Scrasamax's SubmissionsReset Sort

Scrasamax
May 21, 2006
Hits: 5551
Comments: 10
Ideas: 0
Votes: 6 / 4.583333
The Age of Vog    Locations  (World)   (Any)

The beginings of a new campaign…

Scrasamax
May 2, 2006
Hits: 11894
Comments: 8
Ideas: 11
Votes: 6 / 4.166667
Falhathian Cities    Locations  (City)   (Mountains)

While Ozea, Dreifach, and Sangreal are the main cities of Falhath, they are by no means the only ones.

Scrasamax
April 22, 2006
Hits: 4989
Comments: 9
Ideas: 0
Votes: 8 / 4.125000
Bir Beshig    Locations  (Ruins)   (Swamp)

A society lost to its own demands of innovation.

Scrasamax
April 21, 2006
Hits: 6881
Comments: 16
Ideas: 0
Votes: 11 / 4.818182
The Whalebone Forest    Locations  (Ruins)   (Water)

From the Observation Log of the Gnomish Inventor, Scholar, and Sub-Mariner Lezarde Kurye…

Scrasamax
April 15, 2006
Hits: 10286
Comments: 5
Ideas: 0
Votes: 3 / 4.000000
Falhath    Locations  (Country/ State)   (Any)

From a former Imperial Satrapy to the Kingdom of Trinistine, Falhath has had a colorful and varigated history.

Scrasamax
April 14, 2006
Hits: 8408
Comments: 11
Ideas: 0
Votes: 7 / 4.500000
Dreifach    Locations  (City)   (Mountains)

O Jewel of the Mountain, forget not your storied splendor…

quote of Darak One-Eye, historian

Scrasamax
April 5, 2006
Hits: 6266
Comments: 6
Ideas: 0
Votes: 6 / 4.166667
Buzzards Bay    Locations  (City)   (Any)

The Port that Tea Built

Scrasamax
March 18, 2006
Hits: 6329
Comments: 10
Ideas: 1
Votes: 7 / 4.285714
The Cathedral of Haracon    Locations  (Establishment)   (Any)

The focus of discontent between Vandergraff and Powlgraff, the Cathedral was built of ambition and rose marble.

Scrasamax
March 17, 2006
Hits: 7372
Comments: 9
Ideas: 0
Votes: 5 / 4.500000
Vandergraff    Locations  (City)   (Other)

Milord I do present a uniquely industrious city located on the periphery of the Sea of Grass and the bawn of the Ganhojol Forest.

Scrasamax
February 28, 2006
Hits: 7372
Comments: 10
Ideas: 0
Votes: 9 / 4.666667
Auchinduin Deep Iron Mine    Locations  (City)   (Mountains)

The Mines are quite old, but even after 700 years, they still produce the Queen’s best iron ore…

Scrasamax
February 7, 2006
Hits: 6615
Comments: 6
Ideas: 0
Votes: 4 / 3.875000
Calcobrina    Locations  (Regional)   (Desert)

The Land of 1,000 gods, Calcobrina burns under the gaze of the Lion’s Eye.

Scrasamax
January 28, 2006
Hits: 2995
Comments: 3
Ideas: 0
Votes: 3 / 4.500000
Tabernacle of Discrete Amusement    Locations  (Establishment)   (Any)

Quietly situated between chic salons of the nobility and the grand halls of the great guilds is the Tabernacle of Discrete Amusements.

Scrasamax
January 23, 2006
Hits: 12725
Comments: 13
Ideas: 0
Votes: 8 / 4.500000
Sangreal    Locations  (City)   (Plains)

It is quoted in the Canon of St. Mancel that once in his life, that every devout soul should make pilgrimage to the holy city of Sangreal.

Scrasamax
January 22, 2006
Hits: 4952
Comments: 4
Ideas: 0
Votes: 3 / 3.666667
Sea of Sand    Locations  (Area)   (Desert)

The Sea of Sand is one of the most treacherous and deceitful tracts of waste in the heart of the Djaraha desert.

