Ah, MAGIC. A simple word, yes, but with countless meanings, endless depth, and doubtless power.
A compendium of the tales of martyrs, the quests of clerics, and the ways of the holy, and all who walk in the graces of the light of the holy hand.
A set of laws that could be used for any feudal fantasy kingdom. Throw it into a library or a courthouse if you want!
Have you ever been confused by the mess of rules and philosophies concerning death and the undead? Here’s an attempt to lay down a set of rules to end all confusion.
Upon the fourth night of Winterkiss, a lord of the land was visited by four Magi.
Game Cliche 2.
Upon learning about "the five ancient jewels" or "the nine legendary icons" or whatever, you can be quite confident that Saving the World will require you to go out and find every last one of them.