I can explain! Really! (Note: This is for my Demon Hunting Campaign set in 1640's Ireland, so here be campaign specific dragons.)
A final update on what happened to Kingmakers.
Extremely terse summary- I've had my hands full as of late, and I apologize for the lack of explanation.
Combat heavy sessions make for short summaries
Sadly, the first night my Antagonistic Player is around to play, inter-player drama throws things off causing a slog of a session where almost nothing got accomplished.
Woo boy. Where to even begin?
Multi-session summary a-go-go.
A perfect example of my players thinking of something being better than my current plan happened tonight.
The Group Arrives in Cranson. Intrigue follows.
Session 10 won't get a summary due to lack of action. NOW WITH BONUS SESSION 12 ACTION!
Stuff happened. Now I have plotting to do.
My players continue to do things instead of infiltrating the party...
Things get seedy
With Morano kidnapped, how will the players go about protecting Reginald?
As they travel they notice a horrible rotten smell. As they travel it gets stronger and stronger forcing them to cover their noses and mouth less they choke on the horrible smell. Rotting animal carcass that has been ripped apart and tracks all over, covered in maggots.