Scrasamax
January 21, 2006
Hits: 7755
Comments: 10
Ideas: 0
Votes: 9 / 4.500000
The Wizard's Cache    Locations  (Fortification)   (Any)

It is a common conceit that banks, loans, investment and other features of the banking and financial system are entirely modern. This is far from the truth, as long as there has been money, there have been people who profitted from holding it and manipulating it.

Scrasamax
December 3, 2005
Hits: 4086
Comments: 6
Ideas: 0
Votes: 5 / 4.500000
The Deep Well    Locations  (Ruins)   (Underground)

The well was dug in years beyond memory. The locals still knew to stay away…

Scrasamax
November 19, 2005
Hits: 3177
Comments: 3
Ideas: 0
Votes: 3 / 3.833333
Tannhauser Street    Locations  (Neighborhoods)   (Any)

Tannhauser is a working class neighboorhood. No nobles will be found perusing it’s small market square, or the few shops there. The wealthy and powerful have holdings and investments in Tannhauser, but few would be willing to be seen on those dank streets.

Scrasamax
November 14, 2005
Hits: 4998
Comments: 5
Ideas: 0
Votes: 4 / 4.750000
Satur Nox    Locations  (Regional)   (Swamp)

There is a place where only the foolhardy and the greedy dare to go. Why do I say foolhardy, because of all of the poor souls who have entered that dark place…none have yet to return.

Scrasamax
November 8, 2005
Hits: 6783
Comments: 13
Ideas: 0
Votes: 10 / 3.400000
Madam Pernouds Alehouse    Locations  (Establishment)   (Any)

Located in the lower part of the community, Pernouds is the epitome of sleazey establishments. The floors are dirty and smell of excretement, urine, and worse. The chairs are ramshackle built, and the tables are all in poor shape.

Scrasamax
November 8, 2005
Hits: 5326
Comments: 8
Ideas: 0
Votes: 6 / 3.750000
Samoyeds Bootery    Locations  (Establishment)   (Any)

Nestled in between the other vendors and shops in the market is a small shop, humble in appearance, yet exclusive in clientele…

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Scrasamax

Selected Count ( 156 )

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Corpse Herders

       By: Murometz

The Jiangsi was the name of an undead being in Chinese folklore and mythology. Usually translated as zombie or vampire for Western palates, the Jiangsi was really neither. They appeared as simply risen, fresh corpses. They moved (peculiarly!) by hopping rather than walking, and sought out the living to suck the Qilife force from their victims.

Perhaps significantly more interesting than the Jiangsi itself, was the lore surrounding them. "Zombie wranglers", or "Corpse Herders", usually Daoist priests, were men tasked with delivering these undead beings back to their respective home towns. Tradition in China placed great importance and emphasis on the return of the dead to their homes and families, and thus the corpse herders came to be. By using magick words and talismans they would animate the dead, and by placing specially inscribed parchments of paper over the Jiangsi heads and faces, the corpse herders would be able to control the hopping corpses. Then like pied pipers, they would lead processions of subdued undead, across many miles, rhythmically chanting and ringing tiny bells.

Special inns were built across China to house these undead caravans, as the zombies could only travel by evening and night, the sun anathema to them. Rows of doors opening to barely a closet-space, lined the walls of these special establishments. Behind these doors, the corpses would be stored upright while the corpse herders rested in rooms.

The Jiangsi under the control of a corpse herder were quite harmless, merely hopping after him, silently and without complaint, for weeks and months. If however, the magicked parchment would somehow be removed from their faces, the creatures would immediately seek living humans to kill. Their thirst for Qi was unquenchable.

The job of a corpse herder was an interesting one to say the least.

Ideas  ( Society/ Organization ) | December 2, 2015 | View | UpVote 5xp


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