A cold and cadavorous collection of nefarious necromancers.
The Pretty Princess Scroll
Ye Olde English
Oblat - A soldier who, grown impotent or maimed in service, hath maintenance or the benefit of a monk’s place assigned him in an abbey
30 slingers of spells, vendors of enchantment, and bizarrement.
The champion of the Goddess of War!
Do as thou Will…
Half robot, half vampire
With the evil in the hearts of men…
The Shadow grows
Neither here nor there, the City of Shadows borders on the twilight of existance…
Blood, biles black and yellow and phlegm, these are the four vital humours that govern our bodies. Understand them, and health is a simple matter.
St. Gray of Galen, Lectures
My Queen should be pleased that Aurixia cannot grant me an heir, for if my dragon could give me a child I would have no use for the woman or her dubious charms…
Attributed to King Thyr, from the Book of the Black Rose
I will make a prison that is as inescapable as the crime that infests our cities and towns
Yeah yeah, I know the Duke. Of course I do. P. Donkey Donque travels in some high circles, jester.
Never a more petty and larcenous trio will there be found.
No, no. This hasnt been done correctly. Move aside imbecile…
My Sword is yours, milord…
The undisputed head of the Trinity, and the story of Falhath’s oldest folk hero.
Clad in a rainment of silver scale and chain armor, Ixia is the second member of the Trinity
Creator of the Black Book, the primogen tome of necromancy, few names are as feared or reviled as that of Mastere.
The sun has set upon the Kingdoms of Men, may night have mercy on us…
Opening Quote of the Book of the Black Rose
These magical boots empower the wearer with several abilities at once. Wondrous leaping, water-walking, and even flying! Yet the boots possess an insidious curse upon them as well. A deep and almost unfathomable (by others) feeling of listlessness, boredom, and even apathy affects the boots' wearer at all times whenever they are donned. Magic will not dispel the effects.
And so while the wearer of the boots can perform great feats of action during combat or at other opportune times and key moments, they'll never really want to do so, complaining "Meh, what's the point of it all anyway?" or "I would fly up and save us all guys, but sigh, maybe uhm, soonish, mkay? Bit bored by this whole burning tower at the moment."
Naturally the boots wearer's fellow PCs will grow quickly frustrated with this arrangement. There have been numerous occasions when one angry PC literally tears off the boots from his companion's feet in anger, and dons them in turn, only to immediately suffer from the same effects.
The solution lies in constantly "motivating" the boots' wearer with successful rolls, involving threats, flattery, fiery speeches, or even bribery.