War has begun, and the troops have begun to move. Lying on the border between Esteov and the God’s Spine Mountains, Kerrengen Keep secures the main source of fresh water for the capital of Esteov, Lake Kerrengen.
Taronia - Land of mystics and sages. Taronia - Land of the Gods. Taronia - Land of Conquerers.
Capable of delivering up to 20 iron spikes per minute at nearly the velocity of an arrow, the Iron Spike Launcher-9000 is the front line weapon of his most elite clock-work soldiers.
Alowin Brackwater is a beautiful young man, with mesmerizing eyes and a sly, mischievious expression. He just happens to be painted on a large canvas, rather than being alive. Surely, this cannot be held against him.
The Six-Stringed Laser Axe of Thorin Stardust, the Most Metal Space Dwarf in History.
Gene-engineered for deep-space, the Salvorathan resemble nothing quite so much as the legendary ‘dwarf’.
Built for an assassin, the Devouring hand can pass many an attempt to detect it, yet it demands a terrible price of its wearer…
What weight has legacy, what strength has a name, in an era when the stars themselves bend to the will of man, when the gods have been forgotten?
When man thinks of the wild, he thinks of the lush greenery of the forest, of the majestic plains and the deep mountains. He thinks of the elegant wild deer, of the mighty bear and the stealthy wolf. But there is another side to nature. This is the Legacy of one who learned.
The product of a conjuring gone horribly awry, the Devourer hungers, and it hungers not for anything of this world, nor of the next..
The Great Black Stag of the Southern Forests, Donnerwunsch has drunken deeply of the rivers of the Desert of Divine Despair.
Shirion may have been a human once. That time is long past. Now, it is an ever-shifting being, its form lost to time.
Brendan stared at the creature in the pale moonlight, transfixed by the silvery petals that glistened beneath that perfect purity. It was not until his final breath that he gathered his wits enough to scream after the thing had descended on him, all muscle and thorns and hard, barklike skin. It was too impossible, even the crimson blossoms that shone in the light of the moon.
A single room in the lair of those cast away by the gods, this place of worship is nothing the adventurers are likely to expect here.
This mighty polearm contains the bound and unwilling spirit of a daemon, who’s dearest desire is eternal vengance on the one who bound him.
Sacred tools of protection granted to those who must travel in the name of the One God, these lightly made, weighted gloves are easily overlooked.
A long forgotten city, with surprising inhabitants.
A loose organization of heros who have toppled regimes, the Brothers of Dusk and Dawn have given their lives to the Gods of Chaos, becoming potent agents of change through out the known worlds…
A simple knife, designed to hold its poison far longer than a blade with poison simply smeared over it.
Twin Shards of the Storm reforged to work in concert, the Gauntlets of the Fallen Frost grant the user power over winter’s weather, but at a certain price…
Castoria was once a thriving and prosperous nation, a rich trade center for the surrounding lands. This all changed when, on one fateful night nearly a century ago, the Mist of Eternity rolled in and surrounded the land, obscuring more of the outside world as days and nights passed.
By the time the Mist blocked out the sun, a new light shone during what was assumed to be daytime: The Starpoint Spire, a mysterious place atop Castoria's highest peak in the northern-central region. Some say that there is some sort of building atop the mountain shining the dim "sunlight" onto the land, but it is only ever too bright or too dark to fully make out any structure, not to mention the mountain's immense height.
Not a month after the Spire's light lit up, the stars fell. Flaming rocks and debris from far-flung edges of space plummeted downward onto the eastern region of Castoria. Once the shower subsided, a strange energy from within the fallen stars transformed the eastern lands in what are now known as The Voidwastes, a barren gray land littered with craters and strange alien creatures (these can vary, but I had Pathfinder's Akatas in mind).
To the south, strange mechanism of eldritch origin are again at work after aeons of rest in the Ruins of Kchuthngnl, an ancient city of non-human creation that is estimated by scholars to be no less that five millennia old.
To the west, the once peaceful and serene forest, now known as The Plagued Woods, has been experiencing corruptions of the wildlife and humanoids living there. Some humans have reported creatures that appear not unlike a halfling, except that they can open their mouths to massive proportions to swallow creatures the size of an ogre.
When adventurers and citizens alike try to make an escape from Castoria, they are never seen again, and it is utterly unknown whether they found hopeful sanctuary or agonizing death withing the Mist's depths.
What is unknown to all residents of Castoria is that all of these events occurred because of the actions of a secret but powerful cult loyal to the Elder Gods who call the space between the planes their abhorrent home. The cult still lives on, larger than ever, and their plan is for the alien horrors to incubate and thrive within the dome of mist that now envelops Castoria, so that when the Elder Gods return as the cult's prophecy foretells, they will have an army of blasphemous creation at their disposal that they will use to make war with and enslave the denizens of the Material Plane.