StrangeLands's SubmissionsReset Sort

StrangeLands
December 16, 2003
Hits: 5073
Comments: 6
Ideas: 0
Votes: 7 / 3.571429
Caps of Judgement    Items  (Clothes)   (Magical)

A pair of soft velvet skull caps which promote the virtues of rationality, logic and good judgement.

StrangeLands
December 15, 2003
Hits: 9863
Comments: 18
Ideas: 0
Votes: 20 / 4.150000
Aurinellian's Wedding Bands    Items  (Jewelry)   (Magical)

A pair of rings fashioned by the legendary Elven spellsmith Aurinellian.  Powerful but subtle enchantments bring the happy couple closer together.

StrangeLands
December 8, 2003
Hits: 5182
Comments: 7
Ideas: 0
Votes: 9 / 3.388889
Circlet of Temporal Transmutation    Items  (Jewelry)   (Magical)

Created in the far future, then sent through a temporal rift to the ancient past by the Chronomage Cara, the Circlet is an artefact designed to focus a mage’s energies when attempting to manipulate time.

StrangeLands
December 8, 2003
Hits: 5452
Comments: 10
Ideas: 0
Votes: 8 / 3.375000
Amulet of Temporal Transmutation    Items  (Jewelry)   (Magical)

Created long ago by the Chronomage Cara, the Amulet is an artefact designed to focus a mage’s energies when attempting to manipulate time.

StrangeLands

Selected Count ( 4 )

Category Selection




Random Idea Seed View All Idea Seeds

       By: ephemeralstability

THE GNOMES OF UDNALOR: Part II

Having left the hush of the upper halls, and crossed the depths of the Braeth (an underground river, which is not all that deep because bear in mind we're talking about gnomes here), you would find yourself in Wattling Street, the main road through Udnalor. It's actually a long, well-worn passageway which opens out eventually into the City Centre. The gnome-buildings branch off Wattling Street as small burrows or caverns with boulder-blocked doorways for privacy. You can find armourers and smiths (though their armour tends to be on the small side for humans to buy) and many other types of trader.

There are many streets, ginnels and cooies which run off Wattling Street, the most famous probably being Smell Street, the domain of the infamous gnomish alchemists, the eponymous smell being very distinctive: the stench of cooking fungus, the aroma of subterranean spices, the pungent reek of rotting carcasses (used in some of the more notorious experiments). An encounter with an alchemist can really be spiced up (excuse the pun) if you have a well-stocked herb cupboard, and actually make up the potions, elixirs and draughts as they are ordered by characters.

Ideas  ( Locations ) | May 4, 2002 | View | UpVote 0xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0170