The creature known as Chadrak has kept his century long vigil over the dessicated tomb dedicated to the heroes of a war long past. What stories can this monster tell?
I am the mask that grins and lies
I'll hide your face and shield your eyes....
A fairly blunt, systemic look at The Shattering. For flowery prose, look elsewhere ;)
The only remnant of the Shattering, Lydecker Cain found himself the solitary survivor of a universe that was no more than shards of glass.
What once existed is now shards of reality, floating in the sea of conflict...
"John. This is your final power. Precognition. Don't you see? The ability to know what is going to happen. And, if you know what is going to happen, then you can stop it."
Often considered only a vicious trap that preys on the fears of its victims, the Vattic Trap harbors an important secret.
Even the most despicable and evil Tyrant will be convinced they pale in comparison to this monstrosity.
The Truth Mage, Veracit, feared to utilize the Observer's Paradox, uncomfortable with their perilous effect on reality.
The Blood Beast, while originally a construct, has surpassed its beginnings to assume a place of infamy.
"This sword! It's helping me connect all the dots!"
"Yeah, even the dots that don't exist!"
Despite becoming the god of creation later in life, Corran was renowned as being a master craftsman first, and possibly the worst cook to ever live second. This cooking set changed all that.
The King has an issue about the ale that is extremely popular in his nation...
Be it a cursed artifact, an angry god, a spell gone wrong, or bad luck, these are just a taste of the strange things that might befall a character.
What do you do when your shield is more courageous than you?
Named for Corran, the epitome of artificers and craftsmen; the flame of creation is often too powerful to control.
It's so cute!
Wait, why is it glowing?
A magical pair of glasses once allowed the sharpest of minds to perceive the physical world around him. His cutting insight, throwing light on the darkest of secrets, is now housed within the spectacles.
Creating a specific Web of Intrigue for a social situation players will encounter can be a very strong aid towards immersing players in a social quagmire they will have to navigate. In this article I will articulate how I have created a web of intrigue for my current campaign, and how I plan to continue the trend.
PCs are hired to assassinate a local Count. Designed as the opening mission of a war-based campaign.
Bag on a Stick
Very simple gag but a great one, since it can be used multiple times over, even in the same adventure. Great for tribal natives gone restless and humanoids, but anyone can have set this up. Just what the header says, a simple bag over a stick stuck in the ground or floor.
As GM you can place the bag on a stick anywhere, in a floor crack the heroes have passed before, outdoors in a clearing or path, or at the edge of the PCs' encampment the following morning, what have you. Place anything on the stick - a coiled yellow viper angered by the bag removal, mini crossbow w/poison, transdermal hallucinatory drug dusted on the bag, yellow mold colony, an NPC ally's head, a weapon, scroll tube or satchel, what have you.
The idea is to build tension and/or stall for time/distract the party. Provided it's used properly, you'll be amazed at how paranoid players will get from this simple gag.