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November 16, 2004
Hits: 2999
Comments: 3
Ideas: 0
Votes: 5 / 3.500000
Soulstone    Items  (Jewelry)   (Magical)

10 perfectly sphere-like stones containing ancient spells of much power and much use to those with wits, courage and intelligence.

November 14, 2004
Hits: 3499
Comments: 3
Ideas: 0
Votes: 4 / 3.250000
Blackrose    NPCs  (Major)   (Criminal/Espionage)

Just an ordinary woman in a small village, suddenly taken away from her home to a long, long journey… Sounds like something that everyone hopes for himself, something else, something… well, adventurous, doesn’t everyone want something like that?

...She doesn’t.

December 2, 2003
Hits: 3806
Comments: 3
Ideas: 0
Votes: 5 / 3.000000
Ferian Fortholén    NPCs  (Minor)   (Mercantile)

A man with a thorn tattooed on his cheek, maybe a slight smile on his lips and a strange look in his eyes should never be trusted… If they still do this, they have probably met Ferian, a man with a thorn tattooed on his cheek and almost always a little twinkle in his eyes. He is very polite, you can’t blame him for being rude. He just… Well if it suits him better, he will just eliminate all the problems in his way.

November 29, 2003
Hits: 4999
Comments: 8
Ideas: 0
Votes: 7 / 3.357143
Dreamdweller    Items  (Melee Weapons)   (Sentient)

This sword has had many names. Dreamdweller is just one of them. It has also been called “The Moon’s reflection”, “Soul’s guide” and many others… The sword dwells it’s power from the character, from his essence, his dreams and thoughts…

November 28, 2003
Hits: 6013
Comments: 10
Ideas: 0
Votes: 4 / 3.000000
The gems of Madvar    Plots  (Discovery)   (Single-Storyline)

The empire of Madvar is ruled by a man who is slowly slipping into insanity. And now the gems of Madvar have been stolen.


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When is a Trap Not a Trap?

       By: Wulfhere

The PCs encounter an elaborate trap room, designed to fill with water, drowning those inside. Clever and resourceful, they disable the trap and move on.

Only later do they discover that this room is part of the elaborate cooling system that prevents beasts of elemental fire from overrunning the complex. While the fiery beasts run rampant, they begin setting fires, which causes the complex to become increasingly hot and smoke-filled. Additionally, the PCs now have to fight their way out past aggressive fire creatures...

Ideas  ( Dungeons ) | March 14, 2007 | View | UpVote 6xp

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