Scrasamax's SubmissionsReset Sort

Murometz
June 24, 2012
Hits: 1100
Comments: 16
Ideas: 0
Votes: 5 / 4.500000
Earth and Iron, a Love Story    Lifeforms  (Unique)   (Desert)

Somewhere in the endless deserts of Iuhai, Daazan the Iron Gate and Utheleii the lovelorn Earth Elemental wait for time to end.

brutus_bullworth
January 2, 2012
Hits: 5994
Comments: 12
Ideas: 0
Votes: 1 / 2.000000
falling empires    Plots  (Crisis)   (Campaign)

3-8 adventures start out on the rural/suburban borderlands of a colapseing empire that’s being invaded by hordes of orks and hobgoblins.

Murometz
October 5, 2010
Hits: 4078
Comments: 25
Ideas: 0
Votes: 14 / 4.785714
30 Halfling Gifts (For Services Rendered)    Articles  (Resource)   (Gaming - In General)

Save/Help the Halflings! They offer rewards. Material and otherwise.

Murometz
January 30, 2009
Hits: 3414
Comments: 11
Ideas: 0
Votes: 8 / 4.625000
30 Rods and Staves    Items  (Wand/Staff/ Arcane)   (Magical)

...and walking sticks, and crosiers, and goads, and scepters, but no wands!

Murometz
January 5, 2009
Hits: 3860
Comments: 16
Ideas: 3
Votes: 6 / 4.750000
30 Were-Creatures    Lifeforms  (Third Kingdom)   (Any)

Therianthropes? Lycanthropes? Animorphs? Homo-Zoological-Hybrid-Sapiens? Manimals? Take your pick.

Murometz
December 20, 2008
Hits: 3271
Comments: 7
Ideas: 0
Votes: 6 / 4.583333
30 Ships    Items  (Transports)   (Non-Magical)

30 unique ships, for those times when you need one on the fly. The class or type of each ship is provided. Included are three odd ones from the pages of history.

Chaosmark
January 12, 2008
Hits: 1794
Comments: 0
Ideas: 0
No votes
Cloud Hopping    Systems  (Combat/ Warfare)   (Specific)

In the land of Epoa, Cloud Hoppers are some of the craziest people you’ll meet. Cloud Hopping is their job.

Murometz
September 15, 2007
Hits: 5662
Comments: 17
Ideas: 0
Votes: 10 / 4.400000
Dwarven Beard Golem    Lifeforms  (Constructed)   (Underground)

*Sphhisshh* *Sphhissh* *Sphhissh*

Murometz
January 24, 2007
Hits: 13114
Comments: 31
Ideas: 19
Votes: 11 / 4.863636
The Turgid Sands of Nesseraum    Locations  (World)   (Desert)

The Horrors and Wonders of a distant, sun-drenched land. Everything you need to run a desert campaign!

Murometz
July 18, 2006
Hits: 2707
Comments: 3
Ideas: 0
Votes: 3 / 4.166667
Nayer's Slayers    NPCs  (Major)   (Combative)

Doomed by the Shadow…

Murometz
July 18, 2006
Hits: 3401
Comments: 2
Ideas: 0
Votes: 2 / 4.000000
Umbral Fens & the Road to Chiaroscuro    Locations  (Area)   (Swamp)

The Swollen Shadow’s magic is such, that anyone transported to its demi-plane, will always first arrive in the somber and hazy Umbral Fens, which surround the City of Shadow. After some searching one may find the Brittle Road, which leads through the shadow-choked swamps, to the City proper.

Murometz
July 18, 2006
Hits: 5706
Comments: 7
Ideas: 0
Votes: 4 / 4.750000
The Tenebrists    Society/ Organizations  (Artistic/Performance)   (Area)

A Renaissance dawns. A School of Art emerges.

Murometz
July 18, 2006
Hits: 19980
Comments: 19
Ideas: 0
Votes: 8 / 4.625000
The Swollen Shadow    Plots  (Mystical)   (Multi-Storyline)

Shadows gather…and linger.

Murometz
July 9, 2006
Hits: 3278
Comments: 4
Ideas: 0
Votes: 3 / 4.000000
Shadow Bestiary    Lifeforms  (Intelligent Species)   (City/ Ruin)

Featured creatures of the Swollen Shadow Codex.

connor
June 17, 2006
Hits: 1085
Comments: 3
Ideas: 0
Votes: 1 / 2.500000
How do I play? rev7-1-09    Articles  (Humor/ Editorial)   (Gaming - In General)

Have you ever looked at a game in progress and wondered, "i dunno wat this is about."

Allow Moonhunter to posit an answer.

Murometz
May 21, 2006
Hits: 6347
Comments: 12
Ideas: 0
Votes: 10 / 4.400000
Aspergoi    Lifeforms  (Fauna)   (Mountains)

Vog’s Children, the Lava-Oil Symbiotes

Ancient Gamer
April 13, 2006
Hits: 16052
Comments: 26
Ideas: 4
Votes: 11 / 4.863636
The Stairs of Kienor    Plots  (Travel)   (Multi-Storyline)

What initially appears to be another trek through wintry mountain landscapes will be revealed as a true struggle for survival. For the mountain known as the Kiebral is an ancient evil, its secrets are countless and its power is immense. Can the PCs outwit a power from the dawn of time, or will they succumb and be trapped for all eternity?

Murometz
April 4, 2006
Hits: 8166
Comments: 20
Ideas: 0
Votes: 15 / 4.633333
Cloister of the Empty Table    Society/ Organizations  (Mystical)   (Area)

Come ye who HUNGER!

Scrasamax

Selected Count ( 18 )

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Random Idea Seed View All Idea Seeds

Hooper McFin's Two Shot Portal

       By: dudeington

Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story!

You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard.

Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show.

So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth.

A few of 'em as follows.

No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit.

n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse.

Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse.

so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle -

** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia".

Dr. Clarke T. Mulligan - Professional researcher of Time & Space.

Hooper McFin's Ale & Steakhouse

Ideas  ( System ) | June 21, 2015 | View | UpVote 4xp


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