A horror short story that was inspired by of one of my Kult rpg characters background. Disturbing content, adult language, graphic descriptions, and horrifying situations are contained within, reader discretion is advised.
Cramped crawl spaces, virtually all starships have them, and usually most players ignore them. Unless a nasty alien gets loose inside the ship, even many Gms don't give them a second thought..
Here are 30 other issues that could require some crawl space access and provide an interesting sub plot.
This humorous short fiction piece was inspired by a late night chat with a couple gamer friends about how alien cultures would possibly interpret some of the more "colorful" aspects of our society.
A collection of 30 bardic tales you may hear sung in the local tavern or empresses' court, complete with bardic verse excerpts from all 30 tales themselves.
Many of these tales can also be used as quick plug in adventures for Gm's looking for a side quest. (And let the players exploits be turned into the song by a near by bard perhaps?)
They say you give up a few things, chasing a dream. In those mists that's the literal truth, for every dream of yours that comes true, a piece of yourself, mind, body, or soul, gets taken by the mist. Worst part is, you won't even know what the cost of your dreams are until you go to leave, and by then you might not even have a mind left to change...
A fragment of the mists of creation, drawn to those desperate to make their dreams come true. Suitable for any magical fantasy setting.
"Drinks or info chummer, both cost. One costs cred and the other costs favors. Too much of the former will give you a killer hangover, and too much of the latter might just kill you altogether."
A bartender contact/info broker for the Shadowrun rpg setting, can be easily adapted to any cyberpunk or other high tech campaign.
In the small town of Silver Oak rests a towering Oak flush with silver metallic leaves that chime in the breeze, even during the heart of winter. Its story, and its secrets lie within this humble text...
A magical tree, suitable for any fantasy campaign.
Admirals, I present to you the future of space warfare! No longer will you need to waste billions of credits on costly space battles, and millions of lives on planetary warfare with hostile cultures. For only a fraction of the cost of a heavy cruiser, I present you with a weapon capable of eliminating an entire solar system. "I present the Star Hammer!"
(A powerful and deviously simple weapon to make space warfare in any sci-fi game forever changed)
The Ark of Eden was created to be humanity’s future, now it is the future of humanity that lies lost in the blackness of space.
"To truly be wise, one must learn from all life."
(A sage and wise man for any oriental fantasy or modern day campaign)
How to make combat interesting and more than: "Well, I’m going to hit him with my sword."
A ambitious cook who uses steam technology and a love for all things edible to make the world a tastier place.
A unique order of monks suitable for any steam punk setting.
Quick effective tips on making adventure design and gming a little easier.
"I can acquire the item you seek, for a price… No I assure you the presence of dark tainted evils will in no way impede my ability to recover this artifact for you, now let’s discuss the details…"
(A character for the Warhammer Fantasy rpg setting, but can be easily adapted to any fantasy setting.)
A young Kumbra seeking knowledge from humans and fulfilling the unlikely roll of protector of a trade route.
This a post apocalypse adventure/horror novel, the prologue of which I’m putting up here and will be updating with further chapters.
Rated R for graphic violence and some profanity.
A strange group of ghosts plague the grave yard, only seen under the light of the full moon and known to drive most men mad that hear their gibbering speech.
(A simple plug in side-quest with a twist, that is left a little generalized to fit in with any fantasy campaign with minimal prep work by a gm.)
A mutant mouse with a few surprises.
This submissions was desgined for a modern supers campaign, but could be adapted to other super campaigns with a little work. http://www.strolen.com/content.php?node=1901 )
"You do not need to be a cleric to bring light into the world."
(a Mage follower of Isis, npc suitable for any fantasy campaign with gods of light.)
Loud war-screams shatter the silence of the forest. The party, scrambling quickly over the thick forest floor, are ambushed by savage elves, dropping down from the trees and rock outcroppings. Their hair is cropped into mohawks and their arms are striped with tattoos.
They attack, and scalp unfortunate victims.