7, 2010
Hits: 1289
Comments: 8
Ideas: 0
Votes: 4 / 3.125000
Webs of Intrigue    Articles  (Setting Building)   (Game Mastering)

Creating a specific Web of Intrigue for a social situation players will encounter can be a very strong aid towards immersing players in a social quagmire they will have to navigate. In this article I will articulate how I have created a web of intrigue for my current campaign, and how I plan to continue the trend.

Ted
June 1, 2008
Hits: 4459
Comments: 19
Ideas: 1
Votes: 10 / 1.750000
Ways to die    Articles  (Humor/ Editorial)   (Game Mastering)

In the game of paranoia, the damage tables for falls lists heights up to ‘orbital’

 < 1 2

Ted

Selected Count ( 33 )

Category Selection




Random Idea Seed View All Idea Seeds

       By: MoonHunter

Magic should have side effects, both expected and unexpected - fortuitous and deplorable. Expected side effects add anticipation, while unexpected ones increase the drama of the scene. The result can be comedic or dire, it dpends on which circumstances work best for your game.

Ideas  ( System ) | February 8, 2005 | View | UpVote 2xp


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