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Ted
July 4, 2008
Hits: 1980
Comments: 7
Ideas: 0
Votes: 7 / 3.857143
Vulcan's Walking Stick    Items  (Melee Weapons)   (Magical)

"I was out on that lake for a good eight hours trying to dreg up that seaweed, and boy did I get burned."
As Corran spoke, his walking stick started to glow, suddenly erupting flames over his left foot.

Ted
July 3, 2008
Hits: 2451
Comments: 8
Ideas: 0
Votes: 4 / 3.000000
Corran's Cloak    Items  (Clothes)   (Magical)

"What do you mean I changed clothes?"
"Sir- did you steal that cloak"
"Of course not! Haven’t you seen fabric change color before?"

Ted
June 1, 2008
Hits: 4505
Comments: 19
Ideas: 1
Votes: 10 / 1.750000
Ways to die    Articles  (Humor/ Editorial)   (Game Mastering)

In the game of paranoia, the damage tables for falls lists heights up to ‘orbital’

Ted
June 1, 2008
Hits: 2069
Comments: 7
Ideas: 0
Votes: 7 / 2.928571
Corran's Glove    Items  (Ranged Weapons)   (Magical)

A weapon for those in dire need, Corran’s glove holds a nasty surprise.

Ted
May 26, 2008
Hits: 3136
Comments: 11
Ideas: 0
Votes: 5 / 3.900000
Danamax Rapier    Items  (Melee Weapons)   (Combat)

The weapon of choice of the royal guards, the Danamax rapier is a symbol of an enduring dynasty.

Ted
May 25, 2008
Hits: 2548
Comments: 8
Ideas: 0
Votes: 4 / 3.500000
The Bloody Bow    Items  (Ranged Weapons)   (Magical)

The Bloody Bow (also known as the Bow of Blood) has a well… bloody past.

Ted
May 25, 2008
Hits: 1589
Comments: 5
Ideas: 0
Votes: 4 / 3.250000
Kotor of the Glade    NPCs  (Major)   (Combative)

A human infused with animal qualities, Kotor only wants retribution for what he has become.

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Ted

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Hooper McFin's Two Shot Portal

       By: dudeington

Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story!

You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard.

Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show.

So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth.

A few of 'em as follows.

No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit.

n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse.

Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse.

so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle -

** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia".

Dr. Clarke T. Mulligan - Professional researcher of Time & Space.

Hooper McFin's Ale & Steakhouse

Ideas  ( System ) | June 21, 2015 | View | UpVote 4xp


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