This mighty polearm contains the bound and unwilling spirit of a daemon, who’s dearest desire is eternal vengance on the one who bound him.
Sacred tools of protection granted to those who must travel in the name of the One God, these lightly made, weighted gloves are easily overlooked.
A simple knife, designed to hold its poison far longer than a blade with poison simply smeared over it.
Twin Shards of the Storm reforged to work in concert, the Gauntlets of the Fallen Frost grant the user power over winter’s weather, but at a certain price…
A dark dagger of song, forged for vengance. It shall have that vengance.
It’s round. It’s silvery. It’s got a handle. It’s been used to make a million excellent meals, and even more dogs. It’s also got a face shaped dent in the bottom.
Be wary, adventurer, of the smoke of Mal’Mennoth, that dread, choking cloud that blots out the very sun! Be wary, adventurer, of the demon’s dread shadow, of the things that prey on your mind!
“A man needs two things to become a saint. He must perform three miracles, and then he must die. Perform your miracles, sir, and come to me when you are ready to become a saint.”
—Azariah Saintmaker, Dread Lord of Hatred
A divinely aware ornament, this device serves to conceal and hide from the most powerful of beings…
In accordance with my own Quest:
And they shall beat their swords into plowshares, the implements of war returning life to the land.
The divine weapons of the Storm Queen, these enormously potent weapons are both the Source and the Destiny of the Shards of the Storm, the physical manifestations of the destructive capacity of the wind and rain.
A glass-coated axe of stone capable of inflicting much worse damage to the foes armor than to the foe…
A shield of odd design, created not only to parry, but to destroy the foe’s ability to attack.
A Breastplate containing a Shard of the Storm, and blessed with its powers… after a fashion.
Leather gloves that grant one the ability to manipulate metal.
Firey food for your favorite feathered friend.
4 bladed claw weapon, with the fourth blade in a rather unusual place.
This beautiful hand-and-a-halfer allows the wielder to pass judgement on the equipment of others.
This enormous blade is capable of leveling more than just men.
This discreet and stylishly concealable weapon is quite capable of cleaning up its own mess.
The seafaring people of the Southern Islands value their ships greatly, as do other maritime nations. However, they take the beliefs about ships a bit further. A ship's name is very important, once it is named it shouldn't be renamed anymore, ever; most renamed ships seem to fail sooner or later. Ships do not tolerate parts from other ships, a single board from a wrong source can cost sailors their lives, so it is said.
Most ships are identified as female, very few as male, though there is no tale of how their personality is identified; it has nothing to do with the name, for example. The Clarissa (a well-known male ship) is said to like good wine. So whenever sailors or passangers drink, they have to spill a glass for the ship, too. But that is only the most known example.