A Celestial Lense is a metallic clearing that focuses the energy of the etherial to the material realm in remote places. These points of concentrated Good and Order create dangers untold in the regions around them.
The great cone of steam, fire and ice.
The valley of the elves between Night and the Waterfalls
A den of mercenaries, murderers, bounty hunters and thieves…
I tell you, I get this itch on my lip when I think about Sgriob and the waters of the casks…
Captain Wandren, Ship’s logs
Life in the Two Kingdoms is polarized between the now seemingly endless conflict between the noble elves of Elvindorm and the ruthless Sidious Prax and her allies. While this is the dominant conflict, by no means is it the only one. East of these two powers, beyond the paling of the Jokulsmorder, the land is desolate and savage, with survival being a greater concern that ideals and politics. This is the hardscrabble soil that the township of Draachenhaur grew from.
An average city of the Midlands
Behold, the Mountain of the Snow Bunnies!
Thus begins, a war, between kingdom and kingdom, between brother and brother, between generation and generation…
I walk a lonely road
The only one that I have ever known
Don’t know where it goes
But it’s home to me and I walk alone
Behold, the luminous isle of the Sapphire Eyed maidens
Should we fail to deliver a good promised within seven days, whence it arrives it shall be delivered free of all charges.
Baldric and Frog’s Semaine Promise
Most cities have long and storied histories, tales of nobles and intrigue, places in cultural, social, or military history. Gaberlunz in one of those places that by various circumstances has avoided any pretense of greatness.
The City of Shadows itself…
Maybe you should go find Outsiders, your kind isn’t welcome around here…
In these halls men come to worship their one true god…
The manor on the hill? No one wants to live there…
A land of witches and evil magic, a pox on it!
Darak One-Eye, from the Book of the Black Rose
A wasteland, a vast expanse of ogre infested, nightshade choked swamp…
What a strange world we live in…
Troile, Royal Astronomer and Numerologist
When running a new party, get around the question of plot density by having the first discovery to be a deck of fate, or whatever you call it. If you use a real deck, you should definitely stack it to have the desired outcome, which is to curse the party to attract weird things to happen and involve them. This should not be told to the players at the time, so that they won't just up and try to get themselves 'decursed'. Though quite why they would want to is beyond me.