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Strolen
January 18, 2015
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Comments: 0
Ideas: 0
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Art Quest Demon by Jack Holliday    Articles  (Resource)   (Citadel Help)

An awesome demon illustration by Jack Holliday which was used in our art quest.

Strolen
August 18, 2012
Hits: 1585
Comments: 11
Ideas: 0
Votes: 8 / 4.187500
New to Strolen's Citadel    Articles  (Rules and Advice)   (Citadel Help)

A quick walk through some of what makes Strolen's Citadel.

Strolen
August 18, 2012
Hits: 863
Comments: 10
Ideas: 0
Votes: 9 / 3.333333
Your First Submission    Articles  (Rules and Advice)   (Citadel Help)

So you are here. You are brand new or have been browsing for years and you think you are ready to plunge in. DO IT!! Do it NOW!

Strolen
August 18, 2012
Hits: 659
Comments: 4
Ideas: 0
Votes: 4 / 3.625000
Linking Submissions    Articles  (Rules and Advice)   (Citadel Help)

How to link submissions in Strolen's Citadel.

Strolen
August 18, 2012
Hits: 1106
Comments: 7
Ideas: 0
Votes: 5 / 3.700000
Not Sure What To Do?    Articles  (Rules and Advice)   (Citadel Help)

A few threads that are itching for additions or collaboration to get you started at Strolen's Citadel.

Strolen
August 7, 2011
Hits: 1321
Comments: 16
Ideas: 1
Votes: 6 / 3.166667
Law of the Hammer    Articles  (Rules and Advice)   (Citadel Help)

In time long past the Citadel was new and innocent. As the years went on much was added to include the ability to vote and comment. Ever since then there has been prosperous periods where the votes and comments were just a tool and the Horde was happy. But subtle battles raged, sides were taken and votes were interpreted as acts of aggression. Much dread and drama followed these battles and authors were lost. So was birthed the Law of the Hammer.

Strolen
May 15, 2011
Hits: 1533
Comments: 12
Ideas: 1
No votes
CSS Demonstration Sub    Articles  (Resource)   (Citadel Help)

This should have all the formatting that you are able to use in a post so you can see how it looks and what is available.

Strolen
October 30, 2005
Hits: 6420
Comments: 14
Ideas: 0
Votes: 12 / 4.083333
Treasure. It happens    Articles  (Character)   (Game Mastering)

Treasure is both the bane and boon of gaming campaigns. The purpose of all this was to bring up some more obvious, but often overlooked, types of treasure. The focus too often is on gold, gems, and magic items when the fun could be enriched by recognizing some awkward, but just as valuable, alternate items. Don’t pass up that ornately carved throne gathering dust in the lair of ogres. Don’t pass up that odd colored flower that your character has never seen. Take it all with you. You never know what you might get for it.

Strolen
October 24, 2005
Hits: 12068
Comments: 18
Ideas: 9
Votes: 9 / 4.666667
Longbows    Articles  (Resource)   (Gaming - In General)

Does your character use the longbow? Here are some ideas to make the use of the longbow more realistic and more fun. It doesn’t have to be just another weapon. The longbow is a specialized weapon with many characteristics that make it unique and fun to role play with.

Strolen

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Random Idea Seed View All Idea Seeds

       By: Michael Jotne Slayer

The old clock tower stands tall, but the bulk of the uppermost storey is crumbling and unsafe, with gaping cracks in the walls. The metal struts and girders supporting the great bronze bells are still intact, though, and the bells survive. The grotesque gargoyles and arabesques which decorated the original design have either fallen into the street (once or twice a year more bricks fall from the tower, prompting calls for its demolition) or have been defaced, but the main doors to the clock tower are still intact and show signs of being kept in working order. This is the home of The Captains, clad in raggedy clothes, with sooty faces, and perpetually runny noses. But behind each set of eyes is the look of a survivor. They live to stick together and make it through each day. Older than their years in many ways, the friendship they share with each other and Wims ghost keeps the core of a childs innocence and hope alive in each. But they are still very suspicious of outsiders. They are a group of street children who live in the clock tower. Some are orphans, some runaways, and some nomads who occasionally return to their homes. But they’re all poor, dirty and perpetually hungry, as well as being wily, unscrupulous and mischievous in a fairly brutal way. Enough of them have suffered at the hands of adults for all of them to be wary of any grown-ups, particularly ones who ask too many questions, although with hard work and a lot of food it might be possible to win the confidence or even the trust of a few of them.

Ideas  ( Locations ) | February 15, 2011 | View | UpVote 4xp


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