Things are not what they appear in the Cognitive Network
The city of pigs
The fictitous state that I have been developing for my CoC/Vampire cross-over home game.
An Amazon nation in the Cosmic Era
The term is archaic, calling upon the ancient language of the magi, and those versed in the eldritch arts. In the more vulgar argot, terms such as scrying room and equally mundane names are bandied about. The fact that such limited terms are used to describe the proper mystic's psychomanteum demonstrates how little they actually know about what occurs within.
Incarceration in the Cosmic Era, adjustable for futuristic and dystopian settings
The home base of the mighty mech
The California of the Cosmic Era, Turkey
Located in the Eurasian Alliance Balkanistan Principality, Vetmuara BioSciences is the bottom of the barrel for human cloning.
The primary spaceport of the South African United Republics and the largest space port in Africa
A look at slums and shanty towns in the Cosmic Era
They're doing it, they're really doing it
One of the largest objects in Low Earth Orbit
The lead New Earth Government of the Cosmic Era
The Pacific Rim coalition is one of the New Earth Governments of the Cosmic Era
The hyperborean realm of the Eternal Flame
Somewhere along the line, someone decided that a giant swimming pool would make a great place for a rave club
One of the largest and most famous cryodetention centers operated by Creative Incarcerations Corp
An overview of the environs and settings of the Cosmic Era on a meta level
An underground club, meeting place, and fortress
In the far reaches of a long-lost wilderness, there stands a forgotten town inhabited only by children. Though they appear normal enough, their eyes burn with madness, and they speak in a foreign, archaic tongue. Nearly a millenia ago, a powerful spell had gone awry, or maybe it had succeeded - in any case, it ended up blessing, or cursing, an entire generation of children with agelessness. However, as the centuries passed, the children's parents grew old and died, the buildings of the town crumbled to earth, and even the civilization itself faded into history, becoming lost to time. All that remained were the children, driven mad by the psychological toll of living for hundreds of years beyond their age. In time, most children died, killed off by fighting amongst themselves, while many others were driven to suicide. Only a small handful remain, and they are a strange people indeed.