They awaken with the tilt of a ship on the open sea. Any glimpses they see of the water is an endless expanse of blue. They are chained at their wrists and ankles with the chain going through an eye hook in the floorboard and then connecting them to their bench mate. A stowed oar is resting in front of them ready to be deployed. Life as a galley slave can be hard.
An outlying village is actively searching the nearby city for mercenaries to help them protect their village.
Armed city guards came into the tavern quickly, and efficiently blocked all the exits. He announces to the chosen that they have just been inducted into the city guard and are hereby ordered to serve their city.
On the outskirts of a poor looking village is a large mausoleum that is well kept and richly deserted. It has a marble walkway and bricked windows with beautiful ironwork adorning it. For grave robbers the look of the outside tells of untold riches on the inside.
The ring he found in the entrails of the wolf that killed his father served him well. He would use it to avenge his fathers death. Those that sent him out to his death would pay.
Tommy the Thumb must have messed up. What did he miss? Who saw him? Was it a inner guild rivalry surfaced? Either way Tommy the Thumb must now dodge authority and his guild to get away safely.
In a village the characters hear rumors of a man that recently came through screaming of demon attacks and murderous insects.
A long forgotten and abandoned mine has been recently rediscovered by a local village.
A large explosion was heard 4 days ago coming from the foot of the nearby mountains. Ever since then no trade wagons have come through as they usually did.
"Look, lad! You see the streak of glowing green off the larboard bow? Them's the bright waters!"
While the lad peered intently at the eerie glow, the old salt continued. "Entire ships have been lost to the Bright, lad, for once you let it surround you, you'll never touch land again!"