Shadoweagle's SubmissionsReset Sort

Shadoweagle
November 26, 2015
Hits: 527
Comments: 6
Ideas: 1
Votes: 5 / 4.200000
Spirit Spiders    Lifeforms  (Fauna)   (Tundra/ Arctic)

Be wary of these beasts when traveling through wintry forests!

Shadoweagle
December 24, 2013
Hits: 853
Comments: 6
Ideas: 0
Votes: 5 / 4.300000
Masgolth's Fire    Items  (Melee Weapons)   (Magical)

"The Blizzard be strong outside, lads; settle yehself in and breathe the steam; we'll pass the time with a story."

Shadoweagle
November 7, 2013
Hits: 882
Comments: 4
Ideas: 0
Votes: 3 / 3.500000
CatBee    Lifeforms  (Fauna)   (Any)

"That's old lady Serisia's house... We don't go in there anymore." the children looked forlornly through the iron fence to their lost ball, deep within the overgrown gardens of the massive front yard.
From deep in the foliage, a menacing 'Yowl' sounded, followed by an eerie droning.

This sub is a little bit silly.

Shadoweagle
November 6, 2013
Hits: 1030
Comments: 9
Ideas: 1
Votes: 8 / 4.125000
Altar of Vazzaz    Items  (Other)   (Magical)

An ancient shrine of a mischievous goddess. The proper offering will give you her blessing, but 'ware you don't feed her wrong!

Shadoweagle
October 15, 2013
Hits: 1220
Comments: 11
Ideas: 0
Votes: 4 / 4.375000
The Esgol Dwarves    Society/ Organizations  (Ethnic/Cultural)   (Regional)

A summary of the Esgol Dwarves which make their home within Esgoloth, in Asydia

Shadoweagle
October 13, 2013
Hits: 875
Comments: 7
Ideas: 0
Votes: 7 / 4.214286
Spiritskin Drum    Items  (Art and Music)   (Magical)

A well-loved and somewhat crudely hand-crafted tribal drum owned by the Tribal Half-Orc, Somnak. It is said that Somnak possessed the ability to call upon the spirit of any creature whose skin was pulled over the drum to aid him and his allies in battle, as well as curse his foes.

Shadoweagle
September 10, 2013
Hits: 4299
Comments: 13
Ideas: 1
Votes: 9 / 4.055556
Demonic Pipe Organ    Dungeons  (Underground)   (Puzzles)

Mora stepped up to the wicked-looking pipe-organ; the carved demonic head which it was made from leered silently at him. Sweating with anxiety, Mora looked back to his friends before swallowing hard and shakily bringing his fingers to the ivory.

Mora pressed the keys down into several minor chords, and a thunderous peal of music echoed, sounding mockingly similar to a church. Suddenly, the eyes of the carved head lit up with fire, and with a *WHOOSH* a pillar of flames burst into life around Mora. The man's screams were cut short after just a second and the fire disappeared just as quickly. Mora was gone.

After a moment of shocked silence, Mora's friends cheered excitedly.

Shadoweagle
September 5, 2013
Hits: 1201
Comments: 7
Ideas: 0
Votes: 5 / 4.400000
Hell Knight: The Tragedy of Celsia Rimeheart.    NPCs  (Major)   (Combative)

Sometimes what begins as a Fairy Tale can end in misery. The tale of Celsia Frostblossom is testament to this.

Shadoweagle
August 22, 2013
Hits: 1249
Comments: 8
Ideas: 0
Votes: 6 / 4.083333
The Flight of Retribution    Plots  (Hired)   (Single-Storyline)

UAC Scientists have discovered a strange artifact on the surface of Phobos. They wish to transport it to an 'off-the-radar' base above Saturn's moon, Titan, but fear that space pirates may have gained intel on the artifact. Additional protection is needed; this is where you come in!

A Cosmic Era, Event Horizon/Doom-influenced Plot, for the optional Occult Brotherhood quest.

Shadoweagle
August 21, 2013
Hits: 1658
Comments: 10
Ideas: 0
Votes: 7 / 4.785714
Sila'Khrysath - The Great Sand Wyrm.    Lifeforms  (Constructed)   (Desert)

The result of Vauraki's wrath directed by Axtrami's will. The Sila'Khrysath is the elemental embodiment of the fury of the desert. Woe to those who encounter the Great Sand Wyrm within the Karikun Desert!

Shadoweagle
July 22, 2013
Hits: 1258
Comments: 5
Ideas: 0
Votes: 4 / 4.000000
Whitebone Book hunt    Plots  (Hired)   (Side-Quest)

Lazarus Lightward waits in the town of Lockmour - he desires the Whitebone tomes to study demons and learn their weaknesses. Will the party help him out?

