The Pacific Rim coalition is one of the New Earth Governments of the Cosmic Era
The hyperborean realm of the Eternal Flame
Somewhere along the line, someone decided that a giant swimming pool would make a great place for a rave club
One of the largest and most famous cryodetention centers operated by Creative Incarcerations Corp
An overview of the environs and settings of the Cosmic Era on a meta level
An underground club, meeting place, and fortress
One of the largest and most important military bases of the Atlantic Federation
30 locations of interest in the Cosmic Era
The island city state of Seng Chiu is perhaps better remembered as Singapore
A build a mile tall with 50,000 people in has a lot of room for action and intrigue
The Rock of Gibraltar, once a stalwart of British power, the gate to the Mediterranean, now is a fortress for the Eurasian Alliance. It's fair teeming with neo-Soviets and submarines.
100 Word Castle
Dead Space idea
A hidden gem in the hinterlands of Calcobrina
A portmanteau of the words Architecture and Ecology, arcologies are megastructres that are built with an eye towards environmentally friendliness.
The blighted and forgotten hall of a once mighty demon lord
With but a name, these places fill common folk with apprehension and dread
A Caribbean raft city
Azaughos was a beautiful city once, a jewel nestled in the mountains. It was a city that was built on an idea, and built with wealth, and great royal pride.
"Whosoever shall brew ale in the town with intention of selling it must hang out a sign, otherwise he shall forfeit his ale."
King Richard II, 1393
A little way up the narrow valley, before they reach the woods, the PCs notice the squat, tumbledown buildings by the riverside. They are hardly big enough for a human to stand in, and the complex cogs and shafts that occupy the central cavity of one of the buildings are perplexing. What were these buildings? And how safe are they to explore?
Alternatively a desolate place is the perfect setting for a derelict chapel or croft. There needn't be any actual physical encounter involved, but it adds atmosphere to a place to see its dead history. For instance, in the Outer Hebrides there are whole deserted villages which were razed to the ground by the English during the Clearances. Such stories give a setting authenticity and character.