Shadoweagle
July 9, 2013
Hits: 1063
Comments: 8
Ideas: 0
Votes: 7 / 4.428571
The Whitebone Tomes    Items  (Books and Scrolls)   (Sentient)

Six white tomes, Encased in bone.

They shine in light like polished stone.

Trapped deep inside, fel beasts reside.

Dark power; to the holder, the books provide.

In lakes, submersed, and tombs accursed.

Across the land they are disbursed.

Shadoweagle
June 12, 2013
Hits: 927
Comments: 7
Ideas: 0
Votes: 12 / 4.166667
Skezemos Library    Locations  (Establishment)   (Any)

This dusty, delapidated building appears to have been abandoned for some time. Within it is a plethora of ancient tomes and ancient knowledge, however rumours of a deadly curse keep curious scholars at bay.

Shadoweagle
June 6, 2013
Hits: 1115
Comments: 7
Ideas: 0
Votes: 8 / 4.562500
Lazarus Lightward    NPCs  (Major)   (Religious)

Herein lies the histories of Warpriest Lazarus, righteous fist of Tridoa. Lord Lightward the Lunar Hammer.

Herein lies the birth of Lazarus Lightward the Hellpriest; Trickster of Devils and Master of the Bloodied Moon.

Shadoweagle
May 30, 2013
Hits: 1151
Comments: 8
Ideas: 0
Votes: 10 / 4.100000
Flickerwik    Lifeforms  (Third Kingdom)   (Swamp)

A haunting remnant of the infernal realm, caught and exiled to suffer for eternity in the swamps of the mortal plane. Now it toys with mortals; luring them from their paths into it's light. Once in the boundaries of it's aura, the FlickerWikk will feed.

A Remake of the Will'o'the'Wisp/Jack'o'Lantern

Shadoweagle
May 27, 2013
Hits: 1145
Comments: 12
Ideas: 0
Votes: 14 / 3.607143
Skittering Steel    Lifeforms  (Fauna)   (Underground)

Spindly, steel spiders, spinning silk so sharp. (100-word sub)

Shadoweagle
May 14, 2013
Hits: 1511
Comments: 9
Ideas: 0
Votes: 9 / 4.944444
Bareka    Locations  (City)   (Desert)

The shining city of glass and mirror within the forboding Karikun desert. Welcome to the home city and birthplace of the Ouzquin Dremorix.

Shadoweagle
April 12, 2013
Hits: 1302
Comments: 10
Ideas: 0
Votes: 7 / 4.642857
Vauraki    Lifeforms  (Unique)   (Desert)

Travelling the shifting sands at night was always a dangerous task. Freshly recruited into the Ouzquin Dremorix army, young Fallava and Moruz followed the grizzled veteran before them.  They were hunting a band of Latrani orcs, and the trail was fresh. The grey-haired Avaki raised two fingers in a sign of silence as the trio neared the top of the rise, and slowly, the man breached the top of the dune. "Aaahh," Avaki exhaled mournfully as he slung his Ouzala over his shoulders. Down the other side of the dune lay an oasis, and as Fallava and Moruz came forth they saw the reason for Avacti's sigh. The corpses of a dozen Ouzquin Dremorix lay in pieces across the bank of the water. Blood stained the sand. Without looking back to the young man and woman, Avaki spoke softly, "Vauraki has fed well this night."
A chill ran up Moruz's spine. He could have sworn he heard a wilting howl inside his head.

Shadoweagle
March 26, 2013
Hits: 1716
Comments: 22
Ideas: 0
Votes: 10 / 4.600000
The Other Side    Plots  (Divine/ Spirit)   (Defining)
Kovel the fighter sat at the bar table with his sorcerous companion, Errat, and and the roguish woman, Vena. Laughing, they raised their drinks to a succesful heist - they were all much richer after robbing and slaying the fat merchant earlier on the road and were celebrating a job well done. But deeds such as this attract the attention of many people.
Some hours into their night, a woman approached the friends with a friendly smile, "Greetings Kovel. Good eve, Vena and Errat. I wish to have a word with you. Yes, I know your names. We have been watching you for some time, and we like what we see. I am here to offer you a part in something great. And yes; there will be money. You will have power. Come with me; let us talk."


Shadoweagle
January 20, 2013
Hits: 1259
Comments: 8
Ideas: 0
Votes: 5 / 4.600000
Gandacai    Lifeforms  (Intelligent Species)   (Other)

Feet forever on the path; smile forever on it's lips. It walks roads beaten and forgotten alike through day and night. With it's troupe of mindless puppets, it is accosted not by beast nor fiend nor monster. For they know that Terror walks past this night.

Death travels with the Gandacai.


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Shadoweagle

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       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 2xp


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